Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FINNISHSLYCOOPER
Zeus
Level 68
God Stats
154W - 113L
1,605 SR
Queue Stats
263W - 227L
1,443 Elo+
Solo
Mercury
Mercury
HavanaAdi
Mercury
Level 79
God Stats
8W - 6L
1,389 SR
Queue Stats
125W - 130L
1,331 Elo+
Solo
Cerberus
Cerberus
Mew_2015
Cerberus
Level 89
God Stats
18W - 12L
1,526 SR
Queue Stats
88W - 91L
1,339 Elo+
Solo
Odin
Odin
N7 Ledge M8
Odin
Level 122
God Stats
2W - 3L
1,506 SR
Queue Stats
396W - 406L
1,387 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,400 Elo+

VS

Team Averages
Level 76
1,413 SR
1,309 Elo+
Sol
Sol
Lg9898
Sol
Level 63
God Stats
1W - 5L
1,508 SR
Queue Stats
64W - 73L
1,345 Elo+
Solo
Thanatos
Thanatos
MA5TARK
Thanatos
Level 69
God Stats
22W - 31L
1,323 SR
Queue Stats
214W - 285L
1,274 Elo+
Solo
Sylvanus
Sylvanus
PatcholeZer
Sylvanus
Level 142
God Stats
1W - 1L
1,425 SR
Queue Stats
42W - 32L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Zarkaos
Danzaburou
Level 47
God Stats
5W - 6L
1,572 SR
Queue Stats
79W - 77L
1,365 Elo+
Solo
Serqet
Serqet
coco_jumbo9
Serqet
Level 59
God Stats
2W - 4L
1,235 SR
Queue Stats
13W - 28L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 0 / 5
4,724
525
4,462
5,513
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 1 / 3
5,529
614
7,795
4,461
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
HavanaAdi
Mercury
10
3 / 0 / 2
5,493
610
2,397
4,876
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Mew_2015
Cerberus
7
1 / 0 / 4
4,342
482
2,469
7,311
3,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 4
5,709
634
4,781
5,287
3,679
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lg9898
Sol
8
1 / 2 / 0
5,345
594
1,847
5,174
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MA5TARK
Thanatos
8
0 / 5 / 0
4,890
543
1,314
7,977
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
PatcholeZer
Sylvanus
8
0 / 3 / 0
4,925
547
3,864
11,899
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Zarkaos
Danzaburou
7
0 / 1 / 0
4,418
491
5,039
5,410
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
6
0 / 1 / 1
4,501
500
706
4,416
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
5
3.5
W
3
1
3
4.5
W
Mercury
HavanaAdi
Mercury
3
0
2
4
L
Sol
Lg9898
Sol
1
2
0
0.5
L
Thanatos
MA5TARK
Thanatos
0
5
0
0
W
Cerberus
Mew_2015
Cerberus
1
0
4
3
W
4
0
4
6
L
Sylvanus
PatcholeZer
Sylvanus
0
3
0
0
L
Danzaburou
Zarkaos
Danzaburou
0
1
0
0
L
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
12,770
27,448
Taken
34,876
11,436
Mitigated
14,568
6,990
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,462
3,325
0
2,917
5,513
1,560
0
1,247
4,266
0
27,931
W
7,795
1,331
0
0
4,461
1,301
42
1,146
3,183
41,114
0
W
Mercury
HavanaAdi
Mercury
2,397
1,244
0
480
4,876
1,653
0
592
4,284
0
36,242
L
Sol
Lg9898
Sol
1,847
77
0
941
5,174
2,092
2,088
2,968
2,206
29,845
0
L
Thanatos
MA5TARK
Thanatos
1,314
616
0
2,921
7,977
2,740
0
0
7,977
0
19,331
W
Cerberus
Mew_2015
Cerberus
2,469
173
0
2,843
7,311
3,243
0
2,171
5,008
14,006
0
W
4,781
1,633
0
750
5,287
3,679
0
555
4,732
0
25,471
L
Sylvanus
PatcholeZer
Sylvanus
3,864
1,379
752
3,857
11,899
6,239
0
3,650
8,249
21,962
0
L
Danzaburou
Zarkaos
Danzaburou
5,039
1,478
236
551
5,410
2,089
0
2,736
2,674
0
23,843
L
Serqet
706
51
0
2,122
4,416
1,408
0
910
3,506
0
13,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,797
Gold Earned
24,079
309
Minions Killed
184
0
Camps Cleared
0
885,825
Distance Traveled
769,915
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,724
525
52
6
0
148,267
2
W
Zeus
5,529
614
80
9
0
192,371
4
W
Mercury
5,493
610
71
8
0
213,832
1
L
Sol
5,345
594
49
5
0
163,094
3
L
Thanatos
4,890
543
41
5
0
153,288
1
W
Cerberus
4,342
482
50
6
0
175,124
0
W
Odin
5,709
634
56
6
0
156,231
0
L
Sylvanus
4,925
547
23
3
0
138,718
2
L
Danzaburou
4,418
491
34
4
0
169,201
0
L
Serqet
4,501
500
37
4
0
145,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role