Player Matchup

Loki
Loki
Cloudysparrow
Loki
Level 34
God Stats
2W - 5L
1,393 SR
Queue Stats
56W - 54L
1,634 Elo+
Solo
Khepri
Khepri
Monjorman
Khepri
Level 118
God Stats
5W - 7L
1,500 SR
Queue Stats
135W - 120L
1,466 Elo+
Solo
Apollo
Apollo
SerPryze
Apollo
Level 58
God Stats
2W - 1L
1,681 SR
Queue Stats
7W - 8L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zenfreis
Morgan Le Fay
Level 85
God Stats
2W - 0L
1,290 SR
Queue Stats
35W - 47L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
bigman7305
Baron Samedi
Level 40
God Stats
7W - 6L
1,500 SR
Queue Stats
157W - 168L
1,487 Elo+
Solo
Team Averages
Level 67
1,473 SR
1,541 Elo+

VS

Team Averages
Level 107
1,615 SR
1,510 Elo+
Athena
Athena
Aaron5364
Athena
Level 100
God Stats
4W - 2L
1,781 SR
Queue Stats
80W - 92L
1,462 Elo+
Solo
Mulan
Mulan
Isarus24
Mulan
Level 148
God Stats
18W - 14L
1,646 SR
Queue Stats
185W - 206L
1,555 Elo+
Solo
Chronos
Chronos
Tellquario
Chronos
Level 102
God Stats
2W - 1L
1,501 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Medusa
Medusa
sixgoddadbod
Medusa
Level 87
God Stats
13W - 12L
1,573 SR
Queue Stats
148W - 135L
1,567 Elo+
Solo
Ullr
Ullr
weediagram1
Ullr
Level 100
God Stats
1W - 3L
1,573 SR
Queue Stats
224W - 220L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,621
544
6,399
13,399
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Monjorman
Khepri
11
1 / 0 / 2
7,155
511
3,129
7,608
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
SerPryze
Apollo
14
2 / 0 / 1
8,221
587
7,114
5,015
2,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
Zenfreis
Morgan Le Fay
11
0 / 2 / 3
6,708
479
5,169
7,816
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
bigman7305
Baron Samedi
12
0 / 2 / 0
7,468
533
4,780
7,989
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aaron5364
Athena
12
0 / 1 / 0
7,087
506
1,002
10,113
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Isarus24
Mulan
13
2 / 2 / 0
7,982
570
7,797
15,128
11,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Tellquario
Chronos
12
2 / 1 / 3
7,543
539
5,792
8,863
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
12
3 / 1 / 2
7,734
552
8,011
10,999
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 0 / 0
4,906
350
1,294
1,818
485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
7
7
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
Aaron5364
Athena
0
1
0
0
W
2
3
1
0.83
L
Mulan
Isarus24
Mulan
2
2
0
1
W
Khepri
Monjorman
Khepri
1
0
2
2
W
Apollo
SerPryze
Apollo
2
0
1
2.5
L
Chronos
Tellquario
Chronos
2
1
3
3.5
W
Morgan Le Fay
Zenfreis
Morgan Le Fay
0
2
3
0.75
W
Baron Samedi
bigman7305
Baron Samedi
0
2
0
0
L
Medusa
3
1
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
23,896
41,827
Taken
46,921
21,440
Mitigated
27,580
13,217
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aaron5364
Athena
1,002
98
0
1,958
10,113
8,096
0
2,153
7,960
36,313
0
W
6,399
2,496
0
5,642
13,399
4,930
29
1,906
11,493
0
54,227
L
Mulan
Isarus24
Mulan
7,797
2,207
0
8,449
15,128
11,218
0
5,252
9,876
0
57,339
W
Khepri
Monjorman
Khepri
3,129
498
0
1,371
7,608
6,787
0
2,545
5,063
18,158
0
W
Apollo
SerPryze
Apollo
7,114
5,435
0
2,095
5,015
2,326
1,283
629
4,386
0
77,020
L
Chronos
Tellquario
Chronos
5,792
1,509
0
901
8,863
3,572
1,134
2,409
6,454
58,847
0
W
Morgan Le Fay
Zenfreis
Morgan Le Fay
5,169
721
0
1,351
7,816
3,369
871
1,783
6,033
43,574
0
W
Baron Samedi
bigman7305
Baron Samedi
4,780
940
0
2,758
7,989
4,028
0
309
7,680
51,422
0
L
Medusa
8,011
3,844
0
444
10,999
4,209
0
2,672
8,327
0
60,924
L
1,294
800
0
886
1,818
485
0
592
1,226
0
12,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,173
Gold Earned
35,252
400
Minions Killed
371
0
Camps Cleared
0
1,380,470
Distance Traveled
1,200,509
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,087
506
53
4
0
273,715
3
W
Loki
7,621
544
82
6
0
303,224
2
L
Mulan
7,982
570
116
8
0
256,265
1
W
Khepri
7,155
511
9
1
0
300,776
6
W
Apollo
8,221
587
145
10
0
267,531
1
L
Chronos
7,543
539
92
7
0
284,991
4
W
Morgan Le Fay
6,708
479
73
5
0
275,474
5
W
Baron Samedi
7,468
533
91
7
0
233,465
1
L
Medusa
7,734
552
90
6
0
305,104
6
L
Ullr
4,906
350
20
1
0
80,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role