Player Matchup

Anhur
Anhur
Dark_Navas
Anhur
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
509W - 542L
1,434 Elo+
Solo
Raijin
Raijin
Eolgie
Raijin
Level 86
God Stats
1W - 2L
1,347 SR
Queue Stats
373W - 342L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Ozih_pl
Hun Batz
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 106L
1,388 Elo+
Solo
Yemoja
Yemoja
Sleepy_4ever_
Yemoja
Level 68
God Stats
9W - 16L
1,420 SR
Queue Stats
172W - 183L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Zajenty_46
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,347 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,414 Elo+

VS

Team Averages
Level 90
1,558 SR
1,458 Elo+
Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EMO672006
Sun Wukong
Level 41
God Stats
4W - 3L
1,740 SR
Queue Stats
7W - 13L
1,407 Elo+
Solo
Loki
Loki
TheJedeHD_02
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
cpt_Smoker_22
Danzaburou
Level 81
God Stats
7W - 8L
1,551 SR
Queue Stats
43W - 42L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 0 / 4
6,903
493
8,863
9,065
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Eolgie
Raijin
12
4 / 1 / 3
7,471
534
8,194
7,728
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Ozih_pl
Hun Batz
12
2 / 1 / 6
7,204
515
7,368
12,905
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 8
7,264
519
3,656
7,318
5,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Zajenty_46
Amaterasu
11
0 / 1 / 4
6,417
458
6,445
10,706
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 5 / 1
6,341
453
6,472
10,452
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
 
Fafnir
9
0 / 2 / 1
6,230
445
4,750
13,479
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
EMO672006
Sun Wukong
12
1 / 0 / 2
7,088
506
10,947
10,957
6,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
5,288
378
1,897
7,772
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
cpt_Smoker_22
Danzaburou
9
1 / 3 / 0
6,207
443
6,136
9,817
2,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
12
Kills
3
3
Deaths
12
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
1
0.3
L
Fafnir
 
Fafnir
0
2
1
0.25
W
Anhur
4
0
4
6
L
Sun Wukong
EMO672006
Sun Wukong
1
0
2
2
W
Raijin
Eolgie
Raijin
4
1
3
5.5
W
Hun Batz
Ozih_pl
Hun Batz
2
1
6
5
W
2
0
8
6
L
0
2
0
0
W
Amaterasu
Zajenty_46
Amaterasu
0
1
4
2
L
Danzaburou
cpt_Smoker_22
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,526
Damage
30,202
47,722
Taken
52,477
26,027
Mitigated
31,039
22,425
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,472
765
0
1,480
10,452
4,498
0
3,315
6,851
41,801
0
L
Fafnir
 
Fafnir
4,750
1,603
0
2,772
13,479
14,072
18
4,702
8,554
21,030
0
W
Anhur
8,863
4,316
0
2,155
9,065
3,668
1,121
1,914
7,089
0
44,146
L
Sun Wukong
EMO672006
Sun Wukong
10,947
3,019
0
5,350
10,957
6,294
0
649
10,238
0
54,011
W
Raijin
Eolgie
Raijin
8,194
1,189
0
870
7,728
3,491
205
3,502
4,044
48,420
0
W
Hun Batz
Ozih_pl
Hun Batz
7,368
1,455
0
5,248
12,905
5,622
541
1,614
11,109
0
61,906
W
3,656
1,440
8,388
2,899
7,318
5,812
82
2,348
4,930
13,695
0
L
1,897
347
0
1,500
7,772
3,190
0
1,211
6,385
0
22,787
W
Amaterasu
Zajenty_46
Amaterasu
6,445
2,973
0
2,865
10,706
7,434
216
1,339
9,328
0
33,740
L
Danzaburou
cpt_Smoker_22
Danzaburou
6,136
2,423
0
1,889
9,817
2,985
0
1,185
8,599
0
35,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
31,154
345
Minions Killed
287
0
Camps Cleared
0
1,282,053
Distance Traveled
1,281,919
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,341
453
75
5
0
239,755
2
L
Fafnir
6,230
445
21
2
0
238,615
4
W
Anhur
6,903
493
68
5
0
269,378
2
L
Sun Wukong
7,088
506
87
6
0
278,015
2
W
Raijin
7,471
534
99
7
0
235,203
1
W
Hun Batz
7,204
515
93
7
0
287,449
1
W
Yemoja
7,264
519
17
1
0
240,517
0
L
Loki
5,288
378
39
3
0
282,928
7
W
Amaterasu
6,417
458
68
5
0
249,506
0
L
Danzaburou
6,207
443
65
5
0
242,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role