Player Matchup

Danzaburou
Danzaburou
Jackcallisto2000
Danzaburou
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,282 Elo+
Party 1
Scylla
Scylla
Kyaw27
Scylla
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,222 Elo+
Party 1
Horus
Horus
PiecesPie
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,417 Elo+
Party 1
Yu Huang
Yu Huang
Player2OO1
Yu Huang
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 1
Tyr
Tyr
WaiYan2001
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,108 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,256 Elo+

VS

Team Averages
Level 77
1,498 SR
1,417 Elo+
Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Rey_original1
Chang'e
Level 74
God Stats
1W - 3L
1,546 SR
Queue Stats
82W - 82L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
greensnipers305
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,291 SR
Queue Stats
24W - 26L
1,408 Elo+
Solo
Agni
Agni
grininbarrett26
Agni
Level 129
God Stats
3W - 4L
1,650 SR
Queue Stats
104W - 115L
1,384 Elo+
Solo
Jing Wei
Jing Wei
ysaadlepoche
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 108L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jackcallisto2000
Danzaburou
16
3 / 0 / 10
8,575
953
6,272
5,462
3,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Kyaw27
Scylla
16
5 / 1 / 9
8,612
957
8,340
6,596
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
PiecesPie
Horus
11
0 / 2 / 6
6,483
720
1,571
8,640
8,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Player2OO1
Yu Huang
15
6 / 1 / 7
8,488
943
9,641
6,003
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 7
6,874
764
2,812
8,550
8,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
1
0 / 0 / 0
2,208
245
0
0
0
Chang'e
11
1 / 4 / 1
6,158
684
3,530
7,639
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
greensnipers305
Morgan Le Fay
12
1 / 5 / 4
6,783
754
5,206
7,914
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 2
7,553
839
9,589
6,678
3,090
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
ysaadlepoche
Jing Wei
15
1 / 3 / 3
7,027
781
7,079
8,777
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
15
Kills
7
7
Deaths
15
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
W
Danzaburou
Jackcallisto2000
Danzaburou
3
0
10
8
W
Scylla
Kyaw27
Scylla
5
1
9
9.5
W
Horus
PiecesPie
Horus
0
2
6
1.5
W
Yu Huang
Player2OO1
Yu Huang
6
1
7
9.5
L
Chang'e
1
4
1
0.38
W
1
3
7
1.5
L
Morgan Le Fay
greensnipers305
Morgan Le Fay
1
5
4
0.6
L
4
3
2
1.67
L
Jing Wei
ysaadlepoche
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,636
Damage
25,404
35,251
Taken
31,008
27,120
Mitigated
13,889
14,226
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Jackcallisto2000
Danzaburou
6,272
2,083
0
1,537
5,462
3,128
1,217
3,478
1,818
0
14,645
W
Scylla
Kyaw27
Scylla
8,340
342
0
578
6,596
3,588
361
3,702
2,670
21,715
0
W
Horus
PiecesPie
Horus
1,571
917
3,259
2,595
8,640
8,496
421
2,359
6,105
0
2,595
W
Yu Huang
Player2OO1
Yu Huang
9,641
544
553
274
6,003
3,507
964
4,278
1,501
22,704
0
L
Chang'e
3,530
467
1,323
1,460
7,639
2,962
0
4,340
3,299
5,775
0
W
2,812
581
3,003
2,427
8,550
8,401
318
3,540
4,832
0
6,571
L
Morgan Le Fay
greensnipers305
Morgan Le Fay
5,206
378
0
64
7,914
3,670
0
5,139
2,775
10,225
0
L
9,589
536
618
1,266
6,678
3,090
0
3,146
3,532
19,013
0
L
Jing Wei
ysaadlepoche
Jing Wei
7,079
3,866
303
2,363
8,777
4,167
0
5,356
3,421
0
21,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
29,729
92
Minions Killed
75
0
Camps Cleared
0
963,247
Distance Traveled
532,092
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,208
245
0
0
0
0
0
W
Danzaburou
8,575
953
17
2
0
210,541
0
W
Scylla
8,612
957
41
5
0
190,291
1
W
Horus
6,483
720
2
0
0
200,525
2
W
Yu Huang
8,488
943
28
3
0
180,704
1
L
Chang'e
6,158
684
13
1
0
85,778
0
W
Tyr
6,874
764
4
0
0
181,186
0
L
Morgan Le Fay
6,783
754
17
2
0
135,935
0
L
Agni
7,553
839
14
2
0
150,323
3
L
Jing Wei
7,027
781
31
3
0
160,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role