Player Matchup

Ra
Ra
Kitiix
Ra
Level 156
God Stats
1W - 5L
1,285 SR
Queue Stats
118W - 112L
1,631 Elo+
Solo
Ares
Ares
KumoNaiWaa
Ares
Level 156
God Stats
6W - 4L
1,444 SR
Queue Stats
84W - 69L
1,716 Elo+
Solo
Hun Batz
Hun Batz
Lucario70
Hun Batz
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 59L
1,741 Elo+
Solo
Charybdis
Charybdis
Veinvictus
Charybdis
Level 160
God Stats
8W - 5L
1,511 SR
Queue Stats
342W - 279L
1,610 Elo+
Solo
Erlang Shen
Erlang Shen
physeth
Erlang Shen
Level 143
God Stats
0W - 3L
1,314 SR
Queue Stats
291W - 302L
1,580 Elo+
Solo
Team Averages
Level 155
1,411 SR
1,655 Elo+

VS

Team Averages
Level 157
1,668 SR
1,659 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Afroi
Ah Muzen Cab
Level 158
God Stats
3W - 1L
1,632 SR
Queue Stats
34W - 36L
1,564 Elo+
Party 2
Ravana
Ravana
Helloºsir
Ravana
Level 160
God Stats
1W - 0L
1,908 SR
Queue Stats
6W - 5L
1,655 Elo+
Party 1
Rama
Rama
我一见你就笑
Rama
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 45L
1,750 Elo+
Party 1
Bakasura
Bakasura
桃林林林林林
Bakasura
Level 154
God Stats
18W - 4L
1,799 SR
Queue Stats
157W - 63L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 3 / 2
8,246
485
6,448
10,839
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
7,272
428
6,568
14,235
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Lucario70
Hun Batz
15
6 / 2 / 2
9,285
546
12,174
13,322
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Veinvictus
Charybdis
15
2 / 3 / 1
8,674
510
10,563
14,094
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
physeth
Erlang Shen
15
2 / 4 / 3
9,231
543
10,203
18,159
13,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 3 / 1
9,366
551
9,348
7,480
3,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Afroi
Ah Muzen Cab
15
1 / 3 / 3
9,247
544
12,110
13,850
9,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
Helloºsir
Ravana
14
0 / 1 / 7
8,675
510
6,788
12,670
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 0
9,147
538
10,984
16,246
6,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 1 / 1
10,961
645
11,302
16,400
8,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
11
Kills
16
16
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
3
1
1.83
W
Ah Muzen Cab
Afroi
Ah Muzen Cab
1
3
3
0.83
W
Ravana
Helloºsir
Ravana
0
1
7
3.5
L
Ra
1
3
2
0.67
L
0
4
1
0.13
L
Hun Batz
Lucario70
Hun Batz
6
2
2
3.5
L
Charybdis
Veinvictus
Charybdis
2
3
1
0.83
L
Erlang Shen
physeth
Erlang Shen
2
4
3
0.88
W
4
3
0
1.33
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,956
Damage
50,532
70,649
Taken
66,646
41,395
Mitigated
38,046
24,032
Healing
24,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,348
676
0
634
7,480
3,526
358
3,571
3,909
74,673
0
W
Ah Muzen Cab
Afroi
Ah Muzen Cab
12,110
5,316
0
3,559
13,850
9,831
906
0
13,850
0
75,186
W
Ravana
Helloºsir
Ravana
6,788
1,879
0
4,930
12,670
9,896
0
4,938
7,732
0
33,849
L
Ra
6,448
730
1,906
2,398
10,839
4,701
0
4,286
5,769
79,552
0
L
6,568
338
0
2,900
14,235
12,756
0
3,364
10,551
33,802
0
L
Hun Batz
Lucario70
Hun Batz
12,174
4,811
0
3,278
13,322
5,678
0
275
12,027
0
66,374
L
Charybdis
Veinvictus
Charybdis
10,563
6,266
0
5,286
14,094
4,832
0
0
14,094
0
83,387
L
Erlang Shen
physeth
Erlang Shen
10,203
5,419
0
8,264
18,159
13,428
822
1,423
16,530
0
72,627
W
10,984
9,981
0
8,896
16,246
6,080
682
1,137
15,109
0
86,076
W
11,302
7,500
0
6,538
16,400
8,713
0
3,370
13,030
0
115,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,708
Gold Earned
47,396
604
Minions Killed
626
0
Camps Cleared
0
1,665,934
Distance Traveled
1,718,105
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,366
551
105
6
0
340,857
4
W
Ah Muzen Cab
9,247
544
122
7
0
307,140
0
W
Ravana
8,675
510
39
2
0
351,841
6
L
Ra
8,246
485
158
9
0
327,857
8
L
Ares
7,272
428
39
2
0
340,013
6
L
Hun Batz
9,285
546
111
7
0
366,498
2
L
Charybdis
8,674
510
131
8
0
296,704
8
L
Erlang Shen
9,231
543
165
10
0
334,862
2
W
Rama
9,147
538
148
9
0
293,418
7
W
Bakasura
10,961
645
212
12
0
424,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role