Player Matchup

Chang'e
Chang'e
AngryChefWillie
Chang'e
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 444L
1,428 Elo+
Solo
Ares
Ares
DeusMisantropo
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 122L
1,414 Elo+
Solo
Amaterasu
Amaterasu
Meenanoona
Amaterasu
Level 66
God Stats
5W - 8L
1,182 SR
Queue Stats
881W - 927L
1,453 Elo+
Solo
Nu Wa
Nu Wa
ReverencePWD
Nu Wa
Level 158
God Stats
4W - 3L
1,429 SR
Queue Stats
323W - 304L
1,505 Elo+
Solo
Bacchus
Bacchus
xxMortbide
Bacchus
Level 159
God Stats
24W - 23L
1,244 SR
Queue Stats
1,939W - 1,953L
1,525 Elo+
Solo
Team Averages
Level 97
1,371 SR
1,465 Elo+

VS

Team Averages
Level 90
1,519 SR
1,462 Elo+
Poseidon
Poseidon
ALPHAwolfVAPES
Poseidon
Level 160
God Stats
4W - 2L
1,626 SR
Queue Stats
503W - 411L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cainiscool1
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Hachiman
Hachiman
MlMl0MeL
Hachiman
Level 107
God Stats
2W - 2L
1,596 SR
Queue Stats
121W - 137L
1,459 Elo+
Solo
Artio
Artio
NPatafoin
Artio
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
notbilx
Chang'e
Level 101
God Stats
0W - 1L
1,373 SR
Queue Stats
13W - 15L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 19
13,366
703
18,277
25,819
20,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 21
14,139
744
19,944
33,241
55,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Meenanoona
Amaterasu
18
0 / 4 / 22
12,671
667
4,621
24,460
19,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 3 / 19
15,979
841
40,488
20,410
11,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
xxMortbide
Bacchus
20
7 / 4 / 19
13,483
710
24,190
27,243
44,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
9 / 6 / 7
13,923
733
34,768
18,202
9,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Cainiscool1
Ah Muzen Cab
19
1 / 8 / 12
11,521
606
19,983
22,174
10,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
MlMl0MeL
Hachiman
17
3 / 8 / 4
11,039
581
16,926
24,400
11,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
NPatafoin
Artio
20
3 / 5 / 15
12,556
661
12,402
29,391
41,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
notbilx
Chang'e
20
4 / 7 / 11
12,333
649
14,158
24,278
11,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
69
34
Kills
20
20
Deaths
34
100
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Poseidon
9
6
7
2.08
W
6
5
19
3.1
L
Ah Muzen Cab
Cainiscool1
Ah Muzen Cab
1
8
12
0.88
W
7
4
21
4.38
W
Amaterasu
Meenanoona
Amaterasu
0
4
22
2.75
L
Hachiman
MlMl0MeL
Hachiman
3
8
4
0.63
L
Artio
NPatafoin
Artio
3
5
15
2.1
W
14
3
19
7.83
L
Chang'e
notbilx
Chang'e
4
7
11
1.36
W
Bacchus
xxMortbide
Bacchus
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,520
Damage
98,237
131,173
Taken
118,445
151,038
Mitigated
84,110
59,599
Healing
35,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
34,768
2,766
1,380
3,653
18,202
9,645
450
15,537
2,033
84,706
0
W
18,277
1,084
15,031
8,889
25,819
20,530
2,243
13,446
12,373
47,492
0
L
Ah Muzen Cab
Cainiscool1
Ah Muzen Cab
19,983
3,032
1,480
3,321
22,174
10,576
336
17,863
3,597
20
53,936
W
19,944
326
7,566
5,802
33,241
55,767
170
12,620
20,621
24,674
0
W
Amaterasu
Meenanoona
Amaterasu
4,621
983
4,161
5,238
24,460
19,006
1,553
14,599
9,861
0
12,756
L
Hachiman
MlMl0MeL
Hachiman
16,926
7,720
1,478
5,470
24,400
11,334
138
20,122
3,574
0
38,050
L
Artio
NPatafoin
Artio
12,402
1,132
3,390
5,596
29,391
41,416
50
24,948
3,324
30,112
0
W
40,488
11,737
2,398
4,752
20,410
11,646
6,781
9,440
10,970
87,589
0
L
Chang'e
notbilx
Chang'e
14,158
1,919
3,997
5,533
24,278
11,139
378
20,237
3,018
31,696
0
W
Bacchus
xxMortbide
Bacchus
24,190
2,128
1,756
4,006
27,243
44,089
696
11,243
16,000
28,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,638
Gold Earned
61,372
233
Minions Killed
233
0
Camps Cleared
0
1,565,322
Distance Traveled
1,532,696
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,923
733
90
5
0
311,289
0
W
Chang'e
13,366
703
62
3
0
318,749
1
L
Ah Muzen Cab
11,521
606
49
3
0
294,138
2
W
Ares
14,139
744
12
1
0
291,611
5
W
Amaterasu
12,671
667
30
2
0
313,963
0
L
Hachiman
11,039
581
39
2
0
263,811
1
L
Artio
12,556
661
18
1
0
360,225
0
W
Nu Wa
15,979
841
103
5
0
292,790
0
L
Chang'e
12,333
649
37
2
0
303,233
0
W
Bacchus
13,483
710
26
1
0
348,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role