Player Matchup

Kukulkan
Kukulkan
AtlasForge
Kukulkan
Level 40
God Stats
3W - 1L
1,838 SR
Queue Stats
20W - 15L
1,584 Elo+
Solo
Bellona
Bellona
MLGBartkatze
Bellona
Level 68
God Stats
0W - 4L
1,328 SR
Queue Stats
1W - 11L
993 Elo+
Party 2
Neith
Neith
MLGSpeedy
Neith
Level 20
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 11L
993 Elo+
Party 2
Kali
Kali
davyhartje
Kali
Level 69
God Stats
2W - 3L
1,279 SR
Queue Stats
56W - 49L
1,504 Elo+
Solo
Ares
Ares
mlgMatratze
Ares
Level 3
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 40
1,392 SR
1,315 Elo+

VS

Team Averages
Level 82
1,633 SR
1,412 Elo+
Arachne
Arachne
Akcu
Arachne
Level 65
God Stats
26W - 17L
1,634 SR
Queue Stats
167W - 179L
1,457 Elo+
Solo
Raijin
Raijin
KillerBlood751
Raijin
Level 92
God Stats
13W - 8L
1,595 SR
Queue Stats
302W - 329L
1,347 Elo+
Party 1
Ymir
Ymir
Scarone
Ymir
Level 124
God Stats
2W - 0L
1,890 SR
Queue Stats
37W - 21L
1,510 Elo+
Solo
Jormungandr
Jormungandr
popivitch01
Jormungandr
Level 64
God Stats
14W - 7L
1,547 SR
Queue Stats
189W - 205L
1,338 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tonilecina
Ah Muzen Cab
Level 67
God Stats
3W - 0L
1,501 SR
Queue Stats
17W - 13L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AtlasForge
Kukulkan
14
5 / 3 / 1
9,068
504
15,555
10,443
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
MLGBartkatze
Bellona
12
2 / 4 / 0
7,606
423
9,552
16,314
13,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
MLGSpeedy
Neith
12
0 / 5 / 0
7,153
397
8,166
9,915
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
8,863
492
5,529
12,542
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 8 / 0
6,795
378
4,166
18,582
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akcu
Arachne
14
5 / 4 / 3
8,883
494
10,667
20,373
12,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 5
9,372
521
7,358
8,524
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Scarone
Ymir
15
2 / 0 / 5
9,370
521
7,286
15,372
15,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
popivitch01
Jormungandr
16
3 / 3 / 4
10,508
584
11,644
16,636
15,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
tonilecina
Ah Muzen Cab
16
10 / 1 / 3
10,546
586
11,039
10,592
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
21
21
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Akcu
Arachne
5
4
3
1.63
L
Kukulkan
AtlasForge
Kukulkan
5
3
1
1.83
W
1
1
5
3.5
L
Bellona
MLGBartkatze
Bellona
2
4
0
0.5
L
Neith
MLGSpeedy
Neith
0
5
0
0
W
Ymir
Scarone
Ymir
2
0
5
4.5
L
1
1
4
3
L
0
8
0
0
W
Jormungandr
popivitch01
Jormungandr
3
3
4
1.67
W
Ah Muzen Cab
tonilecina
Ah Muzen Cab
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
47,994
67,796
Taken
71,497
40,764
Mitigated
51,218
8,249
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Akcu
Arachne
10,667
7,893
0
7,714
20,373
12,245
0
7,090
13,283
0
52,291
L
Kukulkan
AtlasForge
Kukulkan
15,555
2,063
0
1,234
10,443
4,305
1,044
4,058
6,271
70,805
0
W
7,358
851
0
1,851
8,524
3,594
124
3,343
5,181
70,381
0
L
Bellona
MLGBartkatze
Bellona
9,552
3,437
0
1,516
16,314
13,088
523
9,086
7,228
0
46,248
L
Neith
MLGSpeedy
Neith
8,166
3,800
0
1,236
9,915
3,758
0
1,863
8,052
0
48,524
W
Ymir
Scarone
Ymir
7,286
1,787
111
2,370
15,372
15,358
0
3,081
12,291
67,726
0
L
5,529
2,938
0
2,728
12,542
5,257
0
2,931
9,413
0
71,093
L
4,166
910
335
1,200
18,582
14,356
0
7,956
10,544
20,606
0
W
Jormungandr
popivitch01
Jormungandr
11,644
4,500
0
2,155
16,636
15,688
161
3,899
12,737
73,721
0
W
Ah Muzen Cab
tonilecina
Ah Muzen Cab
11,039
5,534
0
2,810
10,592
4,333
349
2,601
7,991
0
84,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
48,679
453
Minions Killed
547
0
Camps Cleared
0
1,608,780
Distance Traveled
1,666,699
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,883
494
60
3
0
396,779
0
L
Kukulkan
9,068
504
135
8
0
302,238
0
W
Raijin
9,372
521
135
8
0
331,271
1
L
Bellona
7,606
423
69
4
0
357,164
5
L
Neith
7,153
397
97
5
0
294,268
3
W
Ymir
9,370
521
106
6
0
298,097
0
L
Kali
8,863
492
123
7
0
363,312
5
L
Ares
6,795
378
29
2
0
291,798
0
W
Jormungandr
10,508
584
130
7
0
326,970
3
W
Ah Muzen Cab
10,546
586
116
6
0
313,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role