Player Matchup

Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Rambo_xx04
Lancelot
Level 38
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xF_Faster
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
xTrojan23x
Geb
Level 160
God Stats
15W - 8L
1,536 SR
Queue Stats
522W - 536L
1,447 Elo+
Solo
Team Averages
Level 74
1,460 SR
1,489 Elo+

VS

Team Averages
Level 148
1,485 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Plz Thx Np Bye
Artio
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Vulffify
Sun Wukong
Level 109
God Stats
3W - 4L
1,465 SR
Queue Stats
178W - 199L
1,433 Elo+
Party 1
Persephone
Persephone
redeye135
Persephone
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 175L
1,505 Elo+
Party 1
Ymir
Ymir
xxMortbide
Ymir
Level 159
God Stats
28W - 22L
1,459 SR
Queue Stats
1,939W - 1,953L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 2 / 1
7,340
734
7,076
11,888
15,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
 
Hercules
13
1 / 4 / 2
6,927
693
5,598
13,324
16,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Rambo_xx04
Lancelot
12
0 / 5 / 2
6,407
641
4,594
9,144
4,553
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xF_Faster
Kukulkan
14
2 / 6 / 1
7,727
773
11,885
7,906
3,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 4
7,639
764
11,710
10,216
12,688
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 1 / 9
7,975
798
7,061
5,219
3,726
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 12
7,751
775
7,392
15,711
17,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Vulffify
Sun Wukong
14
4 / 2 / 9
8,768
877
9,329
12,124
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
redeye135
Persephone
16
8 / 0 / 11
9,321
932
16,179
5,427
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 11
8,135
814
7,616
15,283
13,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
5
Kills
20
20
Deaths
6
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
1
0.75
L
Hercules
 
Hercules
1
4
2
0.5
W
Anubis
 
Anubis
3
1
9
7.5
W
2
2
12
4
L
Lancelot
Rambo_xx04
Lancelot
0
5
2
0.2
W
Sun Wukong
Vulffify
Sun Wukong
4
2
9
4.25
W
Persephone
redeye135
Persephone
8
0
11
13.5
L
Kukulkan
xF_Faster
Kukulkan
2
6
1
0.42
L
1
3
4
1
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
47,577
52,478
Taken
53,764
52,717
Mitigated
50,840
15,376
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,076
3,537
1,070
3,997
11,888
15,215
0
8,501
3,235
0
21,339
L
Hercules
 
Hercules
5,598
864
429
3,921
13,324
16,344
0
9,434
3,598
0
7,663
W
Anubis
 
Anubis
7,061
92
1,098
241
5,219
3,726
197
3,039
2,180
16,690
0
W
7,392
691
4,924
6,202
15,711
17,715
209
3,833
11,878
12,561
0
L
Lancelot
Rambo_xx04
Lancelot
4,594
766
971
408
9,144
4,553
0
6,944
2,030
0
8,716
W
Sun Wukong
Vulffify
Sun Wukong
9,329
1,422
905
2,459
12,124
12,720
0
6,461
5,663
0
15,073
W
Persephone
redeye135
Persephone
16,179
869
2,488
1,758
5,427
3,061
0
2,280
3,147
32,560
0
L
Kukulkan
xF_Faster
Kukulkan
11,885
1,270
731
206
7,906
3,917
0
6,208
1,568
25,072
0
L
11,710
462
978
2,665
10,216
12,688
0
6,171
3,799
20,384
0
W
7,616
900
1,125
1,910
15,283
13,618
262
7,982
7,301
11,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
41,950
81
Minions Killed
102
0
Camps Cleared
0
965,094
Distance Traveled
1,048,087
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,340
734
20
2
0
185,922
2
L
Hercules
6,927
693
7
1
0
199,103
5
W
Anubis
7,975
798
31
3
0
187,663
0
W
Artio
7,751
775
9
1
0
219,646
0
L
Lancelot
6,407
641
8
1
0
208,552
0
W
Sun Wukong
8,768
877
11
1
0
206,985
0
W
Persephone
9,321
932
37
4
0
220,034
6
L
Kukulkan
7,727
773
35
4
0
168,046
0
L
Geb
7,639
764
11
1
0
203,471
1
W
Ymir
8,135
814
14
1
0
213,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role