Player Matchup

Hachiman
Hachiman
TheElephantGod
Hachiman
Level 155
God Stats
10W - 18L
1,426 SR
Queue Stats
255W - 249L
1,434 Elo+
Solo
Lancelot
Lancelot
azumomi
Lancelot
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 215L
1,556 Elo+
Party 1
Shiva
Shiva
enari_kazuko
Shiva
Level 87
God Stats
12W - 16L
1,616 SR
Queue Stats
327W - 307L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pathos536
Ah Muzen Cab
Level 82
God Stats
3W - 5L
1,637 SR
Queue Stats
164W - 148L
1,483 Elo+
Solo
Achilles
Achilles
sinamon810
Achilles
Level 126
God Stats
40W - 56L
1,473 SR
Queue Stats
368W - 359L
1,506 Elo+
Party 1
Team Averages
Level 111
1,530 SR
1,495 Elo+

VS

Team Averages
Level 100
1,532 SR
1,464 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DYG114
Da Ji
Level 123
God Stats
4W - 7L
1,403 SR
Queue Stats
291W - 283L
1,555 Elo+
Party 2
Mulan
Mulan
MoonlitXIV
Mulan
Level 84
God Stats
15W - 4L
1,755 SR
Queue Stats
61W - 48L
1,406 Elo+
Solo
Skadi
Skadi
Techy 4 Soul
Skadi
Level 121
God Stats
5W - 5L
1,421 SR
Queue Stats
397W - 396L
1,477 Elo+
Solo
Vulcan
Vulcan
stefboisenberry
Vulcan
Level 67
God Stats
3W - 6L
1,582 SR
Queue Stats
85W - 124L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 2 / 0
8,275
487
4,144
7,977
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
azumomi
Lancelot
15
0 / 0 / 1
8,280
487
5,086
12,290
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 2
7,524
443
7,033
15,675
7,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
pathos536
Ah Muzen Cab
14
1 / 3 / 0
8,890
523
12,271
18,314
8,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
sinamon810
Achilles
12
1 / 0 / 1
7,508
442
8,158
14,677
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 1
7,291
429
7,819
8,894
4,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
DYG114
Da Ji
13
1 / 2 / 2
8,016
472
7,654
12,292
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
17
2 / 1 / 2
9,797
576
14,904
16,955
16,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 1 / 2
8,076
475
10,167
12,368
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
3 / 0 / 0
8,948
526
7,818
6,465
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
7
7
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
Da Ji
DYG114
Da Ji
1
2
2
1
W
Mulan
2
1
2
3
W
0
1
2
1
L
Hachiman
2
2
0
1
L
Lancelot
azumomi
Lancelot
0
0
1
0.5
L
0
2
2
0.5
L
Ah Muzen Cab
pathos536
Ah Muzen Cab
1
3
0
0.33
L
Achilles
sinamon810
Achilles
1
0
1
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
48,362
68,933
Taken
56,974
42,115
Mitigated
33,637
22,241
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,819
929
1,009
5,910
8,894
4,230
0
0
8,894
43,045
0
W
Da Ji
DYG114
Da Ji
7,654
1,913
0
300
12,292
5,596
0
0
12,292
0
66,105
W
Mulan
14,904
3,720
0
8,524
16,955
16,312
1,200
0
16,955
0
80,032
W
10,167
2,589
0
3,105
12,368
4,469
20
0
12,368
0
80,423
L
Hachiman
4,144
1,835
0
2,759
7,977
3,787
0
1,615
6,234
0
65,477
L
Lancelot
azumomi
Lancelot
5,086
1,276
0
719
12,290
6,024
0
4,950
7,046
0
77,852
L
7,033
206
906
4,103
15,675
7,580
0
4,472
11,149
0
63,519
L
Ah Muzen Cab
pathos536
Ah Muzen Cab
12,271
6,598
0
10,434
18,314
8,202
0
308
18,006
0
72,697
L
Achilles
sinamon810
Achilles
8,158
786
0
3,320
14,677
16,522
0
3,784
10,861
0
22,210
W
7,818
1,860
0
1,299
6,465
3,030
690
0
6,465
56,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
42,128
517
Minions Killed
543
0
Camps Cleared
0
1,828,347
Distance Traveled
1,657,368
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,291
429
58
3
0
342,712
1
W
Da Ji
8,016
472
107
6
0
341,469
3
W
Mulan
9,797
576
166
10
0
325,955
5
W
Skadi
8,076
475
110
6
0
309,359
1
L
Hachiman
8,275
487
105
6
0
322,251
1
L
Lancelot
8,280
487
130
8
0
439,031
0
L
Shiva
7,524
443
118
7
0
369,324
3
L
Ah Muzen Cab
8,890
523
141
8
0
313,778
4
L
Achilles
7,508
442
23
1
0
383,963
2
W
Vulcan
8,948
526
102
6
0
337,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role