Player Matchup

Yu Huang
Yu Huang
JLEGDKR
Yu Huang
Level 127
God Stats
2W - 1L
1,765 SR
Queue Stats
19W - 23L
1,685 Elo+
Solo
Fenrir
Fenrir
KingChan3345
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,671 Elo+
Party 1
Skadi
Skadi
N3PTuneX420
Skadi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 1
Odin
Odin
tattane972
Odin
Level 59
God Stats
26W - 40L
1,365 SR
Queue Stats
485W - 499L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
the_reaper55
Ao Kuang
Level 109
God Stats
8W - 5L
1,828 SR
Queue Stats
500W - 507L
1,486 Elo+
Solo
Team Averages
Level 70
1,592 SR
1,584 Elo+

VS

Team Averages
Level 84
1,586 SR
1,439 Elo+
Baron Samedi
Baron Samedi
DanielSANTwo720
Baron Samedi
Level 56
God Stats
1W - 0L
1,740 SR
Queue Stats
14W - 26L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
JDM_Imports_PR
Kumbhakarna
Level 128
God Stats
2W - 5L
1,434 SR
Queue Stats
127W - 129L
1,471 Elo+
Solo
King Arthur
King Arthur
Lino_M16
King Arthur
Level 116
God Stats
63W - 71L
1,498 SR
Queue Stats
831W - 882L
1,478 Elo+
Solo
Charybdis
Charybdis
Sinbadism
Charybdis
Level 63
God Stats
4W - 3L
1,563 SR
Queue Stats
47W - 50L
1,456 Elo+
Solo
Sol
Sol
WoUnDs_GhOsT
Sol
Level 56
God Stats
2W - 1L
1,697 SR
Queue Stats
109W - 101L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JLEGDKR
Yu Huang
16
1 / 0 / 3
10,833
985
16,047
7,353
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
2 / 7 / 1
10,434
949
6,835
16,704
9,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 6 / 3
10,010
910
4,863
13,816
8,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 4
10,706
973
14,205
18,123
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
the_reaper55
Ao Kuang
16
2 / 0 / 2
11,199
1,018
11,286
10,742
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

183

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanielSANTwo720
Baron Samedi
17
4 / 1 / 10
11,472
1,043
17,711
7,841
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
JDM_Imports_PR
Kumbhakarna
17
1 / 0 / 12
11,420
1,038
5,304
11,354
11,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Lino_M16
King Arthur
17
3 / 1 / 12
10,948
995
10,275
16,626
14,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Sinbadism
Charybdis
17
4 / 3 / 11
11,522
1,047
15,301
13,268
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 11
11,550
1,050
12,755
8,251
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
7
Kills
16
16
Deaths
7
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DanielSANTwo720
Baron Samedi
4
1
10
9
W
Kumbhakarna
JDM_Imports_PR
Kumbhakarna
1
0
12
7
L
Yu Huang
JLEGDKR
Yu Huang
1
0
3
2.5
L
Fenrir
2
7
1
0.36
W
King Arthur
Lino_M16
King Arthur
3
1
12
9
L
0
6
3
0.25
W
Charybdis
Sinbadism
Charybdis
4
3
11
3.17
W
4
2
11
4.75
L
2
3
4
1.33
L
Ao Kuang
the_reaper55
Ao Kuang
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,236
Damage
61,346
66,738
Taken
57,340
39,568
Mitigated
41,636
5,322
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DanielSANTwo720
Baron Samedi
17,711
764
6,005
2,627
7,841
6,338
0
3,536
4,150
35,526
0
W
Kumbhakarna
JDM_Imports_PR
Kumbhakarna
5,304
354
0
1,136
11,354
11,639
0
4,305
6,941
9,049
0
L
Yu Huang
JLEGDKR
Yu Huang
16,047
401
198
672
7,353
3,788
0
4,324
3,029
49,656
0
L
Fenrir
6,835
1,457
0
565
16,704
9,146
0
10,790
5,914
0
15,173
W
King Arthur
Lino_M16
King Arthur
10,275
1,181
0
2,704
16,626
14,794
0
7,431
8,956
6,689
19,894
L
4,863
2,073
0
514
13,816
8,697
0
7,282
6,534
0
23,486
W
Charybdis
Sinbadism
Charybdis
15,301
10,431
0
3,117
13,268
5,446
0
8,309
4,845
0
41,473
W
12,755
5,583
686
2,171
8,251
3,419
0
3,061
5,098
32,189
2,490
L
14,205
1,260
0
458
18,123
11,717
0
9,869
8,254
0
24,402
L
Ao Kuang
the_reaper55
Ao Kuang
11,286
3,681
0
2,915
10,742
6,220
0
4,571
6,171
27,321
3,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
56,912
213
Minions Killed
222
10
Camps Cleared
7
1,094,623
Distance Traveled
1,042,230
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,472
1,043
58
5
0
201,442
0
W
Kumbhakarna
11,420
1,038
7
1
0
220,717
3
L
Yu Huang
10,833
985
79
7
0
226,820
0
L
Fenrir
10,434
949
19
2
1
230,575
3
W
King Arthur
10,948
995
29
3
0
222,179
2
L
Skadi
10,010
910
45
4
0
187,551
0
W
Charybdis
11,522
1,047
65
6
3
196,819
0
W
Sol
11,550
1,050
63
6
4
201,073
0
L
Odin
10,706
973
29
3
0
219,268
0
L
Ao Kuang
11,199
1,018
41
4
9
230,409
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role