Player Matchup

Ra
Ra
Cappin51
Ra
Level 127
God Stats
4W - 2L
1,205 SR
Queue Stats
256W - 250L
1,501 Elo+
Solo
Ne Zha
Ne Zha
KeelSilence
Ne Zha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 163L
1,548 Elo+
Party 1
Izanami
Izanami
XxxYsozialxxX
Izanami
Level 155
God Stats
11W - 12L
1,506 SR
Queue Stats
543W - 505L
1,610 Elo+
Party 1
Bacchus
Bacchus
chilla Emmi
Bacchus
Level 160
God Stats
22W - 14L
1,785 SR
Queue Stats
1,337W - 1,370L
1,577 Elo+
Party 1
Nox
Nox
yo Jooooo
Nox
Level 144
God Stats
1W - 0L
1,304 SR
Queue Stats
42W - 36L
1,563 Elo+
Party 1
Team Averages
Level 148
1,460 SR
1,560 Elo+

VS

Team Averages
Level 88
1,512 SR
1,491 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AntangoreX
Mercury
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 115L
1,487 Elo+
Solo
Yu Huang
Yu Huang
Ashyanyan
Yu Huang
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
353W - 383L
1,418 Elo+
Solo
Scylla
Scylla
Ruiner
Scylla
Level 24
God Stats
0W - 2L
1,330 SR
Queue Stats
14W - 13L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saintkoko
Ah Muzen Cab
Level 147
God Stats
6W - 1L
1,730 SR
Queue Stats
233W - 249L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 21
11,026
848
7,637
12,414
9,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
3 / 6 / 16
9,503
731
8,018
13,361
5,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
20
14 / 6 / 13
12,634
972
21,827
15,165
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
chilla Emmi
Bacchus
19
8 / 3 / 20
11,233
864
11,568
14,613
15,298
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 25
11,041
849
13,949
11,744
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 9 / 11
10,148
781
7,498
17,540
9,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
AntangoreX
Mercury
17
7 / 7 / 7
10,273
790
9,249
17,141
7,694
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Ashyanyan
Yu Huang
15
2 / 7 / 10
9,250
712
7,170
11,958
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Ruiner
Scylla
17
4 / 6 / 9
9,696
746
8,973
10,959
4,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Saintkoko
Ah Muzen Cab
17
5 / 5 / 10
10,508
808
15,484
13,712
6,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
67
34
Kills
20
21
Deaths
34
95
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
9
11
0.83
L
Mercury
AntangoreX
Mercury
7
7
7
1.5
L
Yu Huang
Ashyanyan
Yu Huang
2
7
10
1
W
5
3
21
5.17
W
Ne Zha
3
6
16
1.83
L
Scylla
Ruiner
Scylla
4
6
9
1.42
L
Ah Muzen Cab
Saintkoko
Ah Muzen Cab
5
5
10
2
W
Izanami
14
6
13
3.42
W
Bacchus
chilla Emmi
Bacchus
8
3
20
6
W
4
3
25
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,999
Damage
48,374
67,297
Taken
71,310
43,400
Mitigated
33,298
21,919
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,498
855
3,188
2,717
17,540
9,075
81
8,700
8,523
16,425
0
L
Mercury
AntangoreX
Mercury
9,249
2,129
254
3,136
17,141
7,694
411
6,397
10,658
0
13,432
L
Yu Huang
Ashyanyan
Yu Huang
7,170
831
681
820
11,958
5,187
235
5,315
6,431
18,170
0
W
7,637
1,519
9,103
5,294
12,414
9,798
986
5,097
7,317
22,214
0
W
Ne Zha
8,018
1,595
818
1,091
13,361
5,997
665
5,161
8,200
0
16,224
L
Scylla
Ruiner
Scylla
8,973
1,119
0
272
10,959
4,845
54
5,560
5,089
16,013
0
L
Ah Muzen Cab
Saintkoko
Ah Muzen Cab
15,484
4,460
905
1,913
13,712
6,497
945
6,059
7,455
0
40,267
W
Izanami
21,827
16,557
0
911
15,165
6,741
5,372
4,693
10,472
0
47,599
W
Bacchus
chilla Emmi
Bacchus
11,568
626
687
2,133
14,613
15,298
279
4,774
9,839
15,534
0
W
13,949
401
609
1,273
11,744
5,566
1,808
3,916
7,828
26,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,437
Gold Earned
49,875
165
Minions Killed
124
0
Camps Cleared
0
1,136,804
Distance Traveled
1,005,064
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,148
781
23
2
0
184,521
0
L
Mercury
10,273
790
4
0
0
237,598
4
L
Yu Huang
9,250
712
23
2
0
167,227
0
W
Ra
11,026
848
40
3
0
229,384
2
W
Ne Zha
9,503
731
10
1
0
219,502
0
L
Scylla
9,696
746
17
1
0
205,197
0
L
Ah Muzen Cab
10,508
808
57
4
0
210,521
0
W
Izanami
12,634
972
66
5
0
195,835
2
W
Bacchus
11,233
864
21
2
0
228,436
0
W
Nox
11,041
849
28
2
0
263,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role