Player Matchup

Sun Wukong
Sun Wukong
DOGGY_BOYARDEE
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 2
Ares
Ares
FilthyGandhi
Ares
Level 128
God Stats
16W - 16L
1,622 SR
Queue Stats
613W - 731L
1,428 Elo+
Solo
Zeus
Zeus
Gedeonrusse21
Zeus
Level 61
God Stats
1W - 5L
1,227 SR
Queue Stats
47W - 87L
1,286 Elo+
Party 2
Team Averages
Level 64
1,450 SR
1,434 Elo+

VS

Team Averages
Level 57
1,590 SR
1,383 Elo+
Chang'e
Chang'e
Booty4Skittles
Chang'e
Level 15
God Stats
4W - 4L
1,516 SR
Queue Stats
7W - 7L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
Mr Aqua20
Heimdallr
Level 68
God Stats
5W - 3L
1,763 SR
Queue Stats
22W - 22L
1,457 Elo+
Party 1
Ymir
Ymir
SmoKingPurRp
Ymir
Level 88
God Stats
5W - 13L
1,492 SR
Queue Stats
28W - 56L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOGGY_BOYARDEE
Sun Wukong
11
1 / 9 / 1
7,561
582
4,699
16,783
10,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 2
7,842
603
5,352
14,965
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 3 / 1
7,616
586
14,322
8,430
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 15
9,124
702
10,065
8,528
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Mr Aqua20
Heimdallr
16
9 / 0 / 8
10,434
803
17,190
10,869
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 2 / 9
9,628
741
7,988
12,517
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
17
17
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
Sun Wukong
DOGGY_BOYARDEE
Sun Wukong
1
9
1
0.17
L
0
5
2
0.2
L
1
3
1
0.5
W
Heimdallr
Mr Aqua20
Heimdallr
9
0
8
13
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
35,243
40,178
Taken
31,914
24,885
Mitigated
15,834
4,028
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,065
558
1,850
3,424
8,528
3,768
464
5,465
3,063
24,248
0
L
Sun Wukong
DOGGY_BOYARDEE
Sun Wukong
4,699
1,031
0
1,381
16,783
10,006
0
8,402
7,515
0
10,499
L
5,352
71
312
1,890
14,965
12,167
0
5,572
8,851
14,617
0
L
14,322
1,253
136
309
8,430
2,712
60
2,647
5,602
36,255
0
W
Heimdallr
Mr Aqua20
Heimdallr
17,190
6,611
0
2,744
10,869
5,613
1,041
7,468
3,401
0
51,097
W
7,988
1,260
851
2,343
12,517
6,453
0
7,262
5,255
28,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,019
Gold Earned
29,186
77
Minions Killed
169
1
Camps Cleared
10
633,451
Distance Traveled
718,158
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,124
702
37
3
3
252,241
4
L
Sun Wukong
7,561
582
14
1
0
198,050
0
L
Ares
7,842
603
14
1
0
200,718
0
L
Zeus
7,616
586
49
4
1
234,683
0
W
Heimdallr
10,434
803
83
6
4
244,657
2
W
Ymir
9,628
741
49
4
3
221,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role