Player Matchup

Chaac
Chaac
Hemissu
Chaac
Level 57
God Stats
8W - 7L
1,756 SR
Queue Stats
247W - 262L
1,480 Elo+
Solo
Sylvanus
Sylvanus
RogaineLebron
Sylvanus
Level 126
God Stats
3W - 5L
1,780 SR
Queue Stats
232W - 238L
1,504 Elo+
Solo
Agni
Agni
apollo799
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
bIackplnk
Chang'e
Level 108
God Stats
0W - 5L
1,266 SR
Queue Stats
1W - 9L
1,273 Elo+
Solo
Chiron
Chiron
saberdio
Chiron
Level 58
God Stats
2W - 7L
1,198 SR
Queue Stats
111W - 158L
1,408 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,433 Elo+

VS

Team Averages
Level 120
1,559 SR
1,525 Elo+
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bonkz1
Tyr
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 103L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Felixaul
Baron Samedi
Level 124
God Stats
13W - 5L
1,666 SR
Queue Stats
53W - 54L
1,592 Elo+
Solo
Vulcan
Vulcan
高歌猛进
Vulcan
Level 123
God Stats
13W - 10L
1,631 SR
Queue Stats
376W - 406L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hemissu
Chaac
16
1 / 3 / 6
10,665
970
9,486
21,033
20,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
RogaineLebron
Sylvanus
17
1 / 2 / 6
10,738
976
7,399
20,376
21,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
17
2 / 4 / 4
11,040
1,004
13,844
13,794
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
bIackplnk
Chang'e
17
2 / 4 / 3
10,774
979
8,271
13,862
6,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
saberdio
Chiron
17
3 / 1 / 3
11,338
1,031
12,537
14,123
5,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

200

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 4 / 7
12,069
1,097
14,953
14,439
6,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
 
Xbalanque
18
2 / 2 / 11
11,819
1,074
16,509
13,175
5,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Bonkz1
Tyr
17
1 / 0 / 10
10,559
960
11,906
11,860
16,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Felixaul
Baron Samedi
17
1 / 3 / 9
10,837
985
15,087
10,923
6,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
17
5 / 0 / 6
11,793
1,072
20,145
4,457
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
9
Kills
14
14
Deaths
9
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
4
7
2.13
W
Xbalanque
 
Xbalanque
2
2
11
3.75
W
Tyr
Bonkz1
Tyr
1
0
10
6
W
Baron Samedi
Felixaul
Baron Samedi
1
3
9
1.83
L
Chaac
Hemissu
Chaac
1
3
6
1.33
L
Sylvanus
RogaineLebron
Sylvanus
1
2
6
2
L
Agni
2
4
4
1
L
Chang'e
bIackplnk
Chang'e
2
4
3
0.88
L
Chiron
saberdio
Chiron
3
1
3
4.5
W
Vulcan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,537
Damage
78,600
83,188
Taken
54,854
59,336
Mitigated
37,404
25,360
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,953
1,939
0
8,447
14,439
6,085
0
8,497
5,942
0
27,854
W
Xbalanque
 
Xbalanque
16,509
8,187
0
2,412
13,175
5,960
0
8,037
5,138
0
49,762
W
Tyr
Bonkz1
Tyr
11,906
593
0
739
11,860
16,860
0
5,003
6,857
363
18,117
W
Baron Samedi
Felixaul
Baron Samedi
15,087
1,084
1,604
2,160
10,923
6,291
0
5,528
5,395
33,428
0
L
Chaac
Hemissu
Chaac
9,486
1,590
806
5,574
21,033
20,451
0
8,937
12,096
0
20,632
L
Sylvanus
RogaineLebron
Sylvanus
7,399
990
4,388
4,035
20,376
21,834
0
8,957
11,419
18,098
2,798
L
Agni
13,844
392
0
1,680
13,794
4,866
0
5,541
8,253
36,907
0
L
Chang'e
bIackplnk
Chang'e
8,271
89
2,882
2,919
13,862
6,356
0
5,586
8,276
23,465
0
L
Chiron
saberdio
Chiron
12,537
5,006
1,217
1,859
14,123
5,829
0
6,284
7,839
0
47,355
W
Vulcan
20,145
8,324
0
710
4,457
2,208
0
2,143
2,314
42,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,555
Gold Earned
57,077
227
Minions Killed
235
4
Camps Cleared
14
1,110,242
Distance Traveled
1,162,124
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,069
1,097
19
2
6
222,082
0
W
Xbalanque
11,819
1,074
87
8
5
205,317
1
W
Tyr
10,559
960
9
1
1
269,394
0
W
Baron Samedi
10,837
985
49
4
1
214,986
3
L
Chaac
10,665
970
12
1
1
235,124
0
L
Sylvanus
10,738
976
19
2
0
200,212
1
L
Agni
11,040
1,004
52
5
0
233,712
0
L
Chang'e
10,774
979
45
4
1
216,467
0
L
Chiron
11,338
1,031
99
9
2
224,727
0
W
Vulcan
11,793
1,072
71
6
1
250,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role