Player Matchup

Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Lotucat
Aphrodite
Level 160
God Stats
7W - 3L
1,821 SR
Queue Stats
850W - 887L
1,408 Elo+
Solo
Ymir
Ymir
SirScar
Ymir
Level 96
God Stats
17W - 15L
1,590 SR
Queue Stats
346W - 388L
1,331 Elo+
Party 2
Raijin
Raijin
bernyboy84
Raijin
Level 155
God Stats
5W - 1L
1,528 SR
Queue Stats
589W - 610L
1,431 Elo+
Party 1
Lancelot
Lancelot
farm95
Lancelot
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 216L
1,378 Elo+
Party 1
Team Averages
Level 128
1,588 SR
1,410 Elo+

VS

Team Averages
Level 85
1,471 SR
1,409 Elo+
Hera
Hera
Optimus_Adrien
Hera
Level 93
God Stats
0W - 1L
1,188 SR
Queue Stats
14W - 16L
1,445 Elo+
Party 3
Vamana
Vamana
aimblind
Vamana
Level 108
God Stats
2W - 3L
1,691 SR
Queue Stats
316W - 349L
1,447 Elo+
Solo
Ne Zha
Ne Zha
arnaudlebinome
Ne Zha
Level 98
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 3
Raijin
Raijin
swwwanli
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,344 Elo+
Solo
Hel
Hel
ziGzaGG
Hel
Level 102
God Stats
0W - 2L
1,261 SR
Queue Stats
76W - 79L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 3 / 12
11,603
829
22,341
13,944
6,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Lotucat
Aphrodite
16
0 / 3 / 11
9,810
701
9,699
15,067
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
SirScar
Ymir
17
2 / 2 / 11
10,425
745
4,659
25,810
19,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
bernyboy84
Raijin
20
9 / 6 / 9
12,303
879
20,027
15,428
6,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
farm95
Lancelot
19
8 / 7 / 8
11,824
845
10,216
19,588
8,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 6
12,196
871
31,597
13,222
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
aimblind
Vamana
16
1 / 5 / 8
9,311
665
11,055
23,525
23,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
1 / 5 / 10
9,016
644
12,506
14,481
7,129
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
swwwanli
Raijin
17
5 / 6 / 8
9,924
709
14,009
15,428
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
13
1 / 2 / 5
8,754
625
1,319
6,111
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
57
24
Kills
20
21
Deaths
24
51
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
3
12
3.67
W
Aphrodite
Lotucat
Aphrodite
0
3
11
1.83
L
12
6
6
2.5
W
Ymir
SirScar
Ymir
2
2
11
3.75
L
Vamana
aimblind
Vamana
1
5
8
1
L
1
5
10
1.2
W
Raijin
bernyboy84
Raijin
9
6
9
2.25
W
Lancelot
farm95
Lancelot
8
7
8
1.71
L
Raijin
swwwanli
Raijin
5
6
8
1.5
L
Hel
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,942
Damage
70,486
89,837
Taken
72,767
48,040
Mitigated
48,697
43,840
Healing
22,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,341
7,332
2,650
1,935
13,944
6,182
3,974
6,105
7,839
0
57,584
W
Aphrodite
Lotucat
Aphrodite
9,699
1,297
10,964
8,843
15,067
7,353
1,847
9,748
5,319
27,055
0
L
31,597
8,483
1,033
1,234
13,222
6,814
0
5,395
7,827
58,355
0
W
Ymir
SirScar
Ymir
4,659
876
875
10,190
25,810
19,741
923
13,762
12,048
16,310
0
L
Vamana
aimblind
Vamana
11,055
6,201
2,059
6,802
23,525
23,444
44
9,327
14,198
0
19,021
L
12,506
1,301
851
1,897
14,481
7,129
0
7,906
6,575
0
25,702
W
Raijin
bernyboy84
Raijin
20,027
1,714
1,723
2,245
15,428
6,402
748
7,389
8,039
38,886
0
W
Lancelot
farm95
Lancelot
10,216
2,013
1,528
2,887
19,588
8,362
1,015
9,921
9,667
0
19,901
L
Raijin
swwwanli
Raijin
14,009
1,392
565
2,140
15,428
7,202
0
8,640
6,788
22,600
0
L
Hel
1,319
435
3,322
2,414
6,111
4,108
0
3,117
2,994
2,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,965
Gold Earned
49,201
168
Minions Killed
128
0
Camps Cleared
0
1,293,895
Distance Traveled
1,067,431
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,603
829
47
3
0
239,614
3
W
Aphrodite
9,810
701
41
3
0
258,761
0
L
Hera
12,196
871
66
5
0
219,764
1
W
Ymir
10,425
745
17
1
0
259,298
0
L
Vamana
9,311
665
12
1
0
232,445
2
L
Ne Zha
9,016
644
23
2
0
245,122
0
W
Raijin
12,303
879
40
3
0
237,416
1
W
Lancelot
11,824
845
23
2
0
298,806
0
L
Raijin
9,924
709
27
2
0
236,043
1
L
Hel
8,754
625
0
0
0
134,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role