Player Matchup

Ra
Ra
besidjuu
Ra
Level 129
God Stats
5W - 2L
1,436 SR
Queue Stats
243W - 87L
1,840 Elo+
Party 1
Chang'e
Chang'e
nazoru
Chang'e
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 49L
1,889 Elo+
Party 1
Bastet
Bastet
xjivishx
Bastet
Level 26
God Stats
13W - 2L
1,965 SR
Queue Stats
186W - 59L
1,752 Elo+
Party 1
Team Averages
Level 94
1,634 SR
1,827 Elo+

VS

Team Averages
Level 133
1,486 SR
1,547 Elo+
Lancelot
Lancelot
Deathstroke9390
Lancelot
Level 136
God Stats
10W - 7L
1,763 SR
Queue Stats
68W - 73L
1,533 Elo+
Solo
Tyr
Tyr
Ideo420
Tyr
Level 107
God Stats
0W - 2L
1,194 SR
Queue Stats
3W - 4L
1,570 Elo+
Party 2
Merlin
Merlin
YungTerra44
Merlin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 15
9,121
829
12,105
11,748
7,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
nazoru
Chang'e
15
9 / 0 / 13
9,843
895
14,455
9,731
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
xjivishx
Bastet
12
7 / 1 / 10
8,743
795
8,228
11,930
7,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
3 / 8 / 0
8,420
765
15,138
15,524
9,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
9
0 / 8 / 2
6,588
599
3,665
14,598
13,100
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
9
0 / 6 / 1
6,371
579
5,723
10,154
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
8
0
0.38
L
Tyr
0
8
2
0.13
L
Merlin
0
6
1
0.08
W
6
2
15
6.75
W
Chang'e
nazoru
Chang'e
9
0
13
15.5
W
Bastet
xjivishx
Bastet
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
24,526
33,409
Taken
40,276
22,296
Mitigated
26,180
15,265
Healing
1,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
15,138
3,862
0
834
15,524
9,008
0
9,294
6,230
0
27,328
L
Tyr
3,665
521
0
606
14,598
13,100
0
9,867
4,731
0
11,520
L
Merlin
5,723
499
0
0
10,154
4,072
0
7,629
2,525
16,771
0
W
12,105
2,025
2,934
3,064
11,748
7,448
1,184
2,253
9,495
40,390
0
W
Chang'e
nazoru
Chang'e
14,455
2,093
2,764
4,408
9,731
7,817
616
2,578
7,153
31,645
0
W
Bastet
xjivishx
Bastet
8,228
2,918
0
2,095
11,930
7,031
0
1,306
10,624
0
14,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
21,379
119
Minions Killed
75
8
Camps Cleared
2
638,834
Distance Traveled
542,805
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,420
765
23
2
0
204,791
0
L
Tyr
6,588
599
23
2
2
174,438
2
L
Merlin
6,371
579
29
3
0
163,576
6
W
Ra
9,121
829
65
6
3
206,421
1
W
Chang'e
9,843
895
37
3
4
211,762
3
W
Bastet
8,743
795
17
2
1
220,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role