Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Akaisaru
Artio
Level 153
God Stats
2W - 0L
1,223 SR
Queue Stats
189W - 188L
1,518 Elo+
Solo
Arachne
Arachne
Darkwolf1225
Arachne
Level 160
God Stats
23W - 9L
1,807 SR
Queue Stats
645W - 655L
1,502 Elo+
Solo
Heimdallr
Heimdallr
GOD_IPPO
Heimdallr
Level 129
God Stats
4W - 0L
1,863 SR
Queue Stats
320W - 348L
1,445 Elo+
Solo
Bacchus
Bacchus
zabaztion
Bacchus
Level 140
God Stats
20W - 6L
1,761 SR
Queue Stats
912W - 926L
1,532 Elo+
Solo
Team Averages
Level 146
1,631 SR
1,499 Elo+

VS

Team Averages
Level 38
1,485 SR
1,488 Elo+
Artio
Artio
SmokeSumtin2248
Artio
Level 108
God Stats
0W - 6L
1,162 SR
Queue Stats
224W - 217L
1,503 Elo+
Solo
Sol
Sol
Yskboog
Sol
Level 18
God Stats
8W - 2L
1,765 SR
Queue Stats
233W - 138L
1,555 Elo+
Party 1
Discordia
Discordia
bloodborneblows
Discordia
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 129L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
idkwhatoputhere
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,598 Elo+
Solo
Ne Zha
Ne Zha
sneakingsquid
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
11 / 4 / 11
11,955
797
19,713
15,167
8,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Akaisaru
Artio
18
6 / 5 / 19
11,572
771
10,842
27,173
37,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Darkwolf1225
Arachne
19
4 / 3 / 22
11,084
739
14,652
22,154
21,851
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
GOD_IPPO
Heimdallr
20
7 / 2 / 24
12,898
860
21,278
13,222
7,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
zabaztion
Bacchus
19
7 / 4 / 24
12,356
824
13,193
24,146
36,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 8
10,381
692
7,934
22,324
32,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
20
10 / 8 / 3
12,951
863
29,123
18,122
8,438
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
bloodborneblows
Discordia
18
1 / 6 / 10
10,357
690
17,157
14,199
6,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
15
0 / 7 / 4
9,116
608
16,098
17,631
8,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 10
9,727
648
9,180
17,101
8,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
51
35
Kills
16
18
Deaths
35
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
4
11
4.13
W
Artio
Akaisaru
Artio
6
5
19
3.1
W
Arachne
Darkwolf1225
Arachne
4
3
22
5
W
Heimdallr
GOD_IPPO
Heimdallr
7
2
24
9.5
L
4
7
8
1.14
L
Sol
10
8
3
1.44
L
Discordia
bloodborneblows
Discordia
1
6
10
1
L
Hun Batz
0
7
4
0.29
L
1
7
10
0.86
W
Bacchus
zabaztion
Bacchus
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,678
Damage
79,492
101,862
Taken
89,377
111,764
Mitigated
63,884
41,803
Healing
24,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,713
11,349
1,789
2,546
15,167
8,343
2,545
9,603
5,427
0
40,824
W
Artio
Akaisaru
Artio
10,842
463
5,192
6,826
27,173
37,364
396
15,014
11,974
16,904
0
W
Arachne
Darkwolf1225
Arachne
14,652
12,158
1,713
9,475
22,154
21,851
1,713
9,349
12,292
0
22,801
W
Heimdallr
GOD_IPPO
Heimdallr
21,278
7,153
4,094
3,109
13,222
7,481
3,167
9,118
4,104
0
55,388
L
7,934
198
4,268
5,147
22,324
32,098
0
6,103
16,221
20,815
0
L
Sol
29,123
16,528
1,090
3,118
18,122
8,438
4,083
4,144
13,978
56,049
0
L
Discordia
bloodborneblows
Discordia
17,157
901
655
1,643
14,199
6,453
676
4,398
9,801
37,442
0
L
Hun Batz
16,098
2,846
1,476
3,405
17,631
8,122
0
5,163
12,468
0
32,229
L
9,180
2,635
787
2,664
17,101
8,773
523
4,227
12,867
0
17,359
W
Bacchus
zabaztion
Bacchus
13,193
1,018
2,116
4,943
24,146
36,725
149
9,973
13,851
23,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,865
Gold Earned
52,532
159
Minions Killed
189
0
Camps Cleared
0
1,326,063
Distance Traveled
1,302,874
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,955
797
37
2
0
230,078
0
W
Artio
11,572
771
15
1
0
265,722
0
W
Arachne
11,084
739
24
2
0
294,746
3
W
Heimdallr
12,898
860
69
5
0
259,628
0
L
Artio
10,381
692
19
1
0
253,517
0
L
Sol
12,951
863
64
4
0
211,088
0
L
Discordia
10,357
690
54
4
0
282,751
1
L
Hun Batz
9,116
608
38
3
0
279,880
0
L
Ne Zha
9,727
648
14
1
0
275,638
0
W
Bacchus
12,356
824
14
1
0
275,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role