Player Matchup

Baron Samedi
Baron Samedi
Bronze V
NovaSora
Baron Samedi
Bronze V
Level 114
God Stats
2W - 2L
1,371 SR
Queue Stats
2W - 7L
1,393 MMR
Party 1
Ares
Ares
Bronze V
Royalminiman
Ares
Bronze V
Level 147
God Stats
0W - 1L
1,381 SR
Queue Stats
5W - 6L
1,443 MMR
Party 1
Thor
Thor
Silver II
oliplum
Thor
Silver II
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,540 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,417 SR
1,459 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,573 SR
1,379 MMR
Odin
Odin
Bronze III
Lucaldiniho
Odin
Bronze III
Level 69
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Piet-TheOne
Cernunnos
Gold IV
Level 102
God Stats
4W - 4L
1,643 SR
Queue Stats
168W - 226L
1,338 MMR
Solo
Nox
Nox
Bronze V
ShadowRevelatio
Nox
Bronze V
Level 121
God Stats
2W - 3L
1,563 SR
Queue Stats
25W - 32L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NovaSora
Baron Samedi
16
2 / 6 / 14
11,583
681
18,077
16,951
9,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 6 / 10
12,260
721
18,189
23,648
32,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
oliplum
Thor
17
9 / 8 / 6
13,283
781
14,434
17,856
8,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ZeusMorgan Le FayHerculesThothBastet

VS

Bans
ScyllaHeimdallrAchillesCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 13
13,662
804
8,456
16,527
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Piet-TheOne
Cernunnos
15
5 / 5 / 9
11,634
684
13,213
22,589
10,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 7 / 8
13,968
822
17,475
22,032
10,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
16
Kills
20
20
Deaths
16
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
Baron Samedi
NovaSora
Baron Samedi
2
6
14
1.5
W
Cernunnos
Piet-TheOne
Cernunnos
5
5
9
1.9
L
5
6
10
1.67
W
11
7
8
2.14
L
Thor
oliplum
Thor
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,700
Damage
39,144
58,455
Taken
61,148
50,169
Mitigated
36,726
13,864
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,456
1,749
0
1,988
16,527
16,349
528
9,304
7,223
0
33,015
L
Baron Samedi
NovaSora
Baron Samedi
18,077
2,540
3,179
5,950
16,951
9,049
805
5,771
10,858
40,864
0
W
Cernunnos
Piet-TheOne
Cernunnos
13,213
5,013
0
2,552
22,589
10,259
1,332
14,313
8,276
0
37,479
L
18,189
1,983
0
3,136
23,648
32,508
221
5,380
17,881
38,509
0
W
17,475
1,076
0
2,028
22,032
10,118
1,335
12,984
9,048
63,492
0
L
Thor
oliplum
Thor
14,434
4,489
0
1,599
17,856
8,612
1,208
5,618
11,924
0
40,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
39,264
140
Minions Killed
173
7
Camps Cleared
7
767,502
Distance Traveled
885,297
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,662
804
44
3
0
310,221
2
L
Baron Samedi
11,583
681
51
3
2
248,263
3
W
Cernunnos
11,634
684
35
2
1
283,886
2
L
Ares
12,260
721
35
2
3
266,142
2
W
Nox
13,968
822
94
6
6
291,190
3
L
Thor
13,283
781
54
3
2
253,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role