Player Matchup

Nike
Nike
Gold III
Emerson__1990
Nike
Gold III
Level 121
God Stats
152W - 109L
1,633 SR
Queue Stats
528W - 554L
1,489 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Enlistix
Baron Samedi
Platinum III
Level 67
God Stats
23W - 22L
1,521 SR
Queue Stats
94W - 97L
1,804 MMR
Solo
Sobek
Sobek
Bronze V
Sweaty Charms
Sobek
Bronze V
Level 127
God Stats
0W - 3L
1,745 SR
Queue Stats
107W - 91L
1,565 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,633 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,638 SR
1,553 MMR
Kukulkan
Kukulkan
Silver II
DaiSuki_MuZ
Kukulkan
Silver II
Level 109
God Stats
6W - 9L
1,709 SR
Queue Stats
156W - 183L
1,054 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
XXV BAAM2670
Sun Wukong
Gold I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,759 MMR
Party 1
Bacchus
Bacchus
Platinum III
betomeliodas
Bacchus
Platinum III
Level 160
God Stats
12W - 11L
1,706 SR
Queue Stats
238W - 232L
1,845 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
10,670
593
13,596
16,704
11,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Enlistix
Baron Samedi
16
2 / 5 / 4
11,796
655
14,054
16,009
9,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 1 / 3
11,195
622
11,984
22,104
24,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothAtlasAchillesShiva

VS

Bans
Ah Muzen CabMorgan Le FayNoxScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaiSuki_MuZ
Kukulkan
17
4 / 4 / 0
12,269
682
15,924
11,437
5,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
XXV BAAM2670
Sun Wukong
17
4 / 2 / 4
12,351
686
20,057
23,541
20,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
betomeliodas
Bacchus
17
0 / 0 / 8
11,980
666
11,759
23,797
31,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
8
8
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DaiSuki_MuZ
Kukulkan
4
4
0
1
L
2
2
2
1.5
L
Baron Samedi
Enlistix
Baron Samedi
2
5
4
0.8
L
2
1
3
3.5
W
Sun Wukong
XXV BAAM2670
Sun Wukong
4
2
4
3
W
Bacchus
betomeliodas
Bacchus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,634
Damage
47,740
54,817
Taken
58,775
45,317
Mitigated
56,580
15,328
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DaiSuki_MuZ
Kukulkan
15,924
1,393
0
2,235
11,437
5,211
1,301
5,445
5,754
63,192
0
L
13,596
3,012
0
1,534
16,704
11,026
0
9,336
7,368
0
34,849
L
Baron Samedi
Enlistix
Baron Samedi
14,054
1,293
1,987
2,789
16,009
9,539
198
7,742
8,267
59,349
0
L
11,984
842
0
9,018
22,104
24,752
0
11,089
10,817
33,172
0
W
Sun Wukong
XXV BAAM2670
Sun Wukong
20,057
4,130
0
9,925
23,541
20,243
896
8,332
14,316
0
70,106
W
Bacchus
betomeliodas
Bacchus
11,759
1,449
814
9,715
23,797
31,126
255
10,717
12,347
29,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
36,600
198
Minions Killed
208
8
Camps Cleared
8
890,462
Distance Traveled
997,519
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,269
682
104
6
4
314,026
5
L
Nike
10,670
593
64
4
4
307,913
2
L
Baron Samedi
11,796
655
89
5
2
274,017
5
L
Sobek
11,195
622
45
3
2
308,532
4
W
Sun Wukong
12,351
686
87
5
3
333,023
4
W
Bacchus
11,980
666
17
1
1
350,470
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role