Player Matchup

Freya
Freya
 
Freya
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Eustark
Chang'e
Level 101
God Stats
18W - 17L
1,595 SR
Queue Stats
73W - 88L
1,525 Elo+
Solo
Lancelot
Lancelot
TunedAR
Lancelot
Level 158
God Stats
1W - 1L
1,812 SR
Queue Stats
220W - 256L
1,598 Elo+
Solo
Achilles
Achilles
YDlazer
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Mulan
Mulan
x5up3rjack50nx
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,421 Elo+
Solo
Team Averages
Level 106
1,581 SR
1,459 Elo+

VS

Team Averages
Level 93
1,610 SR
1,561 Elo+
Nu Wa
Nu Wa
Poacher12
Nu Wa
Level 126
God Stats
46W - 29L
1,611 SR
Queue Stats
317W - 337L
1,491 Elo+
Solo
Ah Puch
Ah Puch
ignacio474
Ah Puch
Level 128
God Stats
12W - 3L
1,873 SR
Queue Stats
142W - 145L
1,526 Elo+
Solo
King Arthur
King Arthur
new-36350236
King Arthur
Level 128
God Stats
16W - 13L
1,566 SR
Queue Stats
98W - 101L
1,527 Elo+
Solo
Neith
Neith
割鸡割鸡割鸡割鸡割鸡割鸡割鸡
Neith
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 15L
1,500 Elo+
Party 1
Bacchus
Bacchus
情场罪人
Bacchus
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 16L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 6 / 2
9,094
909
7,465
18,099
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Eustark
Chang'e
14
1 / 6 / 2
9,188
919
10,000
19,415
8,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TunedAR
Lancelot
15
2 / 6 / 0
9,367
937
10,430
15,497
10,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
YDlazer
Achilles
14
0 / 1 / 2
8,942
894
9,771
20,786
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 2
9,350
935
11,656
24,167
19,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

142

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Poacher12
Nu Wa
16
3 / 2 / 14
10,258
1,026
20,136
9,816
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ignacio474
Ah Puch
16
0 / 1 / 15
9,837
984
18,637
9,172
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
new-36350236
King Arthur
16
4 / 0 / 14
10,441
1,044
10,813
10,443
15,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 0 / 11
12,270
1,227
29,879
12,646
7,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
情场罪人
Bacchus
17
7 / 1 / 16
12,589
1,259
12,477
11,070
16,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
95
4
Kills
25
25
Deaths
4
8
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
2
0.17
L
Chang'e
Eustark
Chang'e
1
6
2
0.33
W
Nu Wa
Poacher12
Nu Wa
3
2
14
5
L
Lancelot
TunedAR
Lancelot
2
6
0
0.33
L
Achilles
YDlazer
Achilles
0
1
2
1
W
Ah Puch
ignacio474
Ah Puch
0
1
15
7.5
W
King Arthur
new-36350236
King Arthur
4
0
14
11
L
1
6
2
0.33
W
Bacchus
情场罪人
Bacchus
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,322
Damage
91,942
97,964
Taken
53,147
65,354
Mitigated
49,931
17,112
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,465
1,959
0
2,391
18,099
8,488
0
7,396
10,703
27,871
2,083
L
Chang'e
Eustark
Chang'e
10,000
500
3,332
3,849
19,415
8,847
0
8,416
10,999
33,898
0
W
Nu Wa
Poacher12
Nu Wa
20,136
6,510
0
0
9,816
5,020
0
3,026
6,592
33,320
0
L
Lancelot
TunedAR
Lancelot
10,430
1,113
0
4
15,497
10,843
0
8,000
7,497
0
19,168
L
Achilles
YDlazer
Achilles
9,771
1,458
0
2,327
20,786
17,881
0
14,178
6,608
0
24,477
W
Ah Puch
ignacio474
Ah Puch
18,637
673
0
2,301
9,172
5,288
0
2,165
6,784
49,665
0
W
King Arthur
new-36350236
King Arthur
10,813
719
0
0
10,443
15,426
0
3,527
6,501
0
16,750
L
11,656
1,913
405
4,804
24,167
19,295
0
13,260
10,907
920
27,569
W
29,879
14,226
0
3,434
12,646
7,693
0
5,391
7,070
0
52,385
W
Bacchus
情场罪人
Bacchus
12,477
2,035
1,838
1,034
11,070
16,504
0
2,891
7,693
15,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,941
Gold Earned
55,395
189
Minions Killed
187
4
Camps Cleared
7
932,780
Distance Traveled
997,116
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,094
909
48
5
2
169,544
1
L
Chang'e
9,188
919
58
6
0
174,734
1
W
Nu Wa
10,258
1,026
28
3
2
167,714
0
L
Lancelot
9,367
937
16
2
1
214,344
0
L
Achilles
8,942
894
32
3
1
202,164
0
W
Ah Puch
9,837
984
83
8
1
186,952
0
W
King Arthur
10,441
1,044
6
1
0
225,942
0
L
Mulan
9,350
935
35
4
0
171,994
0
W
Neith
12,270
1,227
63
6
4
194,693
0
W
Bacchus
12,589
1,259
7
1
0
221,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role