Player Matchup

Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
TheFenyxJr
Agni
Level 146
God Stats
11W - 3L
1,765 SR
Queue Stats
174W - 203L
1,452 Elo+
Solo
Kali
Kali
criptin
Kali
Level 119
God Stats
4W - 0L
1,803 SR
Queue Stats
20W - 21L
1,429 Elo+
Party 1
Team Averages
Level 130
1,614 SR
1,476 Elo+

VS

Team Averages
Level 80
1,523 SR
1,550 Elo+
Ravana
Ravana
 
Ravana
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BrandoTheLord007
Poseidon
Level 59
God Stats
15W - 25L
1,648 SR
Queue Stats
154W - 184L
1,484 Elo+
Solo
Skadi
Skadi
Dillbadar
Skadi
Level 66
God Stats
7W - 9L
1,532 SR
Queue Stats
43W - 30L
1,737 Elo+
Solo
Lancelot
Lancelot
KoNoPoWaH
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 205L
1,574 Elo+
Solo
Nike
Nike
Ronvöril
Nike
Level 109
God Stats
5W - 11L
1,434 SR
Queue Stats
197W - 218L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 0 / 1
6,150
615
3,602
4,461
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
 
Sol
9
0 / 1 / 1
5,136
514
1,520
6,288
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
8
1 / 1 / 0
4,698
470
3,281
6,715
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
8 / 1 / 4
6,708
671
7,035
6,707
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
criptin
Kali
10
7 / 2 / 6
6,770
677
6,316
9,790
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 1 / 2
5,298
530
3,224
6,285
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 1
4,904
490
3,218
5,533
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Dillbadar
Skadi
10
2 / 2 / 0
6,239
624
6,471
6,378
2,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
KoNoPoWaH
Lancelot
6
1 / 10 / 2
5,020
502
3,319
9,879
3,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
10
1 / 1 / 0
5,686
569
3,159
8,193
5,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
5
5
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
1
2.5
W
Sol
 
Sol
0
1
1
0.5
W
Cthulhu
 
Cthulhu
1
1
0
1
L
Ravana
 
Ravana
1
1
2
2
L
0
4
1
0.13
L
Skadi
Dillbadar
Skadi
2
2
0
1
L
Lancelot
KoNoPoWaH
Lancelot
1
10
2
0.2
L
Nike
1
1
0
1
W
8
1
4
10
W
Kali
criptin
Kali
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
19,391
33,961
Taken
36,268
18,700
Mitigated
15,028
8,963
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,602
1,387
0
1,000
4,461
4,212
0
0
4,461
32,974
0
W
Sol
 
Sol
1,520
301
0
1,586
6,288
2,036
86
0
6,288
24,707
4,556
W
Cthulhu
 
Cthulhu
3,281
219
59
586
6,715
6,333
0
27
6,688
20,298
0
L
Ravana
 
Ravana
3,224
788
0
2,904
6,285
2,502
0
2,051
4,182
0
29,994
L
3,218
527
0
520
5,533
1,838
0
2,067
3,466
28,350
0
L
Skadi
Dillbadar
Skadi
6,471
3,825
0
2,129
6,378
2,245
1,608
3,215
2,898
0
49,349
L
Lancelot
KoNoPoWaH
Lancelot
3,319
1,092
0
0
9,879
3,436
0
3,536
6,312
0
8,920
L
Nike
3,159
446
0
250
8,193
5,007
0
3,603
4,072
0
32,462
W
7,035
594
0
2,112
6,707
2,413
0
1,723
4,984
36,124
0
W
Kali
criptin
Kali
6,316
3,317
0
3,620
9,790
3,706
0
1,468
8,322
0
27,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
27,147
272
Minions Killed
279
0
Camps Cleared
0
985,895
Distance Traveled
976,296
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,150
615
76
8
0
190,658
1
W
Sol
5,136
514
47
5
0
171,256
5
W
Cthulhu
4,698
470
26
3
0
183,623
0
L
Ravana
5,298
530
58
6
0
217,871
1
L
Poseidon
4,904
490
42
4
0
170,411
0
L
Skadi
6,239
624
90
9
0
188,764
2
L
Lancelot
5,020
502
21
2
0
216,354
0
L
Nike
5,686
569
68
7
0
182,896
0
W
Agni
6,708
671
74
7
0
210,001
2
W
Kali
6,770
677
49
5
0
230,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role