Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Lostsoulog
Vulcan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,593 Elo+
Solo
Rama
Rama
MrTurtleNeck
Rama
Level 89
God Stats
25W - 17L
1,477 SR
Queue Stats
299W - 257L
1,551 Elo+
Solo
Xing Tian
Xing Tian
TheCrack1nator
Xing Tian
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 80L
1,595 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,548 Elo+

VS

Team Averages
Level 118
1,533 SR
1,486 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
RustyPrivates
Khepri
Level 25
God Stats
8W - 6L
1,667 SR
Queue Stats
49W - 49L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
UncleSheev
Heimdallr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 0
4,384
626
3,342
5,704
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Awilix
 
Awilix
6
0 / 0 / 0
3,902
557
541
3,502
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Lostsoulog
Vulcan
7
0 / 0 / 0
4,227
604
1,292
2,018
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,945
564
1,909
3,360
1,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
TheCrack1nator
Xing Tian
6
0 / 0 / 0
4,113
588
1,702
6,050
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 0 / 1
4,691
670
2,285
5,222
2,998
Nemesis
 
Nemesis
8
1 / 0 / 0
4,593
656
2,613
4,920
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
 
The Morrigan
1
0 / 0 / 0
2,838
405
0
0
0
7
0 / 0 / 0
4,086
584
1,697
2,990
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
UncleSheev
Heimdallr
7
0 / 0 / 0
3,672
525
2,516
2,493
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
0
0
W
Awilix
 
Awilix
0
0
0
0
L
Tyr
 
Tyr
0
0
1
0.5
L
Nemesis
 
Nemesis
1
0
0
1
L
The Morrigan
 
The Morrigan
0
0
0
0
W
Vulcan
Lostsoulog
Vulcan
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Xing Tian
TheCrack1nator
Xing Tian
0
0
0
0
L
Heimdallr
UncleSheev
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,786
Damage
9,111
20,634
Taken
15,625
9,369
Mitigated
6,862
7,082
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,342
1,698
0
2,557
5,704
3,410
0
0
5,704
0
26,056
W
Awilix
 
Awilix
541
196
0
470
3,502
1,064
0
70
3,432
0
20,289
L
Tyr
 
Tyr
2,285
539
0
2,051
5,222
2,998
0
0
5,222
0
28,150
L
Nemesis
 
Nemesis
2,613
914
0
550
4,920
1,637
0
969
3,871
0
24,887
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
Lostsoulog
Vulcan
1,292
351
0
480
2,018
686
116
204
1,814
24,116
0
W
1,909
1,782
0
1,421
3,360
1,028
0
475
2,885
0
33,299
L
1,697
238
0
955
2,990
1,439
0
969
1,926
7,609
0
W
Xing Tian
TheCrack1nator
Xing Tian
1,702
209
0
2,154
6,050
3,181
0
948
5,102
5,929
0
L
Heimdallr
UncleSheev
Heimdallr
2,516
1,681
0
1,188
2,493
788
0
770
1,612
0
24,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
19,880
230
Minions Killed
162
0
Camps Cleared
0
697,259
Distance Traveled
567,830
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,384
626
51
7
0
134,723
1
W
Awilix
3,902
557
52
7
0
164,445
3
L
Tyr
4,691
670
51
7
0
142,951
2
L
Nemesis
4,593
656
59
8
0
160,064
3
L
The Morrigan
2,838
405
0
0
0
0
0
W
Vulcan
4,227
604
49
7
0
139,661
3
W
Rama
3,945
564
70
10
0
117,225
1
L
Khepri
4,086
584
8
1
0
136,517
2
W
Xing Tian
4,113
588
8
1
0
141,205
2
L
Heimdallr
3,672
525
44
6
0
128,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role