Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Grimm33321
Ra
Level 105
God Stats
1W - 3L
1,443 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 1
Osiris
Osiris
Jeash
Osiris
Level 63
God Stats
3W - 2L
1,575 SR
Queue Stats
17W - 19L
1,509 Elo+
Party 1
Pele
Pele
PrimalZero12
Pele
Level 66
God Stats
0W - 3L
1,316 SR
Queue Stats
29W - 36L
1,308 Elo+
Solo
Team Averages
Level 99
1,467 SR
1,449 Elo+

VS

Team Averages
Level 88
1,573 SR
1,551 Elo+
Cliodhna
Cliodhna
ArlodhJevan
Cliodhna
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,752 Elo+
Solo
Neith
Neith
Cincyhero
Neith
Level 107
God Stats
39W - 28L
1,585 SR
Queue Stats
367W - 387L
1,464 Elo+
Solo
Discordia
Discordia
KINGPIM
Discordia
Level 154
God Stats
98W - 92L
1,560 SR
Queue Stats
170W - 157L
1,517 Elo+
Solo
Arachne
Arachne
goggrui
Arachne
Level 64
God Stats
2W - 0L
1,686 SR
Queue Stats
179W - 171L
1,531 Elo+
Solo
Bacchus
Bacchus
佛山黄飞鸿ii
Bacchus
Level 69
God Stats
8W - 6L
1,534 SR
Queue Stats
34W - 34L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 0 / 1
5,831
1,166
1,570
2,876
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
 
Ganesha
9
0 / 0 / 0
5,251
1,050
0
0
0
11
0 / 4 / 1
5,856
1,171
4,108
6,097
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Jeash
Osiris
11
2 / 4 / 1
6,367
1,273
3,913
8,138
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 2
6,247
1,249
2,606
8,217
3,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

305

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArlodhJevan
Cliodhna
11
2 / 2 / 5
6,384
1,277
3,990
4,206
1,971
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Cincyhero
Neith
12
6 / 0 / 3
7,671
1,534
5,444
2,160
1,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
KINGPIM
Discordia
12
1 / 0 / 7
6,739
1,348
4,478
604
272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
goggrui
Arachne
11
1 / 1 / 4
6,286
1,257
3,009
3,967
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 8
6,921
1,384
4,094
4,647
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
10
12
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
1
0.5
L
Ganesha
 
Ganesha
0
0
0
0
W
Cliodhna
ArlodhJevan
Cliodhna
2
2
5
2.25
W
Neith
Cincyhero
Neith
6
0
3
7.5
L
0
4
1
0.13
L
Osiris
Jeash
Osiris
2
4
1
0.63
W
Discordia
KINGPIM
Discordia
1
0
7
4.5
L
1
4
2
0.5
W
Arachne
goggrui
Arachne
1
1
4
3
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
21,015
25,328
Taken
15,584
13,722
Mitigated
11,224
1,533
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,570
575
0
240
2,876
1,172
0
598
2,278
7,818
0
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
ArlodhJevan
Cliodhna
3,990
662
0
190
4,206
1,971
0
1,810
2,396
0
6,888
W
Neith
Cincyhero
Neith
5,444
3,130
0
282
2,160
1,035
0
972
1,188
0
19,872
L
4,108
159
208
275
6,097
2,143
0
1,141
4,055
18,056
0
L
Osiris
Jeash
Osiris
3,913
1,173
0
562
8,138
6,933
0
3,327
4,365
0
10,388
W
Discordia
KINGPIM
Discordia
4,478
298
0
384
604
272
0
65
539
23,869
0
L
2,606
466
0
248
8,217
3,474
0
3,506
4,711
0
10,197
W
Arachne
goggrui
Arachne
3,009
1,619
0
697
3,967
2,155
0
1,269
2,698
0
8,028
W
4,094
763
0
746
4,647
5,791
0
1,562
3,085
6,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
34,001
71
Minions Killed
110
4
Camps Cleared
6
392,105
Distance Traveled
510,335
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,831
1,166
19
4
1
74,434
2
L
Ganesha
5,251
1,050
0
0
0
0
0
W
Cliodhna
6,384
1,277
13
3
0
86,200
1
W
Neith
7,671
1,534
29
6
3
101,128
0
L
Ra
5,856
1,171
25
5
1
106,925
0
L
Osiris
6,367
1,273
12
2
1
105,529
1
W
Discordia
6,739
1,348
53
11
0
108,459
0
L
Pele
6,247
1,249
15
3
1
105,217
0
W
Arachne
6,286
1,257
10
2
3
93,490
0
W
Bacchus
6,921
1,384
5
1
0
121,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role