Player Matchup

Yu Huang
Yu Huang
Livevive
Yu Huang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 84L
1,320 Elo+
Party 2
Charybdis
Charybdis
MJWardyDJ
Charybdis
Level 61
God Stats
8W - 15L
1,370 SR
Queue Stats
44W - 77L
1,352 Elo+
Party 2
Sun Wukong
Sun Wukong
YSR Doughnut
Sun Wukong
Level 38
God Stats
1W - 3L
1,236 SR
Queue Stats
3W - 9L
1,238 Elo+
Solo
Team Averages
Level 48
1,369 SR
1,303 Elo+

VS

Team Averages
Level 93
1,697 SR
1,429 Elo+
Zhong Kui
Zhong Kui
FLIP x Naruto
Zhong Kui
Level 59
God Stats
5W - 7L
1,359 SR
Queue Stats
22W - 44L
1,294 Elo+
Party 1
Nike
Nike
eViL X cLoWn X
Nike
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 74L
1,422 Elo+
Party 1
Neith
Neith
pigu123
Neith
Level 96
God Stats
8W - 3L
2,016 SR
Queue Stats
97W - 83L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Livevive
Yu Huang
16
1 / 7 / 5
11,675
614
13,024
24,928
9,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
MJWardyDJ
Charybdis
16
4 / 9 / 2
11,950
629
12,414
23,259
8,653
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
YSR Doughnut
Sun Wukong
16
1 / 2 / 2
10,783
568
8,854
21,934
17,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FLIP x Naruto
Zhong Kui
18
7 / 2 / 9
13,550
713
13,362
16,032
12,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 10
13,604
716
15,966
19,550
23,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
pigu123
Neith
19
4 / 1 / 12
13,656
719
33,283
14,909
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FLIP x Naruto
Zhong Kui
7
2
9
5.75
L
Yu Huang
Livevive
Yu Huang
1
7
5
0.5
L
Charybdis
MJWardyDJ
Charybdis
4
9
2
0.56
L
Sun Wukong
YSR Doughnut
Sun Wukong
1
2
2
1
W
7
3
10
4
W
Neith
pigu123
Neith
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,292
Damage
62,611
70,121
Taken
50,491
35,757
Mitigated
43,867
13,328
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FLIP x Naruto
Zhong Kui
13,362
1,612
0
7,205
16,032
12,282
1,139
5,659
10,373
58,267
0
L
Yu Huang
Livevive
Yu Huang
13,024
1,443
473
6,279
24,928
9,630
67
4,228
20,095
42,170
0
L
Charybdis
MJWardyDJ
Charybdis
12,414
4,928
0
1,315
23,259
8,653
0
5,566
17,346
0
40,878
L
Sun Wukong
YSR Doughnut
Sun Wukong
8,854
1,354
0
5,261
21,934
17,474
0
6,192
15,407
0
35,974
W
15,966
969
0
3,418
19,550
23,108
386
5,082
14,468
8,182
38,154
W
Neith
pigu123
Neith
33,283
13,244
0
5,983
14,909
8,477
973
3,338
11,571
0
89,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
40,810
177
Minions Killed
224
3
Camps Cleared
13
933,082
Distance Traveled
1,084,403
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,550
713
82
4
2
365,621
3
L
Yu Huang
11,675
614
54
3
1
301,962
1
L
Charybdis
11,950
629
72
4
1
288,148
4
L
Sun Wukong
10,783
568
51
3
1
342,972
7
W
Nike
13,604
716
36
2
2
374,990
4
W
Neith
13,656
719
106
6
9
343,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role