Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BIGQUALLZY
Ah Muzen Cab
Level 125
God Stats
8W - 1L
1,914 SR
Queue Stats
478W - 459L
1,458 Elo+
Solo
Vamana
Vamana
BlackFalconAS
Vamana
Level 127
God Stats
1W - 1L
1,297 SR
Queue Stats
114W - 130L
1,497 Elo+
Solo
Bastet
Bastet
WetLicks69
Bastet
Level 120
God Stats
6W - 1L
1,869 SR
Queue Stats
90W - 106L
1,471 Elo+
Solo
Lancelot
Lancelot
phinney18
Lancelot
Level 80
God Stats
1W - 1L
1,285 SR
Queue Stats
79W - 95L
1,471 Elo+
Solo
Team Averages
Level 122
1,573 SR
1,479 Elo+

VS

Team Averages
Level 122
1,464 SR
1,482 Elo+
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Balmazer
Anubis
Level 117
God Stats
2W - 3L
1,566 SR
Queue Stats
123W - 133L
1,428 Elo+
Solo
Freya
Freya
Flawed Cleric
Freya
Level 147
God Stats
7W - 10L
1,428 SR
Queue Stats
531W - 537L
1,483 Elo+
Solo
Vulcan
Vulcan
PaleDeath85
Vulcan
Level 141
God Stats
6W - 8L
1,328 SR
Queue Stats
221W - 221L
1,505 Elo+
Solo
Serqet
Serqet
Silvanys
Serqet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
2 / 3 / 11
11,918
745
13,549
20,971
27,167
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
BIGQUALLZY
Ah Muzen Cab
19
3 / 5 / 11
11,251
703
20,581
15,593
6,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 14
12,698
794
8,518
18,780
17,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
WetLicks69
Bastet
20
11 / 3 / 6
12,820
801
19,592
17,750
9,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
phinney18
Lancelot
18
4 / 4 / 12
11,670
729
8,125
21,433
20,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
3 / 4 / 9
9,942
621
11,496
19,294
21,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Balmazer
Anubis
20
10 / 5 / 6
12,443
778
21,653
21,830
13,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 9
9,276
580
14,560
18,836
8,393
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
20
2 / 4 / 9
11,146
697
23,390
12,455
6,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Silvanys
Serqet
6
0 / 1 / 0
7,013
438
474
2,215
757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
22
Kills
17
17
Deaths
22
54
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
3
11
2.5
L
Fafnir
 
Fafnir
3
4
9
1.88
W
Ah Muzen Cab
BIGQUALLZY
Ah Muzen Cab
3
5
11
1.7
L
Anubis
Balmazer
Anubis
10
5
6
2.6
W
2
2
14
4.5
L
2
8
9
0.81
L
Vulcan
2
4
9
1.63
L
Serqet
Silvanys
Serqet
0
1
0
0
W
Bastet
WetLicks69
Bastet
11
3
6
4.67
W
Lancelot
phinney18
Lancelot
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,365
Damage
71,573
94,527
Taken
74,630
81,794
Mitigated
50,724
45,029
Healing
29,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
13,549
4,411
4,583
8,565
20,971
27,167
480
16,465
4,365
24,310
0
L
Fafnir
 
Fafnir
11,496
4,236
2,388
4,857
19,294
21,576
0
2,622
16,672
17,435
0
W
Ah Muzen Cab
BIGQUALLZY
Ah Muzen Cab
20,581
5,029
13
2,747
15,593
6,988
3,073
13,918
1,576
0
53,830
L
Anubis
Balmazer
Anubis
21,653
1,634
2,292
9,251
21,830
13,141
0
5,117
16,713
51,981
0
W
8,518
4,232
4,385
8,080
18,780
17,770
1,264
14,589
4,139
0
36,337
L
14,560
5,539
2,615
3,910
18,836
8,393
0
3,003
15,833
19,165
0
L
Vulcan
23,390
10,965
1,354
2,345
12,455
6,857
0
2,651
9,804
48,262
0
L
Serqet
Silvanys
Serqet
474
88
17
280
2,215
757
0
156
2,059
0
476
W
Bastet
WetLicks69
Bastet
19,592
5,721
1,777
6,070
17,750
9,142
2,112
11,648
6,004
0
31,001
W
Lancelot
phinney18
Lancelot
8,125
970
2,917
5,892
21,433
20,727
1,196
13,947
7,344
0
17,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,357
Gold Earned
49,820
181
Minions Killed
200
0
Camps Cleared
0
1,508,814
Distance Traveled
1,063,980
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,918
745
17
1
0
274,411
0
L
Fafnir
9,942
621
16
1
0
262,551
0
W
Ah Muzen Cab
11,251
703
55
3
0
291,549
0
L
Anubis
12,443
778
77
5
0
222,633
1
W
Vamana
12,698
794
67
4
0
298,787
0
L
Freya
9,276
580
33
2
0
249,056
0
L
Vulcan
11,146
697
73
5
0
276,066
1
L
Serqet
7,013
438
1
0
0
53,674
0
W
Bastet
12,820
801
23
1
0
327,493
1
W
Lancelot
11,670
729
19
1
0
316,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role