Player Matchup

Bacchus
Bacchus
HotOblivion
Bacchus
Level 121
God Stats
0W - 1L
1,723 SR
Queue Stats
28W - 36L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
ImGeeked-_-reKt
Zhong Kui
Level 103
God Stats
8W - 19L
1,312 SR
Queue Stats
100W - 117L
1,407 Elo+
Solo
Thor
Thor
dr_dilnut
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 2
Team Averages
Level 75
1,512 SR
1,372 Elo+

VS

Team Averages
Level 71
1,485 SR
1,399 Elo+
Zeus
Zeus
PlayaHater5000
Zeus
Level 28
God Stats
1W - 1L
1,223 SR
Queue Stats
6W - 13L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
xKingJalenx
Ne Zha
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,413 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zShul
Kumbhakarna
Level 63
God Stats
2W - 3L
1,733 SR
Queue Stats
138W - 118L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HotOblivion
Bacchus
13
2 / 1 / 0
8,653
666
8,537
13,857
17,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ImGeeked-_-reKt
Zhong Kui
11
1 / 4 / 1
7,682
591
9,131
12,046
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
0 / 8 / 1
7,458
574
3,639
15,375
5,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,854
758
15,588
9,776
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
14
9 / 1 / 4
10,324
794
15,224
13,051
6,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
zShul
Kumbhakarna
14
1 / 0 / 11
9,866
759
5,609
13,290
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
13
13
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HotOblivion
Bacchus
2
1
0
2
L
Zhong Kui
ImGeeked-_-reKt
Zhong Kui
1
4
1
0.38
W
3
2
8
3.5
L
Thor
0
8
1
0.06
W
Ne Zha
9
1
4
11
W
Kumbhakarna
zShul
Kumbhakarna
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
36,421
41,278
Taken
36,117
31,374
Mitigated
25,084
3,964
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HotOblivion
Bacchus
8,537
1,035
150
450
13,857
17,886
0
7,327
6,530
27,101
0
L
Zhong Kui
ImGeeked-_-reKt
Zhong Kui
9,131
370
57
3,001
12,046
7,528
0
5,542
6,504
20,655
0
W
15,588
1,913
0
2,450
9,776
4,227
1,391
7,054
2,722
50,832
0
L
Thor
3,639
568
0
306
15,375
5,960
0
8,545
6,830
0
13,440
W
Ne Zha
15,224
7,006
0
3,012
13,051
6,216
614
6,122
6,929
0
44,330
W
Kumbhakarna
zShul
Kumbhakarna
5,609
1,931
0
2,247
13,290
14,641
0
4,916
8,374
12,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
30,044
96
Minions Killed
134
3
Camps Cleared
7
669,028
Distance Traveled
715,899
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,653
666
38
3
3
254,660
2
L
Zhong Kui
7,682
591
34
3
0
198,831
1
W
Zeus
9,854
758
88
7
3
231,736
2
L
Thor
7,458
574
24
2
0
215,537
0
W
Ne Zha
10,324
794
32
2
4
245,426
0
W
Kumbhakarna
9,866
759
14
1
0
238,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role