Player Matchup

Thor
Thor
NyteGuardian
Thor
Level 32
God Stats
2W - 5L
1,586 SR
Queue Stats
67W - 57L
1,513 Elo+
Party 3
Nemesis
Nemesis
NyteMarre
Nemesis
Level 144
God Stats
1W - 1L
1,682 SR
Queue Stats
96W - 85L
1,509 Elo+
Party 3
Zhong Kui
Zhong Kui
TheNyte-Wolf
Zhong Kui
Level 142
God Stats
1W - 3L
1,609 SR
Queue Stats
211W - 190L
1,538 Elo+
Party 3
Freya
Freya
iE-devour
Freya
Level 45
God Stats
15W - 14L
1,602 SR
Queue Stats
90W - 92L
1,492 Elo+
Party 3
Cu Chulainn
Cu Chulainn
kneeedull
Cu Chulainn
Level 31
God Stats
1W - 5L
1,281 SR
Queue Stats
433W - 422L
1,623 Elo+
Solo
Team Averages
Level 79
1,552 SR
1,535 Elo+

VS

Team Averages
Level 65
1,509 SR
1,500 Elo+
Chang'e
Chang'e
Bigburrito2003
Chang'e
Level 62
God Stats
23W - 27L
1,443 SR
Queue Stats
179W - 215L
1,426 Elo+
Party 2
Hachiman
Hachiman
Many6557
Hachiman
Level 44
God Stats
15W - 21L
1,413 SR
Queue Stats
134W - 153L
1,418 Elo+
Party 2
Ymir
Ymir
Undead_CJ
Ymir
Level 124
God Stats
5W - 4L
1,620 SR
Queue Stats
29W - 27L
1,582 Elo+
Party 1
Shiva
Shiva
sikefool913
Shiva
Level 66
God Stats
2W - 3L
1,321 SR
Queue Stats
137W - 131L
1,523 Elo+
Party 1
Bacchus
Bacchus
smurfeater11
Bacchus
Level 29
God Stats
3W - 2L
1,749 SR
Queue Stats
77W - 75L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
9,704
404
5,978
16,436
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
NyteMarre
Nemesis
18
7 / 7 / 4
12,059
502
18,010
22,921
12,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
TheNyte-Wolf
Zhong Kui
19
5 / 4 / 2
12,231
510
27,639
16,862
13,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
iE-devour
Freya
17
2 / 4 / 0
10,776
449
7,578
16,080
8,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
kneeedull
Cu Chulainn
17
2 / 9 / 5
11,128
464
18,338
32,449
27,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,515
396
5,503
13,902
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Many6557
Hachiman
20
3 / 3 / 3
12,915
538
11,174
15,942
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
18
7 / 3 / 8
11,690
487
9,466
27,138
35,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 6 / 6
12,995
541
28,498
34,057
28,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
smurfeater11
Bacchus
19
7 / 2 / 11
12,276
512
23,000
25,801
22,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
17
Kills
26
26
Deaths
17
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Hachiman
Many6557
Hachiman
3
3
3
1.5
L
1
2
4
1.5
L
Nemesis
NyteMarre
Nemesis
7
7
4
1.29
L
Zhong Kui
TheNyte-Wolf
Zhong Kui
5
4
2
1.5
W
Ymir
7
3
8
3.67
L
Freya
iE-devour
Freya
2
4
0
0.5
L
Cu Chulainn
kneeedull
Cu Chulainn
2
9
5
0.5
W
8
6
6
1.83
W
Bacchus
smurfeater11
Bacchus
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,543
Damage
77,641
104,748
Taken
116,840
79,244
Mitigated
99,845
18,762
Healing
40,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,503
308
956
4,031
13,902
6,047
104
6,473
7,039
62,938
0
W
Hachiman
Many6557
Hachiman
11,174
7,086
0
6,121
15,942
7,465
930
5,993
9,429
0
116,999
L
5,978
764
0
1,417
16,436
17,758
0
7,984
7,822
0
26,698
L
Nemesis
NyteMarre
Nemesis
18,010
8,577
0
2,224
22,921
12,240
919
8,545
13,788
0
111,153
L
Zhong Kui
TheNyte-Wolf
Zhong Kui
27,639
3,177
0
4,707
16,862
13,479
120
8,047
8,477
114,425
0
W
Ymir
9,466
1,909
1,352
4,356
27,138
35,311
251
8,682
17,851
55,034
0
L
Freya
iE-devour
Freya
7,578
2,505
0
5,029
16,080
8,031
0
2,124
13,824
68,672
0
L
Cu Chulainn
kneeedull
Cu Chulainn
18,338
3,049
0
5,385
32,449
27,736
184
11,032
20,891
0
83,525
W
28,498
7,398
654
14,818
34,057
28,650
1,859
7,224
26,609
6,549
95,015
W
Bacchus
smurfeater11
Bacchus
23,000
3,668
475
8,145
25,801
22,372
1,014
4,887
20,695
83,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,898
Gold Earned
59,391
571
Minions Killed
615
0
Camps Cleared
0
2,166,091
Distance Traveled
2,104,933
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,515
396
104
4
0
300,960
2
W
Hachiman
12,915
538
185
8
0
448,808
3
L
Thor
9,704
404
21
1
0
449,592
4
L
Nemesis
12,059
502
139
6
0
472,809
8
L
Zhong Kui
12,231
510
169
7
0
409,606
7
W
Ymir
11,690
487
59
2
0
438,447
4
L
Freya
10,776
449
119
5
0
426,039
1
L
Cu Chulainn
11,128
464
123
5
0
408,045
1
W
Shiva
12,995
541
144
6
0
430,539
5
W
Bacchus
12,276
512
123
5
0
486,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role