Player Matchup

Raijin
Raijin
AndresBM
Raijin
Level 123
God Stats
12W - 10L
1,665 SR
Queue Stats
359W - 360L
1,480 Elo+
Solo
Jormungandr
Jormungandr
CoCCaiNeMoNsTeR
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 135L
1,446 Elo+
Solo
Artio
Artio
LeDenisCoderre0
Artio
Level 150
God Stats
2W - 6L
1,266 SR
Queue Stats
285W - 295L
1,426 Elo+
Solo
Bacchus
Bacchus
V12 Ghost123
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,523 Elo+
Solo
Ravana
Ravana
northshorre
Ravana
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 314L
1,520 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,479 Elo+

VS

Team Averages
Level 74
1,494 SR
1,467 Elo+
Hera
Hera
Blaz3n42O
Hera
Level 146
God Stats
5W - 7L
1,538 SR
Queue Stats
274W - 308L
1,490 Elo+
Solo
Odin
Odin
DigForBrail
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,571 Elo+
Party 1
Serqet
Serqet
IAMJ0LT
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,279 Elo+
Solo
Skadi
Skadi
sirbrandino
Skadi
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 24L
1,444 Elo+
Solo
Sol
Sol
tiddystore
Sol
Level 50
God Stats
1W - 0L
1,219 SR
Queue Stats
31W - 25L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AndresBM
Raijin
14
6 / 6 / 5
8,096
900
11,725
13,321
5,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CoCCaiNeMoNsTeR
Jormungandr
15
2 / 5 / 12
8,503
945
8,613
14,110
15,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 5 / 9
6,685
743
1,976
13,984
13,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
V12 Ghost123
Bacchus
12
1 / 7 / 8
6,767
752
4,819
15,610
15,197
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
15
7 / 8 / 7
8,582
954
8,905
12,553
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
5 / 2 / 18
9,240
1,027
9,402
6,664
2,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 14
9,010
1,001
7,052
12,273
9,238
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
IAMJ0LT
Serqet
13
8 / 4 / 12
9,086
1,010
6,849
7,616
4,122
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 3 / 21
9,287
1,032
16,885
8,485
4,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 3 / 18
10,638
1,182
21,445
13,330
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
16
Kills
31
31
Deaths
18
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Raijin
AndresBM
Raijin
6
6
5
1.42
W
Hera
5
2
18
7
L
Jormungandr
CoCCaiNeMoNsTeR
Jormungandr
2
5
12
1.6
W
4
6
14
1.83
W
Serqet
IAMJ0LT
Serqet
8
4
12
3.5
L
0
5
9
0.9
L
Bacchus
V12 Ghost123
Bacchus
1
7
8
0.71
L
Ravana
7
8
7
1.31
W
4
3
21
4.83
W
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,038
Damage
61,633
69,578
Taken
48,368
56,663
Mitigated
25,718
11,342
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AndresBM
Raijin
11,725
340
386
2,585
13,321
5,903
0
5,528
7,433
26,873
0
W
Hera
9,402
2,605
1,317
1,795
6,664
2,602
1,273
3,121
3,543
22,653
0
L
Jormungandr
CoCCaiNeMoNsTeR
Jormungandr
8,613
1,971
133
2,423
14,110
15,522
0
7,609
6,339
20,223
0
W
7,052
2,503
166
401
12,273
9,238
735
5,986
6,287
0
11,529
W
Serqet
IAMJ0LT
Serqet
6,849
1,554
159
738
7,616
4,122
922
5,258
2,358
0
9,918
L
1,976
0
1,473
1,665
13,984
13,744
0
6,321
7,185
5,011
0
L
Bacchus
V12 Ghost123
Bacchus
4,819
637
0
1,040
15,610
15,197
0
5,939
9,671
6,238
0
L
Ravana
8,905
2,144
678
959
12,553
6,297
0
5,450
6,971
0
14,527
W
16,885
7,953
712
1,691
8,485
4,025
3,003
5,863
2,622
0
31,577
W
21,445
11,378
366
8,121
13,330
5,731
1,583
6,905
6,425
35,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
47,261
78
Minions Killed
86
0
Camps Cleared
0
734,942
Distance Traveled
845,311
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,096
900
25
3
0
145,001
0
W
Hera
9,240
1,027
22
2
0
184,530
2
L
Jormungandr
8,503
945
30
3
0
162,248
0
W
Odin
9,010
1,001
9
1
0
159,277
0
W
Serqet
9,086
1,010
4
0
0
188,673
0
L
Artio
6,685
743
5
1
0
118,407
0
L
Bacchus
6,767
752
3
0
0
169,226
0
L
Ravana
8,582
954
15
2
0
140,060
0
W
Skadi
9,287
1,032
24
3
0
165,743
0
W
Sol
10,638
1,182
27
3
0
147,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role