Player Matchup

Achilles
Achilles
AmberKnight1158
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,834 Elo+
Party 1
Guan Yu
Guan Yu
BonkerHonker
Guan Yu
Level 108
God Stats
1W - 1L
1,667 SR
Queue Stats
211W - 80L
1,691 Elo+
Party 1
Freya
Freya
zZHorrorQueenZz
Freya
Level 121
God Stats
1W - 1L
1,648 SR
Queue Stats
213W - 70L
1,713 Elo+
Party 1
Team Averages
Level 79
1,605 SR
1,746 Elo+

VS

Team Averages
Level 78
1,462 SR
1,544 Elo+
Ra
Ra
Buittrex
Ra
Level 132
God Stats
1W - 2L
1,362 SR
Queue Stats
247W - 261L
1,438 Elo+
Solo
Danzaburou
Danzaburou
NotSlimCandy
Danzaburou
Level 89
God Stats
16W - 19L
1,522 SR
Queue Stats
503W - 434L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
mad anxiety2909
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 3 / 4
11,402
543
10,560
29,736
36,438
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
BonkerHonker
Guan Yu
17
4 / 3 / 2
12,404
591
13,207
30,925
42,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
1 / 0 / 4
12,524
596
16,781
24,154
10,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
13,556
646
23,198
20,570
9,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NotSlimCandy
Danzaburou
17
3 / 2 / 3
13,046
621
17,670
13,610
6,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 4
13,297
633
28,105
11,887
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
6
Kills
6
6
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
4
1
L
Guan Yu
BonkerHonker
Guan Yu
4
3
2
1.67
W
1
2
4
1.5
W
Danzaburou
NotSlimCandy
Danzaburou
3
2
3
2.25
W
2
2
4
2
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
68,973
84,815
Taken
46,067
89,797
Mitigated
20,617
17,057
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,560
976
0
1,199
29,736
36,438
0
15,708
14,028
186
37,348
L
Guan Yu
BonkerHonker
Guan Yu
13,207
662
3,164
5,127
30,925
42,791
0
18,641
12,284
0
46,902
W
23,198
1,581
4,157
11,058
20,570
9,833
380
8,298
11,728
89,833
0
W
Danzaburou
NotSlimCandy
Danzaburou
17,670
6,566
0
3,380
13,610
6,035
1,511
5,468
7,960
0
45,137
W
28,105
7,470
0
1,782
11,887
4,749
412
3,850
7,800
64,487
0
L
16,781
5,231
0
7,567
24,154
10,568
0
17,131
7,023
96,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
39,899
216
Minions Killed
254
6
Camps Cleared
11
1,211,072
Distance Traveled
1,175,540
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,402
543
47
2
0
380,038
3
L
Guan Yu
12,404
591
48
2
0
426,155
6
W
Ra
13,556
646
140
7
3
415,669
7
W
Danzaburou
13,046
621
54
3
5
383,910
1
W
Nu Wa
13,297
633
60
3
3
375,961
2
L
Freya
12,524
596
121
6
6
404,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role