Player Matchup

Ne Zha
Ne Zha
Incendior
Ne Zha
Level 87
God Stats
5W - 1L
1,899 SR
Queue Stats
10W - 14L
1,420 Elo+
Party 1
Artemis
Artemis
Tutsuru
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
tunniBO
Baron Samedi
Level 6
God Stats
3W - 1L
1,790 SR
Queue Stats
3W - 8L
1,366 Elo+
Party 1
Team Averages
Level 39
1,730 SR
1,402 Elo+

VS

Team Averages
Level 109
1,381 SR
1,437 Elo+
Hou Yi
Hou Yi
GodSlayerQc8939
Hou Yi
Level 160
God Stats
2W - 10L
1,115 SR
Queue Stats
834W - 1,036L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
ritchQCbolo
Kuzenbo
Level 88
God Stats
60W - 73L
1,527 SR
Queue Stats
320W - 527L
1,347 Elo+
Party 2
Yu Huang
Yu Huang
过期的铁罐头
Yu Huang
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Incendior
Ne Zha
12
3 / 1 / 6
8,412
701
3,627
8,821
5,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Tutsuru
Artemis
15
5 / 0 / 6
9,396
783
12,283
8,253
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
tunniBO
Baron Samedi
14
4 / 0 / 7
9,076
756
15,202
10,879
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,184
599
9,225
11,413
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
ritchQCbolo
Kuzenbo
12
1 / 2 / 0
7,769
647
6,424
14,992
16,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 1
7,084
590
4,656
10,464
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ne Zha
Incendior
Ne Zha
3
1
6
6
W
Artemis
Tutsuru
Artemis
5
0
6
8
L
Kuzenbo
ritchQCbolo
Kuzenbo
1
2
0
0.5
W
Baron Samedi
tunniBO
Baron Samedi
4
0
7
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
20,305
27,953
Taken
36,869
15,100
Mitigated
26,488
13,267
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,225
968
0
972
11,413
5,209
280
6,092
5,321
0
31,368
W
Ne Zha
Incendior
Ne Zha
3,627
540
0
2,124
8,821
5,198
87
2,672
6,149
0
14,858
W
Artemis
Tutsuru
Artemis
12,283
7,126
0
2,599
8,253
3,888
2,254
3,582
4,671
0
37,321
L
Kuzenbo
ritchQCbolo
Kuzenbo
6,424
2,399
399
2,008
14,992
16,825
22
4,969
10,023
19,728
0
W
Baron Samedi
tunniBO
Baron Samedi
15,202
394
2,277
6,267
10,879
6,014
450
5,132
5,747
42,891
0
L
4,656
389
0
0
10,464
4,454
116
4,709
5,755
22,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
22,037
149
Minions Killed
116
7
Camps Cleared
4
699,269
Distance Traveled
608,002
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,184
599
53
4
3
190,107
2
W
Ne Zha
8,412
701
17
1
2
230,887
0
W
Artemis
9,396
783
60
5
2
222,175
1
L
Kuzenbo
7,769
647
36
3
1
242,142
2
W
Baron Samedi
9,076
756
72
6
3
246,207
2
L
Yu Huang
7,084
590
27
2
0
175,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role