Player Matchup

Hachiman
Hachiman
Agrocultured
Hachiman
Level 159
God Stats
5W - 3L
1,527 SR
Queue Stats
196W - 192L
1,498 Elo+
Solo
Bastet
Bastet
LeDoyenDuVillag
Bastet
Level 123
God Stats
5W - 4L
1,581 SR
Queue Stats
114W - 106L
1,545 Elo+
Solo
Tiamat
Tiamat
PRIVATEJOEL
Tiamat
Level 154
God Stats
11W - 4L
1,701 SR
Queue Stats
236W - 244L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
ReDDrag00n
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
windexdragon
Fenrir
Level 141
God Stats
1W - 2L
1,323 SR
Queue Stats
100W - 101L
1,460 Elo+
Party 1
Team Averages
Level 121
1,526 SR
1,489 Elo+

VS

Team Averages
Level 99
1,534 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LucianDrago
Danzaburou
Level 159
God Stats
14W - 11L
1,615 SR
Queue Stats
1,027W - 1,025L
1,494 Elo+
Party 2
Nemesis
Nemesis
Red Hood10245
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SwagMaster48
Cthulhu
Level 126
God Stats
7W - 4L
1,556 SR
Queue Stats
388W - 401L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Agrocultured
Hachiman
16
3 / 1 / 14
9,847
703
10,487
9,566
4,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
10 / 2 / 11
10,949
782
18,244
15,001
7,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
19
2 / 0 / 16
10,956
783
7,789
8,060
5,500
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
ReDDrag00n
Kukulkan
17
1 / 2 / 14
10,100
721
11,427
8,591
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
10 / 3 / 5
10,847
775
11,933
13,566
12,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 4 / 2
8,796
628
10,329
10,456
5,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
 
Morgan Le Fay
14
0 / 7 / 2
8,220
587
4,842
11,752
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LucianDrago
Danzaburou
16
2 / 6 / 1
9,455
675
9,320
12,599
6,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
14
0 / 6 / 5
8,027
573
5,169
13,403
6,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cthulhu
SwagMaster48
Cthulhu
19
5 / 3 / 2
10,876
777
12,671
14,584
18,699
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
26
Kills
8
8
Deaths
26
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
2
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
7
2
0.14
W
Hachiman
Agrocultured
Hachiman
3
1
14
10
W
10
2
11
7.75
L
Danzaburou
LucianDrago
Danzaburou
2
6
1
0.42
W
Tiamat
2
0
16
10
W
Kukulkan
ReDDrag00n
Kukulkan
1
2
14
4
L
Nemesis
0
6
5
0.42
L
Cthulhu
SwagMaster48
Cthulhu
5
3
2
2
W
Fenrir
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,880
Damage
42,331
54,784
Taken
62,794
34,979
Mitigated
42,248
27,854
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,329
1,915
570
2,068
10,456
5,251
0
3,323
7,089
0
21,058
L
Morgan Le Fay
 
Morgan Le Fay
4,842
447
459
622
11,752
5,711
0
3,484
8,073
13,123
0
W
Hachiman
Agrocultured
Hachiman
10,487
5,594
1,745
3,668
9,566
4,536
1,467
1,701
7,865
0
20,585
W
18,244
4,354
3,782
5,815
15,001
7,506
346
5,080
9,921
0
26,082
L
Danzaburou
LucianDrago
Danzaburou
9,320
2,063
210
1,673
12,599
6,060
0
4,133
8,386
0
26,186
W
Tiamat
7,789
557
2,392
4,718
8,060
5,500
630
3,420
4,640
30,768
0
W
Kukulkan
ReDDrag00n
Kukulkan
11,427
380
419
1,534
8,591
4,451
696
3,206
5,385
30,501
0
L
Nemesis
5,169
1,513
1,531
1,218
13,403
6,527
0
3,458
9,811
0
5,634
L
Cthulhu
SwagMaster48
Cthulhu
12,671
485
2,012
2,030
14,584
18,699
0
4,818
9,667
37,743
0
W
Fenrir
11,933
3,042
798
2,983
13,566
12,986
1,069
4,106
9,460
0
16,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
45,374
175
Minions Killed
156
0
Camps Cleared
0
1,363,578
Distance Traveled
1,158,321
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,796
628
29
2
0
247,705
4
L
Morgan Le Fay
8,220
587
29
2
0
215,927
0
W
Hachiman
9,847
703
41
3
0
247,750
1
W
Bastet
10,949
782
11
1
0
306,555
0
L
Danzaburou
9,455
675
51
4
0
215,229
1
W
Tiamat
10,956
783
53
4
0
263,777
7
W
Kukulkan
10,100
721
51
4
0
266,448
2
L
Nemesis
8,027
573
4
0
0
212,256
1
L
Cthulhu
10,876
777
43
3
0
267,204
0
W
Fenrir
10,847
775
19
1
0
279,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role