Player Matchup

Amaterasu
Amaterasu
Danielmige97_
Amaterasu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 335L
1,479 Elo+
Solo
Tiamat
Tiamat
El V4lentlne
Tiamat
Level 97
God Stats
3W - 1L
1,656 SR
Queue Stats
217W - 238L
1,517 Elo+
Solo
Atlas
Atlas
ItsRasaa
Atlas
Level 126
God Stats
33W - 18L
1,746 SR
Queue Stats
736W - 804L
1,425 Elo+
Solo
Nemesis
Nemesis
Stinkjoy69
Nemesis
Level 128
God Stats
5W - 5L
1,574 SR
Queue Stats
146W - 137L
1,470 Elo+
Solo
Danzaburou
Danzaburou
TrippleDukes
Danzaburou
Level 155
God Stats
2W - 2L
1,477 SR
Queue Stats
161W - 191L
1,426 Elo+
Solo
Team Averages
Level 127
1,591 SR
1,463 Elo+

VS

Team Averages
Level 100
1,532 SR
1,492 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GifKing
Ao Kuang
Level 72
God Stats
7W - 4L
1,731 SR
Queue Stats
11W - 12L
1,502 Elo+
Solo
Neith
Neith
Jeremybearamy
Neith
Level 149
God Stats
4W - 1L
1,470 SR
Queue Stats
37W - 34L
1,521 Elo+
Solo
Chronos
Chronos
KicknAssRedfield
Chronos
Level 83
God Stats
31W - 20L
1,457 SR
Queue Stats
237W - 253L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Danielmige97_
Amaterasu
11
1 / 2 / 0
6,001
600
3,907
8,834
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
9
0 / 2 / 0
5,240
524
2,039
4,194
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ItsRasaa
Atlas
7
1 / 1 / 1
5,180
518
1,860
6,607
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Stinkjoy69
Nemesis
10
1 / 1 / 1
5,670
567
2,515
6,042
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TrippleDukes
Danzaburou
9
0 / 2 / 1
5,318
532
2,951
6,083
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 0
5,829
583
2,857
6,135
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
 
Chaac
10
2 / 2 / 3
5,652
565
4,442
6,619
2,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
GifKing
Ao Kuang
9
3 / 0 / 3
5,744
574
2,697
4,124
1,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 0 / 2
5,389
539
2,612
3,135
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 1
5,976
598
5,640
6,764
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
0
2
W
Chaac
 
Chaac
2
2
3
1.75
L
Amaterasu
Danielmige97_
Amaterasu
1
2
0
0.5
L
Tiamat
0
2
0
0
W
Ao Kuang
GifKing
Ao Kuang
3
0
3
4.5
L
Atlas
ItsRasaa
Atlas
1
1
1
1.5
W
0
0
2
1
W
1
1
1
1.5
L
Nemesis
Stinkjoy69
Nemesis
1
1
1
1.5
L
Danzaburou
TrippleDukes
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,272
Damage
18,248
31,760
Taken
26,777
16,593
Mitigated
9,261
12,241
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,857
153
0
2,495
6,135
1,882
0
1,382
4,753
40,782
0
W
Chaac
 
Chaac
4,442
1,063
0
2,295
6,619
2,920
590
1,717
4,902
0
28,589
L
Amaterasu
Danielmige97_
Amaterasu
3,907
1,246
0
4,510
8,834
5,395
0
6,020
2,814
0
39,956
L
Tiamat
2,039
181
0
886
4,194
2,341
92
1,966
2,078
34,700
0
W
Ao Kuang
GifKing
Ao Kuang
2,697
894
0
958
4,124
1,246
760
325
3,799
20,026
0
L
Atlas
ItsRasaa
Atlas
1,860
770
0
1,973
6,607
4,164
0
1,109
5,440
9,846
0
W
2,612
966
0
2,159
3,135
860
0
438
2,697
0
31,715
W
5,640
2,178
0
2,302
6,764
2,353
0
37
6,727
36,973
0
L
Nemesis
Stinkjoy69
Nemesis
2,515
929
0
2,062
6,042
2,780
0
549
5,493
0
42,733
L
Danzaburou
TrippleDukes
Danzaburou
2,951
1,773
0
2,810
6,083
1,913
0
1,342
4,741
0
33,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
28,590
303
Minions Killed
318
0
Camps Cleared
0
876,999
Distance Traveled
918,159
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,829
583
81
8
0
178,484
2
W
Chaac
5,652
565
55
6
0
191,407
0
L
Amaterasu
6,001
600
82
8
0
183,743
1
L
Tiamat
5,240
524
62
6
0
184,854
0
W
Ao Kuang
5,744
574
42
4
0
200,178
4
L
Atlas
5,180
518
11
1
0
142,705
0
W
Neith
5,389
539
59
6
0
168,054
3
W
Chronos
5,976
598
81
8
0
180,036
1
L
Nemesis
5,670
567
79
8
0
205,850
2
L
Danzaburou
5,318
532
69
7
0
159,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role