Player Matchup

Chaac
Chaac
Goolooglia
Chaac
Level 157
God Stats
4W - 0L
1,994 SR
Queue Stats
179W - 48L
1,897 Elo+
Party 1
Nu Wa
Nu Wa
TheCrackMuncher
Nu Wa
Level 90
God Stats
14W - 9L
1,686 SR
Queue Stats
563W - 364L
1,642 Elo+
Solo
Cabrakan
Cabrakan
tz13
Cabrakan
Level 160
God Stats
9W - 1L
1,911 SR
Queue Stats
350W - 111L
1,849 Elo+
Party 1
Team Averages
Level 136
1,864 SR
1,796 Elo+

VS

Team Averages
Level 96
1,572 SR
1,521 Elo+
Sylvanus
Sylvanus
BaggyEyes
Sylvanus
Level 134
God Stats
18W - 15L
1,633 SR
Queue Stats
563W - 363L
1,755 Elo+
Solo
Izanami
Izanami
ChibiGamerOG
Izanami
Level 86
God Stats
10W - 12L
1,566 SR
Queue Stats
197W - 314L
1,434 Elo+
Party 2
Geb
Geb
EngineerGaming72
Geb
Level 69
God Stats
4W - 13L
1,516 SR
Queue Stats
77W - 126L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 1 / 5
7,714
701
9,564
12,690
10,766
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 0 / 4
8,934
812
14,424
4,227
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cabrakan
tz13
Cabrakan
13
3 / 1 / 6
8,192
745
7,499
9,046
8,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaggyEyes
Sylvanus
12
1 / 3 / 1
7,632
694
5,912
15,515
12,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ChibiGamerOG
Izanami
11
1 / 3 / 1
7,107
646
3,616
11,542
4,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 1
6,395
581
1,757
12,933
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BaggyEyes
Sylvanus
1
3
1
0.5
L
Izanami
ChibiGamerOG
Izanami
1
3
1
0.5
L
0
5
1
0.1
W
Chaac
1
1
5
3.5
W
6
0
4
8
W
Cabrakan
tz13
Cabrakan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
11,285
25,963
Taken
39,990
20,786
Mitigated
23,652
9,241
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BaggyEyes
Sylvanus
5,912
2,193
1,363
4,875
15,515
12,953
0
8,462
6,881
22,792
5,947
L
Izanami
ChibiGamerOG
Izanami
3,616
1,621
0
0
11,542
4,344
0
5,558
5,700
0
27,752
L
1,757
279
0
729
12,933
6,355
88
7,342
5,355
4,748
0
W
Chaac
9,564
1,673
0
5,107
12,690
10,766
617
3,178
9,512
0
24,620
W
14,424
5,699
0
1,201
4,227
1,777
1,270
1,334
2,893
53,506
0
W
Cabrakan
tz13
Cabrakan
7,499
1,509
0
2,933
9,046
8,243
911
2,930
5,653
20,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
21,134
141
Minions Killed
103
9
Camps Cleared
1
621,130
Distance Traveled
430,059
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,632
694
50
5
1
124,040
2
L
Izanami
7,107
646
52
5
0
170,800
3
L
Geb
6,395
581
1
0
0
135,219
2
W
Chaac
7,714
701
39
4
2
208,875
0
W
Nu Wa
8,934
812
65
6
3
204,096
3
W
Cabrakan
8,192
745
37
3
4
208,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role