Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ACEMonKy
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,487 Elo+
Solo
Yemoja
Yemoja
Narigous
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 146L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
xEnjoy
Ratatoskr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 331L
1,623 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,517 Elo+

VS

Team Averages
Level 107
1,614 SR
1,536 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baphometx
Sun Wukong
Level 160
God Stats
3W - 3L
1,856 SR
Queue Stats
488W - 502L
1,587 Elo+
Solo
Yemoja
Yemoja
Byziøn
Yemoja
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 133L
1,533 Elo+
Solo
Jormungandr
Jormungandr
HeroLeam
Jormungandr
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 11L
1,558 Elo+
Party 1
Bakasura
Bakasura
stikdra
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 0 / 2
8,330
757
6,126
5,736
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
 
Zhong Kui
14
0 / 1 / 3
7,932
721
5,340
8,327
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kuzenbo
ACEMonKy
Kuzenbo
12
0 / 1 / 2
7,371
670
2,156
9,392
12,062
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Narigous
Yemoja
15
1 / 0 / 3
8,826
802
2,345
6,851
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
xEnjoy
Ratatoskr
13
1 / 1 / 3
8,065
733
5,710
10,530
6,055
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
1 / 0 / 2
8,986
817
13,597
6,771
4,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
Baphometx
Sun Wukong
15
1 / 1 / 0
7,390
672
9,278
10,198
11,699
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Byziøn
Yemoja
15
0 / 0 / 2
7,748
704
3,870
2,326
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
HeroLeam
Jormungandr
5
0 / 1 / 0
5,652
514
0
1,316
480
Bakasura
stikdra
Bakasura
5
0 / 2 / 0
5,764
524
352
2,954
2,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
4
Kills
2
3
Deaths
4
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
2
3
W
Zhong Kui
 
Zhong Kui
0
1
3
1.5
L
Baba Yaga
 
Baba Yaga
1
0
2
2
W
Kuzenbo
ACEMonKy
Kuzenbo
0
1
2
1
L
Sun Wukong
Baphometx
Sun Wukong
1
1
0
1
L
Yemoja
Byziøn
Yemoja
0
0
2
1
L
Jormungandr
HeroLeam
Jormungandr
0
1
0
0
W
Yemoja
Narigous
Yemoja
1
0
3
2.5
L
Bakasura
stikdra
Bakasura
0
2
0
0
W
Ratatoskr
xEnjoy
Ratatoskr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
27,097
40,836
Taken
23,565
32,579
Mitigated
21,441
26,830
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,126
770
2,804
1,090
5,736
2,606
1,281
1,871
3,709
17,254
0
W
Zhong Kui
 
Zhong Kui
5,340
896
791
2,230
8,327
6,622
2,678
3,287
4,814
23,049
0
L
Baba Yaga
 
Baba Yaga
13,597
337
69
2,175
6,771
4,488
0
4,693
2,078
48,129
0
W
Kuzenbo
ACEMonKy
Kuzenbo
2,156
781
2,735
2,269
9,392
12,062
35
4,073
5,095
7,255
0
L
Sun Wukong
Baphometx
Sun Wukong
9,278
876
234
2,616
10,198
11,699
0
6,909
3,289
0
14,010
L
Yemoja
Byziøn
Yemoja
3,870
917
5,477
1,155
2,326
2,377
0
1,265
1,061
5,999
0
L
Jormungandr
HeroLeam
Jormungandr
0
0
0
0
1,316
480
0
1,246
70
0
0
W
Yemoja
Narigous
Yemoja
2,345
750
8,609
2,836
6,851
5,234
1,047
3,797
2,821
10,994
0
L
Bakasura
stikdra
Bakasura
352
352
223
20
2,954
2,397
0
1,854
1,100
0
352
W
Ratatoskr
xEnjoy
Ratatoskr
5,710
1,092
986
2,480
10,530
6,055
186
3,392
6,930
0
17,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
35,540
111
Minions Killed
106
0
Camps Cleared
0
940,325
Distance Traveled
728,297
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,330
757
12
1
0
205,998
1
W
Zhong Kui
7,932
721
47
4
0
180,363
1
L
Baba Yaga
8,986
817
82
7
0
173,532
3
W
Kuzenbo
7,371
670
3
0
0
195,220
0
L
Sun Wukong
7,390
672
14
1
0
205,286
1
L
Yemoja
7,748
704
10
1
0
172,095
0
L
Jormungandr
5,652
514
0
0
0
126,136
0
W
Yemoja
8,826
802
17
2
0
156,578
5
L
Bakasura
5,764
524
0
0
0
51,248
0
W
Ratatoskr
8,065
733
32
3
0
202,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role