Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BROOKLYYN
Baron Samedi
Level 119
God Stats
3W - 7L
1,705 SR
Queue Stats
110W - 129L
1,480 Elo+
Solo
Horus
Horus
BlasterClone
Horus
Level 98
God Stats
6W - 6L
1,436 SR
Queue Stats
175W - 179L
1,460 Elo+
Solo
Atlas
Atlas
GrumpyCri
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,390 Elo+
Party 1
Team Averages
Level 107
1,528 SR
1,466 Elo+

VS

Team Averages
Level 110
1,629 SR
1,514 Elo+
Sun Wukong
Sun Wukong
Asterizkz
Sun Wukong
Level 86
God Stats
0W - 1L
1,650 SR
Queue Stats
49W - 38L
1,655 Elo+
Solo
Thanatos
Thanatos
BEN-MED69
Thanatos
Level 142
God Stats
14W - 23L
1,499 SR
Queue Stats
320W - 328L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Musiek99
Danzaburou
Level 114
God Stats
4W - 4L
1,523 SR
Queue Stats
49W - 53L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Torweed
Kukulkan
Level 127
God Stats
3W - 1L
1,788 SR
Queue Stats
33W - 45L
1,391 Elo+
Solo
Yu Huang
Yu Huang
marocco33240
Yu Huang
Level 80
God Stats
1W - 1L
1,684 SR
Queue Stats
26W - 22L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 0 / 5
7,393
739
2,810
4,172
1,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
 
Ah Puch
13
0 / 0 / 6
6,895
690
6,339
2,583
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
BROOKLYYN
Baron Samedi
15
5 / 1 / 4
7,811
781
8,045
6,107
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 7
6,809
681
4,596
7,232
5,778
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
GrumpyCri
Atlas
13
3 / 0 / 6
7,603
760
5,338
8,500
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asterizkz
Sun Wukong
14
1 / 0 / 1
7,618
762
4,609
6,174
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
BEN-MED69
Thanatos
12
1 / 1 / 0
6,548
655
936
4,683
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Musiek99
Danzaburou
12
0 / 3 / 0
6,502
650
1,899
7,056
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Torweed
Kukulkan
13
0 / 3 / 2
6,990
699
8,695
8,558
3,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
marocco33240
Yu Huang
12
0 / 3 / 0
6,365
637
4,623
6,728
3,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
10
Kills
2
2
Deaths
10
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
5
3.5
W
Ah Puch
 
Ah Puch
0
0
6
3
L
Sun Wukong
Asterizkz
Sun Wukong
1
0
1
1.5
L
Thanatos
BEN-MED69
Thanatos
1
1
0
1
W
Baron Samedi
BROOKLYYN
Baron Samedi
5
1
4
7
W
1
1
7
4.5
W
Atlas
GrumpyCri
Atlas
3
0
6
6
L
Danzaburou
Musiek99
Danzaburou
0
3
0
0
L
Kukulkan
Torweed
Kukulkan
0
3
2
0.33
L
Yu Huang
marocco33240
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
20,762
28,594
Taken
33,199
20,738
Mitigated
17,793
10,245
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,810
1,301
0
714
4,172
1,986
0
2,291
1,865
0
30,708
W
Ah Puch
 
Ah Puch
6,339
119
0
795
2,583
1,164
0
2,077
428
19,134
0
L
Sun Wukong
Asterizkz
Sun Wukong
4,609
433
0
3,452
6,174
5,417
62
2,850
3,192
0
19,314
L
Thanatos
BEN-MED69
Thanatos
936
131
0
2,327
4,683
2,329
0
1,375
3,224
0
8,469
W
Baron Samedi
BROOKLYYN
Baron Samedi
8,045
948
1,830
2,744
6,107
3,392
0
2,790
3,282
26,118
0
W
4,596
2,233
1,375
2,173
7,232
5,778
0
2,919
4,297
0
14,067
W
Atlas
GrumpyCri
Atlas
5,338
1,740
0
614
8,500
8,418
0
3,066
5,404
11,618
0
L
Danzaburou
Musiek99
Danzaburou
1,899
541
0
759
7,056
2,946
0
4,210
2,594
0
15,893
L
Kukulkan
Torweed
Kukulkan
8,695
799
0
750
8,558
3,918
0
5,381
3,131
33,864
0
L
Yu Huang
marocco33240
Yu Huang
4,623
294
163
294
6,728
3,183
0
5,220
1,336
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
34,023
184
Minions Killed
192
0
Camps Cleared
0
987,029
Distance Traveled
932,716
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,393
739
68
7
0
180,010
3
W
Ah Puch
6,895
690
37
4
0
197,532
1
L
Sun Wukong
7,618
762
36
4
0
236,707
4
L
Thanatos
6,548
655
28
3
0
180,801
0
W
Baron Samedi
7,811
781
53
5
0
184,431
0
W
Horus
6,809
681
17
2
0
216,648
3
W
Atlas
7,603
760
9
1
0
208,408
0
L
Danzaburou
6,502
650
32
3
0
175,825
3
L
Kukulkan
6,990
699
65
7
0
174,531
1
L
Yu Huang
6,365
637
31
3
0
164,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role