Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Crowboy10
The Morrigan
Level 129
God Stats
3W - 13L
1,272 SR
Queue Stats
701W - 738L
1,491 Elo+
Solo
Raijin
Raijin
Cry4_Me
Raijin
Level 143
God Stats
3W - 3L
1,518 SR
Queue Stats
322W - 295L
1,534 Elo+
Solo
Artio
Artio
MaxHunter26
Artio
Level 124
God Stats
16W - 9L
1,622 SR
Queue Stats
422W - 406L
1,510 Elo+
Solo
Persephone
Persephone
screads
Persephone
Level 160
God Stats
0W - 2L
1,519 SR
Queue Stats
131W - 138L
1,517 Elo+
Solo
Team Averages
Level 143
1,486 SR
1,510 Elo+

VS

Team Averages
Level 142
1,529 SR
1,565 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Sleepybear91
Set
Level 127
God Stats
12W - 14L
1,391 SR
Queue Stats
759W - 828L
1,521 Elo+
Solo
Camazotz
Camazotz
TheWitchKing-666
Camazotz
Level 160
God Stats
5W - 7L
1,439 SR
Queue Stats
312W - 348L
1,591 Elo+
Solo
Sobek
Sobek
pippomane
Sobek
Level 156
God Stats
3W - 1L
1,815 SR
Queue Stats
192W - 180L
1,587 Elo+
Solo
Loki
Loki
vervolph
Loki
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 4 / 5
8,810
801
15,836
18,551
16,116
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Crowboy10
The Morrigan
13
1 / 7 / 5
7,537
685
8,464
15,071
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
Cry4_Me
Raijin
14
2 / 2 / 6
7,801
709
8,260
9,724
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 10
7,641
695
7,022
19,321
20,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
screads
Persephone
15
2 / 2 / 7
7,987
726
15,001
10,264
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 1 / 10
10,288
935
27,938
14,332
7,697
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 7
8,965
815
13,656
11,117
9,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 2 / 13
9,184
835
10,675
18,434
15,194
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
pippomane
Sobek
15
1 / 3 / 16
9,241
840
7,415
17,513
20,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
13
1 / 5 / 8
8,121
738
7,099
10,915
5,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
11
Kills
20
21
Deaths
13
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
4
5
1.88
W
Sol
 
Sol
9
1
10
14
L
The Morrigan
Crowboy10
The Morrigan
1
7
5
0.5
L
Raijin
Cry4_Me
Raijin
2
2
6
2.5
L
1
6
10
1
W
5
2
7
4.25
W
4
2
13
5.25
W
Sobek
pippomane
Sobek
1
3
16
3
L
Persephone
screads
Persephone
2
2
7
2.75
W
Loki
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,583
Damage
66,783
72,931
Taken
72,311
54,754
Mitigated
58,752
21,893
Healing
39,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,836
3,795
276
3,742
18,551
16,116
0
9,871
8,680
0
27,912
W
Sol
 
Sol
27,938
11,647
885
8,974
14,332
7,697
4,306
9,929
4,403
45,706
0
L
The Morrigan
Crowboy10
The Morrigan
8,464
2,414
487
2,867
15,071
8,363
171
5,514
9,557
15,508
984
L
Raijin
Cry4_Me
Raijin
8,260
741
156
1,134
9,724
4,706
0
6,341
3,383
17,205
0
L
7,022
213
3,336
4,751
19,321
20,639
0
9,922
9,399
9,448
0
W
13,656
4,050
2,270
3,996
11,117
9,806
429
5,322
5,795
0
22,910
W
10,675
2,571
1,098
9,964
18,434
15,194
638
8,420
10,014
0
21,312
W
Sobek
pippomane
Sobek
7,415
540
1,430
8,317
17,513
20,768
102
7,546
9,967
18,256
0
L
Persephone
screads
Persephone
15,001
429
2,637
2,507
10,264
4,930
114
3,703
6,559
27,673
0
W
Loki
7,099
937
797
1,327
10,915
5,287
34
6,780
4,135
0
21,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
45,799
97
Minions Killed
126
0
Camps Cleared
0
1,019,412
Distance Traveled
1,065,999
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,810
801
28
3
0
212,210
0
W
Sol
10,288
935
44
4
0
197,128
2
L
The Morrigan
7,537
685
17
2
0
178,845
4
L
Raijin
7,801
709
19
2
0
187,445
1
L
Artio
7,641
695
8
1
0
222,249
0
W
Set
8,965
815
29
3
0
229,250
1
W
Camazotz
9,184
835
22
2
0
206,597
4
W
Sobek
9,241
840
15
1
0
203,296
0
L
Persephone
7,987
726
25
2
0
218,663
1
W
Loki
8,121
738
16
1
0
229,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role