Player Matchup

Eset
Eset
Diamond IV
BilconHD
Eset
Diamond IV
Level 142
God Stats
147W - 95L
1,700 SR
Queue Stats
365W - 360L
2,195 MMR
Solo
Apollo
Apollo
Diamond III
BlackCurse_YF
Apollo
Diamond III
Level 159
God Stats
3W - 3L
1,411 SR
Queue Stats
853W - 847L
2,118 MMR
Solo
Amaterasu
Amaterasu
Diamond V
JOSHEFC514
Amaterasu
Diamond V
Level 143
God Stats
10W - 5L
1,809 SR
Queue Stats
158W - 140L
2,309 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
samlar1
Kumbhakarna
Diamond IV
Level 160
God Stats
5W - 1L
1,817 SR
Queue Stats
163W - 143L
2,161 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
vStuckZ
Hun Batz
Diamond IV
Level 138
God Stats
16W - 16L
1,696 SR
Queue Stats
174W - 161L
2,166 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,687 SR
2,190 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,641 SR
2,191 MMR
Cernunnos
Cernunnos
Diamond IV
Jósi
Cernunnos
Diamond IV
Level 62
God Stats
13W - 11L
1,757 SR
Queue Stats
247W - 236L
2,085 MMR
Solo
Shiva
Shiva
Diamond III
Khajit159
Shiva
Diamond III
Level 62
God Stats
18W - 13L
1,681 SR
Queue Stats
242W - 205L
2,245 MMR
Party 1
Thanatos
Thanatos
Diamond IV
Reaper9027
Thanatos
Diamond IV
Level 123
God Stats
19W - 19L
1,642 SR
Queue Stats
218W - 208L
2,242 MMR
Solo
Izanami
Izanami
Diamond III
Yоimiya
Izanami
Diamond III
Level 116
God Stats
1W - 2L
1,337 SR
Queue Stats
53W - 47L
2,164 MMR
Party 1
Ares
Ares
Diamond IV
sanmi49
Ares
Diamond IV
Level 146
God Stats
6W - 6L
1,786 SR
Queue Stats
155W - 144L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
4 / 7 / 19
16,214
507
28,703
22,604
11,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 4 / 15
18,851
589
34,576
38,058
22,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
JOSHEFC514
Amaterasu
20
8 / 2 / 18
18,383
574
25,508
50,039
68,577
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
samlar1
Kumbhakarna
20
1 / 4 / 30
15,629
488
9,593
39,860
66,944
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
vStuckZ
Hun Batz
20
12 / 4 / 12
18,541
579
24,360
27,079
17,682
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
KaliAh Muzen CabAthenaLoki

VS

Bans
MercuryGebUllrRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jósi
Cernunnos
20
5 / 6 / 10
16,287
509
26,468
29,932
14,953
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Khajit159
Shiva
20
6 / 9 / 5
15,536
486
41,915
49,110
63,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Reaper9027
Thanatos
20
5 / 10 / 3
14,957
467
14,883
33,526
19,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Yоimiya
Izanami
20
4 / 6 / 4
18,835
589
29,185
24,473
12,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
sanmi49
Ares
17
1 / 8 / 12
13,222
413
14,772
30,850
43,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
55
39
Kills
21
21
Deaths
39
94
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Eset
4
7
19
1.93
W
14
4
15
5.38
W
Amaterasu
JOSHEFC514
Amaterasu
8
2
18
8.5
L
Cernunnos
Jósi
Cernunnos
5
6
10
1.67
L
Shiva
Khajit159
Shiva
6
9
5
0.94
L
Thanatos
Reaper9027
Thanatos
5
10
3
0.65
L
Izanami
Yоimiya
Izanami
4
6
4
1
W
Kumbhakarna
samlar1
Kumbhakarna
1
4
30
4
L
Ares
sanmi49
Ares
1
8
12
0.88
W
Hun Batz
vStuckZ
Hun Batz
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,740
Damage
127,223
177,640
Taken
167,891
187,133
Mitigated
154,029
60,404
Healing
59,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
28,703
2,093
3,879
4,597
22,604
11,218
2,807
1,773
20,831
130,171
0
W
34,576
23,821
0
14,383
38,058
22,712
8,466
4,709
33,349
0
194,640
W
Amaterasu
JOSHEFC514
Amaterasu
25,508
13,785
0
25,208
50,039
68,577
6,307
5,563
44,476
0
151,151
L
Cernunnos
Jósi
Cernunnos
26,468
13,696
0
13,199
29,932
14,953
1,927
5,709
24,127
0
163,625
L
Shiva
Khajit159
Shiva
41,915
6,044
404
15,154
49,110
63,504
0
12,548
36,093
0
129,794
L
Thanatos
Reaper9027
Thanatos
14,883
3,398
0
21,265
33,526
19,191
0
5,386
27,978
0
135,793
L
Izanami
Yоimiya
Izanami
29,185
18,907
0
7,560
24,473
12,907
5,693
8,073
15,937
0
242,212
W
Kumbhakarna
samlar1
Kumbhakarna
9,593
1,270
0
10,366
39,860
66,944
508
5,508
34,352
23,219
0
L
Ares
sanmi49
Ares
14,772
386
0
2,270
30,850
43,474
0
7,474
23,194
29,226
0
W
Hun Batz
vStuckZ
Hun Batz
24,360
7,710
0
1,971
27,079
17,682
472
2,651
24,428
0
164,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,618
Gold Earned
78,837
803
Minions Killed
908
0
Camps Cleared
0
3,200,105
Distance Traveled
2,774,322
45
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,214
507
164
5
0
588,964
10
W
Apollo
18,851
589
219
7
0
621,870
8
W
Amaterasu
18,383
574
223
7
0
679,937
5
L
Cernunnos
16,287
509
227
7
0
554,325
6
L
Shiva
15,536
486
170
5
0
556,639
3
L
Thanatos
14,957
467
137
4
0
558,361
6
L
Izanami
18,835
589
358
11
0
532,618
6
W
Kumbhakarna
15,629
488
10
0
0
653,415
12
L
Ares
13,222
413
16
1
0
572,379
3
W
Hun Batz
18,541
579
187
6
0
655,919
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role