Player Matchup

Geb
Geb
Gold II
ColoresMS
Geb
Gold II
Level 156
God Stats
3W - 3L
1,597 SR
Queue Stats
187W - 196L
1,584 MMR
Solo
Izanami
Izanami
Platinum IV
HAWARD99
Izanami
Platinum IV
Level 159
God Stats
1W - 2L
1,355 SR
Queue Stats
99W - 100L
1,680 MMR
Party 1
Discordia
Discordia
Gold II
ImIntegrity
Discordia
Gold II
Level 110
God Stats
21W - 13L
1,791 SR
Queue Stats
184W - 176L
1,588 MMR
Solo
Thanatos
Thanatos
Gold II
MineTøastyPúff
Thanatos
Gold II
Level 149
God Stats
4W - 4L
1,450 SR
Queue Stats
190W - 180L
1,530 MMR
Party 1
Amaterasu
Amaterasu
Gold II
ganjaaGOAT
Amaterasu
Gold II
Level 123
God Stats
9W - 15L
1,420 SR
Queue Stats
409W - 400L
1,543 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,522 SR
1,585 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,663 SR
1,581 MMR
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
AllMightStorm
Hades
Silver I
Level 156
God Stats
4W - 2L
1,849 SR
Queue Stats
6W - 7L
1,598 MMR
Solo
Chernobog
Chernobog
Silver II
TheLostMisery
Chernobog
Silver II
Level 155
God Stats
1W - 0L
1,885 SR
Queue Stats
54W - 42L
1,510 MMR
Solo
Mercury
Mercury
Gold II
UsuallyNot
Mercury
Gold II
Level 160
God Stats
2W - 0L
1,794 SR
Queue Stats
71W - 58L
1,697 MMR
Solo
Cliodhna
Cliodhna
Bronze III
yoyoyoyoyoyoyooo
Cliodhna
Bronze III
Level 40
God Stats
1W - 1L
1,288 SR
Queue Stats
21W - 24L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,822
416
2,583
13,618
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HAWARD99
Izanami
12
2 / 4 / 1
7,450
532
5,957
11,937
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ImIntegrity
Discordia
12
1 / 4 / 2
7,054
504
4,190
6,928
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 8 / 1
7,307
522
4,229
14,812
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ganjaaGOAT
Amaterasu
13
2 / 6 / 2
8,139
581
10,742
19,175
12,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BellonaKaliThothAchilles

VS

Bans
UllrTsukuyomiMorgan Le FayAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 2 / 13
7,241
517
5,461
10,653
10,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 5
7,819
559
6,603
8,759
4,445
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TheLostMisery
Chernobog
14
5 / 1 / 4
7,659
547
13,861
10,716
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
UsuallyNot
Mercury
13
8 / 2 / 6
8,082
577
8,661
9,998
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 2 / 5
8,867
633
15,775
13,367
5,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
26
26
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
13
4.75
W
3
1
5
5.5
L
0
4
3
0.38
L
Izanami
HAWARD99
Izanami
2
4
1
0.63
L
Discordia
ImIntegrity
Discordia
1
4
2
0.5
L
3
8
1
0.44
W
Chernobog
TheLostMisery
Chernobog
5
1
4
7
W
Mercury
UsuallyNot
Mercury
8
2
6
5.5
L
Amaterasu
ganjaaGOAT
Amaterasu
2
6
2
0.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,701
Damage
50,361
66,470
Taken
53,493
33,184
Mitigated
27,649
17,524
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,461
681
0
642
10,653
10,400
0
1,231
9,349
35,149
0
W
6,603
1,498
292
5,165
8,759
4,445
315
2,073
6,423
54,629
0
L
2,583
372
0
1,310
13,618
7,979
0
1,283
12,335
10,271
0
L
Izanami
HAWARD99
Izanami
5,957
4,285
0
3,894
11,937
4,190
125
1,583
10,354
0
63,714
L
Discordia
ImIntegrity
Discordia
4,190
263
0
520
6,928
2,524
0
2,784
4,144
42,257
0
L
4,229
1,858
0
6,674
14,812
5,622
0
4,873
9,939
0
31,389
W
Chernobog
TheLostMisery
Chernobog
13,861
10,721
0
6,616
10,716
3,409
438
670
10,044
0
61,171
W
Mercury
UsuallyNot
Mercury
8,661
5,138
0
840
9,998
3,789
0
1,456
8,317
0
57,654
L
Amaterasu
ganjaaGOAT
Amaterasu
10,742
5,705
0
5,126
19,175
12,869
0
1,541
17,634
0
62,680
W
15,775
4,660
0
7,231
13,367
5,606
0
764
12,587
0
72,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
39,668
380
Minions Killed
470
0
Camps Cleared
0
1,278,116
Distance Traveled
1,449,548
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,241
517
53
4
0
281,592
7
W
Hades
7,819
559
108
8
0
277,722
3
L
Geb
5,822
416
12
1
0
245,645
3
L
Izanami
7,450
532
117
8
0
234,920
2
L
Discordia
7,054
504
92
7
0
248,670
6
L
Thanatos
7,307
522
45
3
0
275,993
2
W
Chernobog
7,659
547
88
6
0
267,352
4
W
Mercury
8,082
577
90
6
0
317,676
1
L
Amaterasu
8,139
581
114
8
0
272,888
4
W
Cliodhna
8,867
633
131
9
0
305,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role