Player Matchup

Chang'e
Chang'e
I-Vindicta-I
Chang'e
Level 138
God Stats
2W - 4L
1,447 SR
Queue Stats
314W - 325L
1,583 Elo+
Solo
Skadi
Skadi
TLScout
Skadi
Level 159
God Stats
2W - 1L
1,746 SR
Queue Stats
158W - 129L
1,643 Elo+
Party 2
Odin
Odin
mikeadams
Odin
Level 128
God Stats
3W - 1L
1,893 SR
Queue Stats
162W - 130L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
siChester
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,500 Elo+
Party 2
Vamana
Vamana
Камелуши
Vamana
Level 139
God Stats
0W - 2L
1,470 SR
Queue Stats
232W - 225L
1,563 Elo+
Solo
Team Averages
Level 137
1,611 SR
1,568 Elo+

VS

Team Averages
Level 137
1,694 SR
1,598 Elo+
Medusa
Medusa
Borniax
Medusa
Level 151
God Stats
4W - 1L
1,845 SR
Queue Stats
145W - 129L
1,594 Elo+
Party 1
Chronos
Chronos
Torny3
Chronos
Level 148
God Stats
1W - 0L
1,746 SR
Queue Stats
27W - 27L
1,580 Elo+
Solo
Vulcan
Vulcan
bobek1
Vulcan
Level 141
God Stats
2W - 0L
1,810 SR
Queue Stats
34W - 25L
1,692 Elo+
Party 1
Guan Yu
Guan Yu
tchtch123
Guan Yu
Level 124
God Stats
6W - 5L
1,567 SR
Queue Stats
392W - 369L
1,544 Elo+
Solo
Amaterasu
Amaterasu
vervolph
Amaterasu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I-Vindicta-I
Chang'e
20
4 / 5 / 12
12,707
747
20,337
17,570
10,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
TLScout
Skadi
20
5 / 5 / 13
13,043
767
27,054
20,659
13,489
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
1 / 8 / 10
10,132
596
10,763
29,022
25,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
siChester
Kumbhakarna
17
2 / 8 / 11
11,271
663
6,239
30,318
42,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 6 / 10
12,436
732
28,135
33,003
27,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Borniax
Medusa
20
11 / 5 / 13
12,963
763
28,411
18,872
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Torny3
Chronos
20
6 / 3 / 21
13,156
774
26,716
18,450
12,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
bobek1
Vulcan
20
9 / 4 / 16
12,851
756
32,719
13,418
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
tchtch123
Guan Yu
19
4 / 3 / 22
11,841
697
13,501
23,797
39,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
vervolph
Amaterasu
18
1 / 5 / 24
12,219
719
13,490
31,747
31,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
127
20
Kills
31
32
Deaths
20
56
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Medusa
Borniax
Medusa
11
5
13
3.5
L
Chang'e
I-Vindicta-I
Chang'e
4
5
12
2
L
Skadi
TLScout
Skadi
5
5
13
2.3
W
Chronos
Torny3
Chronos
6
3
21
5.5
W
Vulcan
bobek1
Vulcan
9
4
16
4.25
L
Odin
1
8
10
0.75
L
Kumbhakarna
siChester
Kumbhakarna
2
8
11
0.94
W
Guan Yu
tchtch123
Guan Yu
4
3
22
5
W
Amaterasu
vervolph
Amaterasu
1
5
24
2.6
L
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,528
Damage
114,837
130,572
Taken
106,284
119,395
Mitigated
102,391
41,937
Healing
52,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Borniax
Medusa
28,411
14,973
1,746
3,917
18,872
10,500
2,522
6,870
12,002
0
52,213
L
Chang'e
I-Vindicta-I
Chang'e
20,337
2,580
12,321
5,505
17,570
10,176
633
7,049
10,521
41,688
0
L
Skadi
TLScout
Skadi
27,054
9,839
1,796
3,533
20,659
13,489
3,314
9,290
11,369
0
60,325
W
Chronos
Torny3
Chronos
26,716
13,839
1,276
4,100
18,450
12,867
4,031
2,743
15,707
49,571
4,799
W
Vulcan
bobek1
Vulcan
32,719
6,698
1,953
1,033
13,418
8,584
1,459
1,704
11,714
62,561
0
L
Odin
10,763
1,898
2,698
3,063
29,022
25,931
0
12,259
16,763
366
20,085
L
Kumbhakarna
siChester
Kumbhakarna
6,239
756
873
3,437
30,318
42,277
77
12,635
17,683
15,541
0
W
Guan Yu
tchtch123
Guan Yu
13,501
1,782
11,809
10,454
23,797
39,006
1,378
7,906
15,891
0
23,164
W
Amaterasu
vervolph
Amaterasu
13,490
4,497
4,413
11,523
31,747
31,434
719
7,467
24,280
334
19,119
L
28,135
16,284
41
8,670
33,003
27,522
1,080
15,594
17,409
0
46,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,589
Gold Earned
63,030
181
Minions Killed
189
0
Camps Cleared
0
1,388,804
Distance Traveled
1,564,565
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,963
763
48
3
0
280,785
1
L
Chang'e
12,707
747
51
3
0
277,764
1
L
Skadi
13,043
767
61
4
0
286,714
1
W
Chronos
13,156
774
73
4
0
268,270
0
W
Vulcan
12,851
756
50
3
0
345,469
0
L
Odin
10,132
596
11
1
0
278,412
0
L
Kumbhakarna
11,271
663
20
1
0
274,905
1
W
Guan Yu
11,841
697
10
1
0
330,916
1
W
Amaterasu
12,219
719
8
0
0
339,125
0
L
Vamana
12,436
732
38
2
0
271,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role