Player Matchup

Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
HeK BENNY
Poseidon
Level 33
God Stats
8W - 13L
1,335 SR
Queue Stats
58W - 74L
1,215 Elo+
Solo
Mulan
Mulan
TheGirlSavage
Mulan
Level 107
God Stats
5W - 14L
1,371 SR
Queue Stats
189W - 230L
1,412 Elo+
Solo
Ullr
Ullr
Xxl-Legendz-lxX
Ullr
Level 159
God Stats
1W - 2L
1,671 SR
Queue Stats
104W - 72L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
knightcrawler201
Sylvanus
Level 124
God Stats
11W - 14L
1,681 SR
Queue Stats
51W - 35L
1,655 Elo+
Party 2
Team Averages
Level 90
1,512 SR
1,484 Elo+

VS

Team Averages
Level 66
1,504 SR
1,513 Elo+
Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
PROnichan
He Bo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,560 Elo+
Party 1
Cupid
Cupid
PhantomSnip3r372
Cupid
Level 57
God Stats
4W - 1L
1,504 SR
Queue Stats
121W - 87L
1,544 Elo+
Solo
Cerberus
Cerberus
Viperiusshoot
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 112L
1,566 Elo+
Party 1
King Arthur
King Arthur
nerf_gaiG
King Arthur
Level 54
God Stats
6W - 11L
1,517 SR
Queue Stats
160W - 191L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 4 / 2
7,664
403
5,647
14,956
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
HeK BENNY
Poseidon
10
0 / 6 / 1
6,730
354
5,952
10,805
3,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 4
8,975
472
11,538
16,653
12,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 1
9,042
476
14,088
21,947
9,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 3
8,643
455
9,786
16,910
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 4 / 5
9,032
475
7,822
16,314
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
PROnichan
He Bo
15
9 / 3 / 3
10,050
529
17,736
10,637
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 2
10,246
539
11,000
9,567
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Viperiusshoot
Cerberus
14
1 / 0 / 12
9,472
499
12,067
22,151
26,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
nerf_gaiG
King Arthur
17
1 / 2 / 5
10,862
572
11,153
18,262
15,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
20
20
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
2
0.25
W
Nemesis
 
Nemesis
4
4
5
1.63
L
Poseidon
HeK BENNY
Poseidon
0
6
1
0.08
W
He Bo
PROnichan
He Bo
9
3
3
3.5
W
5
0
2
6
L
2
1
4
4
W
Cerberus
Viperiusshoot
Cerberus
1
0
12
7
L
4
6
1
0.75
L
2
3
3
1.17
W
King Arthur
nerf_gaiG
King Arthur
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,011
Damage
59,778
81,271
Taken
76,931
49,708
Mitigated
57,636
25,048
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,647
1,761
0
3,996
14,956
5,526
0
5,676
9,168
45,559
0
W
Nemesis
 
Nemesis
7,822
2,399
0
1,684
16,314
7,353
0
3,375
12,939
0
69,949
L
Poseidon
HeK BENNY
Poseidon
5,952
1,191
72
758
10,805
3,207
0
1,963
8,788
40,224
0
W
He Bo
PROnichan
He Bo
17,736
1,093
0
605
10,637
4,204
316
2,863
7,774
65,383
0
W
11,000
6,027
380
3,759
9,567
4,756
3,029
2,717
6,850
0
88,418
L
11,538
1,668
0
5,413
16,653
12,996
0
2,166
14,461
0
59,639
W
Cerberus
Viperiusshoot
Cerberus
12,067
890
0
7,628
22,151
26,181
0
8,896
13,255
34,541
0
L
14,088
6,554
0
3,132
21,947
9,618
0
11,417
9,994
0
76,162
L
9,786
1,426
3,329
8,348
16,910
18,361
0
7,521
9,057
36,840
0
W
King Arthur
nerf_gaiG
King Arthur
11,153
1,592
0
7,165
18,262
15,142
0
4,062
14,200
0
85,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
49,662
438
Minions Killed
574
0
Camps Cleared
0
1,694,796
Distance Traveled
1,848,602
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,664
403
80
4
0
333,221
0
W
Nemesis
9,032
475
93
5
0
421,606
3
L
Poseidon
6,730
354
63
3
0
366,527
2
W
He Bo
10,050
529
99
5
0
347,013
0
W
Cupid
10,246
539
155
8
0
341,955
3
L
Mulan
8,975
472
124
7
0
365,777
8
W
Cerberus
9,472
499
48
3
0
351,107
8
L
Ullr
9,042
476
118
6
0
298,839
0
L
Sylvanus
8,643
455
53
3
0
330,432
6
W
King Arthur
10,862
572
179
9
0
386,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role