Player Matchup

Tsukuyomi
Tsukuyomi
ZaWorldo11
Tsukuyomi
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Hera
Hera
maxwellthehermit
Hera
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
tobalsk8
Cerberus
Level 157
God Stats
2W - 3L
1,144 SR
Queue Stats
24W - 33L
1,242 Elo+
Solo
Team Averages
Level 75
1,381 SR
1,414 Elo+

VS

Team Averages
Level 118
1,368 SR
1,384 Elo+
Izanami
Izanami
HiLLi-Bee
Izanami
Level 114
God Stats
89W - 94L
1,459 SR
Queue Stats
710W - 1,068L
1,318 Elo+
Solo
Ymir
Ymir
Marley436
Ymir
Level 134
God Stats
3W - 9L
1,231 SR
Queue Stats
258W - 364L
1,405 Elo+
Solo
Hera
Hera
cara de arabe
Hera
Level 106
God Stats
3W - 3L
1,415 SR
Queue Stats
97W - 113L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ZaWorldo11
Tsukuyomi
11
2 / 2 / 4
6,796
680
7,485
7,688
3,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 3
6,947
695
6,777
5,274
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
tobalsk8
Cerberus
10
1 / 1 / 3
6,695
670
4,505
7,512
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HiLLi-Bee
Izanami
11
2 / 2 / 1
7,205
721
4,381
7,153
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
2 / 2 / 1
7,651
765
2,514
10,800
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 4
7,576
758
7,178
4,936
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
5
5
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
HiLLi-Bee
Izanami
2
2
1
1.25
W
Ymir
2
2
1
1.25
L
Tsukuyomi
ZaWorldo11
Tsukuyomi
2
2
4
2
W
1
2
4
1.5
L
3
2
3
2.25
L
Cerberus
tobalsk8
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,767
Damage
14,073
20,474
Taken
22,889
11,962
Mitigated
13,128
3,461
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HiLLi-Bee
Izanami
4,381
3,101
0
668
7,153
3,106
432
3,730
3,423
0
26,169
W
Ymir
2,514
56
0
764
10,800
8,155
0
6,245
4,555
12,715
0
L
Tsukuyomi
ZaWorldo11
Tsukuyomi
7,485
2,492
0
1,484
7,688
3,441
0
2,877
4,637
0
23,027
W
7,178
2,181
0
1,926
4,936
1,867
1,363
1,796
3,140
23,843
0
L
6,777
2,122
0
250
5,274
2,149
0
2,990
2,072
12,506
0
L
Cerberus
tobalsk8
Cerberus
4,505
229
0
1,727
7,512
6,372
0
3,451
3,865
14,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,438
Gold Earned
22,432
78
Minions Killed
120
2
Camps Cleared
7
493,079
Distance Traveled
496,105
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,205
721
52
5
5
168,700
0
W
Ymir
7,651
765
15
2
0
170,914
2
L
Tsukuyomi
6,796
680
34
3
0
174,183
1
W
Hera
7,576
758
53
5
2
156,491
5
L
Hera
6,947
695
19
2
1
162,352
0
L
Cerberus
6,695
670
25
3
1
156,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role