Player Matchup

Atlas
Atlas
CrueLxMenace
Atlas
Level 87
God Stats
5W - 5L
1,600 SR
Queue Stats
70W - 83L
1,452 Elo+
Party 1
Neith
Neith
Iuhnd
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
Merlin
Merlin
fulgore91
Merlin
Level 129
God Stats
3W - 10L
1,118 SR
Queue Stats
70W - 94L
1,407 Elo+
Solo
Team Averages
Level 77
1,406 SR
1,385 Elo+

VS

Team Averages
Level 61
1,508 SR
1,495 Elo+
Baron Samedi
Baron Samedi
ChemicRock
Baron Samedi
Level 61
God Stats
7W - 16L
1,362 SR
Queue Stats
105W - 181L
1,371 Elo+
Solo
Cthulhu
Cthulhu
DEMMYTHEGAWD
Cthulhu
Level 32
God Stats
2W - 2L
1,744 SR
Queue Stats
4W - 7L
1,477 Elo+
Solo
Hachiman
Hachiman
TheCrackMuncher
Hachiman
Level 91
God Stats
8W - 10L
1,416 SR
Queue Stats
563W - 364L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
9,182
612
8,107
21,376
20,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Iuhnd
Neith
14
5 / 4 / 3
10,066
671
11,587
15,614
7,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
fulgore91
Merlin
15
2 / 3 / 5
9,787
652
10,567
11,090
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChemicRock
Baron Samedi
14
2 / 2 / 9
10,683
712
8,658
11,618
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
DEMMYTHEGAWD
Cthulhu
15
2 / 5 / 11
11,060
737
10,348
21,227
25,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
17
11 / 1 / 4
12,301
820
23,813
11,606
5,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
15
15
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChemicRock
Baron Samedi
2
2
9
3.25
L
1
8
7
0.56
W
Cthulhu
DEMMYTHEGAWD
Cthulhu
2
5
11
1.5
L
Neith
Iuhnd
Neith
5
4
3
1.63
W
Hachiman
11
1
4
13
L
Merlin
fulgore91
Merlin
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
42,819
48,080
Taken
44,451
33,136
Mitigated
36,632
4,395
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChemicRock
Baron Samedi
8,658
1,256
1,649
5,875
11,618
6,108
697
5,629
5,989
36,357
0
L
8,107
2,893
0
1,160
21,376
20,235
0
7,366
14,010
24,187
0
W
Cthulhu
DEMMYTHEGAWD
Cthulhu
10,348
669
1,084
2,555
21,227
25,017
322
9,612
11,615
26,648
0
L
Neith
Iuhnd
Neith
11,587
6,292
0
1,905
15,614
7,495
416
7,236
8,378
0
27,243
W
Hachiman
23,813
15,767
0
4,962
11,606
5,507
2,034
4,367
7,239
0
62,648
L
Merlin
fulgore91
Merlin
10,567
358
0
1,330
11,090
5,406
0
4,745
6,345
43,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
34,044
145
Minions Killed
162
6
Camps Cleared
7
691,100
Distance Traveled
734,935
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,683
712
55
4
3
221,656
1
L
Atlas
9,182
612
25
2
1
233,378
3
W
Cthulhu
11,060
737
38
3
0
254,975
0
L
Neith
10,066
671
32
2
1
230,457
3
W
Hachiman
12,301
820
69
5
4
258,304
1
L
Merlin
9,787
652
88
6
4
227,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role