Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Erickx2495
Hades
Level 128
God Stats
1W - 0L
1,292 SR
Queue Stats
17W - 17L
1,495 Elo+
Solo
Merlin
Merlin
ExXxitus
Merlin
Level 143
God Stats
8W - 3L
1,850 SR
Queue Stats
723W - 732L
1,496 Elo+
Solo
Artemis
Artemis
Sos1sska
Artemis
Level 124
God Stats
9W - 6L
1,450 SR
Queue Stats
485W - 465L
1,504 Elo+
Solo
Guan Yu
Guan Yu
taharlacila
Guan Yu
Level 158
God Stats
3W - 1L
1,589 SR
Queue Stats
241W - 258L
1,447 Elo+
Solo
Team Averages
Level 136
1,536 SR
1,488 Elo+

VS

Team Averages
Level 90
1,397 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eskantor
Ah Muzen Cab
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 47L
1,406 Elo+
Solo
Ares
Ares
Korpse3
Ares
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
322W - 315L
1,476 Elo+
Party 1
Chang'e
Chang'e
Nâwa
Chang'e
Level 49
God Stats
0W - 4L
1,297 SR
Queue Stats
108W - 99L
1,431 Elo+
Party 1
Cerberus
Cerberus
Thiphuss
Cerberus
Level 86
God Stats
1W - 5L
1,171 SR
Queue Stats
165W - 143L
1,497 Elo+
Party 1
Tiamat
Tiamat
klamydiasenter
Tiamat
Level 123
God Stats
3W - 4L
1,519 SR
Queue Stats
262W - 266L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
4 / 1 / 19
10,921
683
18,840
14,456
7,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
18
4 / 3 / 16
11,400
713
14,530
19,145
18,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
ExXxitus
Merlin
20
7 / 2 / 8
11,953
747
24,021
9,309
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Sos1sska
Artemis
18
8 / 2 / 13
11,483
718
23,051
14,529
8,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
taharlacila
Guan Yu
19
4 / 2 / 20
10,861
679
9,928
22,276
25,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eskantor
Ah Muzen Cab
18
4 / 4 / 3
10,230
639
19,501
13,626
6,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Korpse3
Ares
16
1 / 5 / 8
9,201
575
9,083
22,979
27,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Nâwa
Chang'e
16
0 / 6 / 8
9,076
567
6,136
19,299
9,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Thiphuss
Cerberus
14
1 / 7 / 6
8,907
557
8,660
24,635
23,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 4
10,193
637
17,011
16,672
13,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
27
Kills
9
10
Deaths
27
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
19
13.5
W
Hades
4
3
16
4
L
Ah Muzen Cab
Eskantor
Ah Muzen Cab
4
4
3
1.38
W
Merlin
ExXxitus
Merlin
7
2
8
5.5
L
Ares
Korpse3
Ares
1
5
8
1
L
Chang'e
Nâwa
Chang'e
0
6
8
0.67
W
Artemis
Sos1sska
Artemis
8
2
13
7.25
L
Cerberus
Thiphuss
Cerberus
1
7
6
0.57
L
3
5
4
1
W
Guan Yu
taharlacila
Guan Yu
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,370
Damage
60,391
79,715
Taken
97,211
64,253
Mitigated
80,078
50,133
Healing
31,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
18,840
2,206
2,222
3,272
14,456
7,868
1,450
8,566
5,890
34,788
0
W
Hades
14,530
877
2,827
5,589
19,145
18,079
1,275
8,574
10,571
25,889
0
L
Ah Muzen Cab
Eskantor
Ah Muzen Cab
19,501
5,129
429
2,427
13,626
6,642
324
8,709
4,789
0
41,606
W
Merlin
ExXxitus
Merlin
24,021
858
1,690
1,642
9,309
5,068
1,873
5,439
3,870
50,598
0
L
Ares
Korpse3
Ares
9,083
166
2,335
2,036
22,979
27,105
0
10,389
12,370
10,994
0
L
Chang'e
Nâwa
Chang'e
6,136
627
10,775
5,454
19,299
9,970
0
13,428
5,543
18,042
0
W
Artemis
Sos1sska
Artemis
23,051
8,558
634
3,320
14,529
8,104
2,715
8,240
6,289
0
40,019
L
Cerberus
Thiphuss
Cerberus
8,660
472
0
4,372
24,635
23,291
0
12,816
11,528
16,514
0
L
17,011
928
831
2,595
16,672
13,070
27
11,005
5,590
48,341
0
W
Guan Yu
taharlacila
Guan Yu
9,928
1,297
15,670
13,267
22,276
25,134
341
10,071
12,205
0
21,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,618
Gold Earned
47,607
231
Minions Killed
177
0
Camps Cleared
0
1,442,159
Distance Traveled
1,347,499
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,921
683
41
3
0
313,385
4
W
Hades
11,400
713
45
3
0
266,887
2
L
Ah Muzen Cab
10,230
639
45
3
0
285,121
0
W
Merlin
11,953
747
68
4
0
276,668
6
L
Ares
9,201
575
4
0
0
249,560
1
L
Chang'e
9,076
567
27
2
0
291,870
0
W
Artemis
11,483
718
51
3
0
273,263
0
L
Cerberus
8,907
557
30
2
0
241,437
0
L
Tiamat
10,193
637
71
4
0
279,511
2
W
Guan Yu
10,861
679
26
2
0
311,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role