Player Matchup

Eset
Eset
 
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LIFExLINE
Nu Wa
Level 79
God Stats
192W - 156L
1,525 SR
Queue Stats
484W - 490L
1,453 Elo+
Solo
Hou Yi
Hou Yi
xXZaner1sXx
Hou Yi
Level 129
God Stats
9W - 4L
1,603 SR
Queue Stats
212W - 227L
1,546 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,500 Elo+

VS

Team Averages
Level 124
1,606 SR
1,476 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Apollo
Tyr
Level 106
God Stats
4W - 4L
1,737 SR
Queue Stats
197W - 195L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
Baseplate
Kuzenbo
Level 157
God Stats
8W - 6L
1,643 SR
Queue Stats
272W - 270L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
SwisherSweetMini
Ao Kuang
Level 145
God Stats
4W - 3L
1,539 SR
Queue Stats
161W - 152L
1,475 Elo+
Solo
Izanami
Izanami
worldisempty
Izanami
Level 109
God Stats
2W - 2L
1,610 SR
Queue Stats
39W - 42L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 0 / 4
10,482
1,048
10,881
4,193
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
 
Sun Wukong
16
1 / 0 / 2
10,122
1,012
5,493
5,796
3,324
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
 
Athena
15
2 / 0 / 4
9,835
984
12,689
9,077
13,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
LIFExLINE
Nu Wa
15
0 / 1 / 5
9,174
917
8,320
3,187
1,683
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
15
1 / 1 / 5
9,463
946
10,779
9,265
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

287

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 3 / 1
9,075
908
5,056
12,646
10,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tyr
Apollo
Tyr
14
0 / 0 / 1
8,874
887
6,443
7,130
8,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
Baseplate
Kuzenbo
14
0 / 0 / 1
9,306
931
5,866
10,078
14,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 0
9,266
927
6,371
11,252
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
worldisempty
Izanami
15
0 / 2 / 1
9,252
925
5,016
13,435
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
7
Kills
2
2
Deaths
7
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
4
5
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Athena
 
Athena
2
0
4
4
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Tyr
Apollo
Tyr
0
0
1
0.5
L
Kuzenbo
Baseplate
Kuzenbo
0
0
1
0.5
W
Nu Wa
LIFExLINE
Nu Wa
0
1
5
2.5
L
2
2
0
1
L
Izanami
worldisempty
Izanami
0
2
1
0.25
W
Hou Yi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,162
Damage
28,752
31,518
Taken
54,541
27,079
Mitigated
44,792
5,205
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,881
632
492
319
4,193
2,409
0
1,070
3,123
33,038
0
W
Sun Wukong
 
Sun Wukong
5,493
649
0
525
5,796
3,324
0
2,056
3,740
0
32,247
W
Athena
 
Athena
12,689
2,275
0
669
9,077
13,882
0
1,843
7,234
23,929
0
L
King Arthur
 
King Arthur
5,056
418
0
130
12,646
10,920
0
8,283
4,089
0
25,416
L
Tyr
Apollo
Tyr
6,443
518
0
815
7,130
8,450
0
3,514
3,554
0
14,615
L
Kuzenbo
Baseplate
Kuzenbo
5,866
2,379
1,127
615
10,078
14,238
0
5,844
4,130
20,155
0
W
Nu Wa
LIFExLINE
Nu Wa
8,320
3,872
1,346
576
3,187
1,683
0
2,358
829
20,623
0
L
6,371
2,250
0
1,061
11,252
5,264
0
5,220
5,824
16,710
2,013
L
Izanami
worldisempty
Izanami
5,016
3,970
0
2,502
13,435
5,920
0
8,265
5,054
0
46,379
W
Hou Yi
10,779
5,701
0
1,278
9,265
5,781
0
4,202
5,063
0
30,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
45,773
213
Minions Killed
230
15
Camps Cleared
3
958,573
Distance Traveled
990,483
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,482
1,048
89
9
0
194,478
2
W
Sun Wukong
10,122
1,012
41
4
12
184,876
1
W
Athena
9,835
984
21
2
0
213,463
0
L
King Arthur
9,075
908
49
5
0
191,480
0
L
Tyr
8,874
887
15
2
0
202,651
2
L
Kuzenbo
9,306
931
26
3
0
219,519
2
W
Nu Wa
9,174
917
19
2
1
179,526
0
L
Ao Kuang
9,266
927
28
3
3
200,001
0
L
Izanami
9,252
925
112
11
0
176,832
0
W
Hou Yi
9,463
946
43
4
2
186,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role