Player Matchup

Anubis
Anubis
 
Anubis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IAMJ0LT
Ah Muzen Cab
Level 89
God Stats
3W - 1L
1,561 SR
Queue Stats
3W - 2L
1,302 Elo+
Solo
Horus
Horus
LavOctopus
Horus
Level 67
God Stats
42W - 22L
1,761 SR
Queue Stats
102W - 78L
1,494 Elo+
Solo
Ullr
Ullr
drumlord2112
Ullr
Level 69
God Stats
9W - 5L
1,801 SR
Queue Stats
240W - 251L
1,494 Elo+
Solo
Team Averages
Level 80
1,625 SR
1,458 Elo+

VS

Team Averages
Level 79
1,497 SR
1,489 Elo+
Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aenjul
Izanami
Level 104
God Stats
6W - 10L
1,366 SR
Queue Stats
188W - 193L
1,487 Elo+
Solo
Ra
Ra
FantheProYTR
Ra
Level 78
God Stats
14W - 18L
1,402 SR
Queue Stats
353W - 357L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
Smuggyy
Amaterasu
Level 64
God Stats
19W - 17L
1,719 SR
Queue Stats
305W - 307L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 1 / 0
11,589
610
11,572
10,477
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
15
1 / 3 / 5
9,647
508
7,246
15,989
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
IAMJ0LT
Ah Muzen Cab
17
3 / 0 / 0
10,709
564
6,826
10,820
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
14
0 / 0 / 9
9,221
485
3,756
10,843
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 1 / 0
11,227
591
10,183
13,611
6,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 6 / 0
9,720
512
9,155
17,522
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
10
0 / 0 / 0
7,457
392
2,146
9,163
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Aenjul
Izanami
6
0 / 2 / 0
6,105
321
2,450
2,998
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
0 / 4 / 1
9,476
499
5,450
11,628
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Smuggyy
Amaterasu
15
0 / 3 / 1
9,045
476
9,432
17,184
18,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
5
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
0
8
W
Arachne
 
Arachne
1
3
5
1.17
L
Arachne
 
Arachne
4
6
0
0.67
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Izanami
Aenjul
Izanami
0
2
0
0
L
0
4
1
0.13
W
Ah Muzen Cab
IAMJ0LT
Ah Muzen Cab
3
0
0
3
W
Horus
0
0
9
4.5
L
Amaterasu
Smuggyy
Amaterasu
0
3
1
0.17
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,583
Damage
28,633
61,740
Taken
58,495
36,100
Mitigated
37,068
24,706
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,572
620
0
7,156
10,477
6,440
341
4,034
6,443
103,374
0
W
Arachne
 
Arachne
7,246
4,792
0
8,024
15,989
7,697
0
118
15,871
0
90,129
L
Arachne
 
Arachne
9,155
6,664
0
2,471
17,522
6,581
1,535
4,524
12,998
0
68,168
L
Kuzenbo
 
Kuzenbo
2,146
810
0
3,041
9,163
8,424
40
0
9,163
18,979
0
L
Izanami
Aenjul
Izanami
2,450
1,836
0
595
2,998
532
0
0
2,998
0
25,974
L
5,450
1,064
280
2,104
11,628
3,169
224
7,048
4,580
72,866
0
W
Ah Muzen Cab
IAMJ0LT
Ah Muzen Cab
6,826
3,463
0
3,299
10,820
4,637
6,700
1,603
9,217
0
110,076
W
Horus
3,756
871
535
3,717
10,843
11,173
100
2,121
8,722
0
27,885
L
Amaterasu
Smuggyy
Amaterasu
9,432
3,700
0
6,143
17,184
18,362
394
0
17,184
0
66,232
W
10,183
5,609
0
1,975
13,611
6,153
450
0
13,611
0
98,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
41,803
660
Minions Killed
454
0
Camps Cleared
0
1,733,864
Distance Traveled
1,454,233
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,589
610
172
9
0
304,108
1
W
Arachne
9,647
508
112
6
0
394,956
4
L
Arachne
9,720
512
113
6
0
403,272
10
L
Kuzenbo
7,457
392
33
2
0
257,570
6
L
Izanami
6,105
321
49
3
0
104,306
2
L
Ra
9,476
499
141
7
0
332,582
1
W
Ah Muzen Cab
10,709
564
183
10
0
335,366
0
W
Horus
9,221
485
31
2
0
355,810
8
L
Amaterasu
9,045
476
118
6
0
356,503
2
W
Ullr
11,227
591
162
9
0
343,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role