Player Matchup

Hou Yi
Hou Yi
CrackyDappy
Hou Yi
Level 122
God Stats
3W - 3L
1,304 SR
Queue Stats
24W - 21L
1,487 Elo+
Solo
Yemoja
Yemoja
Dmisoa
Yemoja
Level 117
God Stats
19W - 22L
1,442 SR
Queue Stats
200W - 241L
1,451 Elo+
Party 2
Fenrir
Fenrir
SimplyTheOnion
Fenrir
Level 48
God Stats
2W - 4L
1,448 SR
Queue Stats
161W - 175L
1,430 Elo+
Solo
Vulcan
Vulcan
iCeDorian59
Vulcan
Level 100
God Stats
13W - 5L
1,783 SR
Queue Stats
215W - 198L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
tauriwabi
Erlang Shen
Level 123
God Stats
0W - 1L
1,618 SR
Queue Stats
109W - 146L
1,397 Elo+
Party 2
Team Averages
Level 102
1,519 SR
1,436 Elo+

VS

Team Averages
Level 89
1,540 SR
1,408 Elo+
Danzaburou
Danzaburou
AdaptiveS
Danzaburou
Level 107
God Stats
7W - 2L
1,686 SR
Queue Stats
52W - 53L
1,469 Elo+
Party 1
Atlas
Atlas
Azbe
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,323 Elo+
Party 1
Jing Wei
Jing Wei
Jarlio
Jing Wei
Level 75
God Stats
4W - 3L
1,618 SR
Queue Stats
59W - 61L
1,442 Elo+
Party 1
Hera
Hera
UnSavoryRice
Hera
Level 124
God Stats
3W - 2L
1,570 SR
Queue Stats
180W - 193L
1,393 Elo+
Party 3
Ne Zha
Ne Zha
ZepH295
Ne Zha
Level 126
God Stats
4W - 7L
1,325 SR
Queue Stats
176W - 179L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 3 / 3
8,389
493
8,552
14,440
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Dmisoa
Yemoja
11
0 / 4 / 7
7,545
444
7,650
16,521
16,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 6 / 5
8,386
493
13,529
18,367
8,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
13
6 / 5 / 4
8,317
489
12,306
11,207
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
tauriwabi
Erlang Shen
13
1 / 4 / 1
7,351
432
5,489
14,775
13,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdaptiveS
Danzaburou
15
5 / 4 / 7
10,421
613
11,265
12,902
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Azbe
Atlas
12
2 / 3 / 7
8,444
497
7,236
13,680
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Jarlio
Jing Wei
12
1 / 5 / 4
7,491
441
5,565
12,707
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 7
9,294
547
12,466
13,126
5,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
ZepH295
Ne Zha
17
8 / 2 / 11
10,854
638
14,771
18,679
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
15
Kills
21
22
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdaptiveS
Danzaburou
5
4
7
2.13
W
Atlas
Azbe
Atlas
2
3
7
1.83
L
Hou Yi
3
3
3
1.5
L
Yemoja
Dmisoa
Yemoja
0
4
7
0.88
W
Jing Wei
Jarlio
Jing Wei
1
5
4
0.6
L
5
6
5
1.25
W
5
2
7
4.25
W
Ne Zha
ZepH295
Ne Zha
8
2
11
6.75
L
Vulcan
6
5
4
1.6
L
Erlang Shen
tauriwabi
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
51,303
75,310
Taken
71,094
50,663
Mitigated
37,064
20,325
Healing
26,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdaptiveS
Danzaburou
11,265
4,592
0
4,505
12,902
5,755
3,891
2,412
10,490
0
65,802
W
Atlas
Azbe
Atlas
7,236
2,684
0
1,972
13,680
12,561
310
4,398
9,282
29,888
0
L
Hou Yi
8,552
3,307
0
3,576
14,440
5,802
0
4,495
9,945
0
66,555
L
Yemoja
Dmisoa
Yemoja
7,650
1,154
3,852
3,557
16,521
16,919
323
5,620
10,901
36,614
0
W
Jing Wei
Jarlio
Jing Wei
5,565
4,414
0
4,456
12,707
4,515
783
2,768
9,939
0
43,183
L
13,529
3,705
0
5,292
18,367
8,861
0
3,159
15,208
0
59,494
W
12,466
4,155
126
3,463
13,126
5,728
315
5,666
7,460
58,879
0
W
Ne Zha
ZepH295
Ne Zha
14,771
3,759
0
12,191
18,679
8,505
0
4,712
13,967
0
93,804
L
Vulcan
12,306
2,128
0
1,673
11,207
5,347
0
4,564
6,643
49,710
0
L
Erlang Shen
tauriwabi
Erlang Shen
5,489
3,036
0
2,375
14,775
13,734
830
1,864
12,911
0
37,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
46,504
353
Minions Killed
448
0
Camps Cleared
0
1,564,626
Distance Traveled
1,622,792
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,421
613
102
6
0
257,739
2
W
Atlas
8,444
497
37
2
0
339,452
7
L
Hou Yi
8,389
493
104
6
0
305,987
2
L
Yemoja
7,545
444
41
2
0
299,421
6
W
Jing Wei
7,491
441
74
4
0
328,987
0
L
Fenrir
8,386
493
80
5
0
317,975
0
W
Hera
9,294
547
100
6
0
320,201
5
W
Ne Zha
10,854
638
135
8
0
376,413
4
L
Vulcan
8,317
489
70
4
0
332,904
0
L
Erlang Shen
7,351
432
58
3
0
308,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role