Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BurningWorld
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 1
Horus
Horus
Grevus117
Horus
Level 157
God Stats
7W - 9L
1,453 SR
Queue Stats
190W - 178L
1,564 Elo+
Solo
The Morrigan
The Morrigan
PostMortemSins
The Morrigan
Level 103
God Stats
1W - 0L
1,336 SR
Queue Stats
16W - 21L
1,409 Elo+
Party 1
Mercury
Mercury
VikingWeaboo
Mercury
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,601 Elo+
Party 2
Xing Tian
Xing Tian
oniichanthe69er
Xing Tian
Level 146
God Stats
1W - 2L
1,310 SR
Queue Stats
87W - 72L
1,640 Elo+
Party 2
Team Averages
Level 131
1,420 SR
1,535 Elo+

VS

Team Averages
Level 103
1,422 SR
1,551 Elo+
Serqet
Serqet
DragonVoid723
Serqet
Level 113
God Stats
1W - 1L
1,494 SR
Queue Stats
351W - 324L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vanoi
Morgan Le Fay
Level 69
God Stats
1W - 3L
1,457 SR
Queue Stats
238W - 257L
1,526 Elo+
Solo
Osiris
Osiris
lFoeHammerl
Osiris
Level 160
God Stats
10W - 8L
1,483 SR
Queue Stats
495W - 449L
1,623 Elo+
Solo
Ullr
Ullr
slavitor2230
Ullr
Level 56
God Stats
0W - 2L
1,132 SR
Queue Stats
13W - 16L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
temp-974329
Sylvanus
Level 117
God Stats
9W - 9L
1,545 SR
Queue Stats
85W - 81L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurningWorld
Ah Muzen Cab
15
2 / 3 / 2
9,446
556
7,085
9,805
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Grevus117
Horus
14
0 / 1 / 3
8,592
505
8,065
13,857
9,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
PostMortemSins
The Morrigan
15
1 / 1 / 4
8,878
522
5,381
4,269
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
VikingWeaboo
Mercury
17
2 / 1 / 2
9,789
576
7,020
13,332
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
oniichanthe69er
Xing Tian
15
6 / 1 / 3
9,785
576
10,637
16,325
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
8,850
521
6,840
14,682
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Vanoi
Morgan Le Fay
14
2 / 2 / 0
8,584
505
5,059
7,826
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
1 / 3 / 1
8,648
509
11,873
21,003
26,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 2
7,860
462
2,565
8,580
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
temp-974329
Sylvanus
11
1 / 2 / 2
6,682
393
4,113
8,682
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
7
7
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BurningWorld
Ah Muzen Cab
2
3
2
1
L
3
1
0
3
W
Horus
Grevus117
Horus
0
1
3
1.5
W
The Morrigan
PostMortemSins
The Morrigan
1
1
4
3
L
Morgan Le Fay
Vanoi
Morgan Le Fay
2
2
0
1
W
Mercury
VikingWeaboo
Mercury
2
1
2
3
L
Osiris
1
3
1
0.5
W
Xing Tian
oniichanthe69er
Xing Tian
6
1
3
7.5
L
0
3
2
0.33
L
Sylvanus
temp-974329
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,188
Damage
30,450
57,588
Taken
60,773
30,673
Mitigated
48,053
13,904
Healing
21,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BurningWorld
Ah Muzen Cab
7,085
3,508
0
3,750
9,805
3,754
946
1,766
7,823
0
75,760
L
6,840
1,559
0
5,572
14,682
7,242
0
2,244
12,438
0
66,867
W
Horus
Grevus117
Horus
8,065
3,430
697
3,563
13,857
9,042
325
0
13,857
0
54,519
W
The Morrigan
PostMortemSins
The Morrigan
5,381
1,199
0
324
4,269
1,836
679
1,621
2,580
69,977
497
L
Morgan Le Fay
Vanoi
Morgan Le Fay
5,059
825
0
1,042
7,826
3,512
0
4,223
3,603
69,676
0
W
Mercury
VikingWeaboo
Mercury
7,020
3,905
0
875
13,332
5,398
498
1,308
11,110
0
105,564
L
Osiris
11,873
4,258
0
10,061
21,003
26,994
0
2,876
18,127
0
69,453
W
Xing Tian
oniichanthe69er
Xing Tian
10,637
1,109
0
4,695
16,325
10,643
0
3,893
11,856
48,860
0
L
2,565
1,596
0
920
8,580
3,560
0
1,672
6,908
0
60,212
L
Sylvanus
temp-974329
Sylvanus
4,113
1,130
1,410
2,572
8,682
6,745
0
4,506
4,176
19,009
7,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,490
Gold Earned
40,624
545
Minions Killed
548
0
Camps Cleared
0
1,748,953
Distance Traveled
1,494,193
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,446
556
128
8
0
292,651
3
L
Serqet
8,850
521
130
8
0
372,561
1
W
Horus
8,592
505
88
5
0
338,779
8
W
The Morrigan
8,878
522
118
7
0
350,971
3
L
Morgan Le Fay
8,584
505
141
8
0
304,432
7
W
Mercury
9,789
576
164
10
0
414,900
3
L
Osiris
8,648
509
125
7
0
294,288
5
W
Xing Tian
9,785
576
47
3
0
351,652
7
L
Ullr
7,860
462
100
6
0
281,420
5
L
Sylvanus
6,682
393
52
3
0
241,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role