Player Matchup

Bellona
Bellona
Mithos XVI
Bellona
Level 155
God Stats
8W - 7L
1,796 SR
Queue Stats
341W - 203L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
RedeemRainn
Aphrodite
Level 108
God Stats
30W - 35L
1,520 SR
Queue Stats
30W - 38L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
byVury
Ah Muzen Cab
Level 148
God Stats
3W - 2L
1,336 SR
Queue Stats
273W - 171L
1,596 Elo+
Party 1
Team Averages
Level 137
1,551 SR
1,551 Elo+

VS

Team Averages
Level 128
1,465 SR
1,453 Elo+
Horus
Horus
MiraculumYuu
Horus
Level 144
God Stats
16W - 18L
1,552 SR
Queue Stats
106W - 139L
1,467 Elo+
Solo
Tiamat
Tiamat
SirMagicPenguin
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
Sportsman06
Charybdis
Level 95
God Stats
2W - 7L
1,344 SR
Queue Stats
119W - 176L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mithos XVI
Bellona
11
3 / 0 / 4
6,986
699
7,409
7,778
6,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
RedeemRainn
Aphrodite
11
0 / 0 / 5
7,263
726
3,096
5,455
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
byVury
Ah Muzen Cab
13
4 / 0 / 2
7,799
780
10,844
7,662
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,810
581
2,190
9,892
7,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 0 / 0
6,289
629
8,120
6,011
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Sportsman06
Charybdis
7
0 / 5 / 0
5,428
543
4,188
8,980
3,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bellona
Mithos XVI
Bellona
3
0
4
5
W
Aphrodite
RedeemRainn
Aphrodite
0
0
5
2.5
L
0
0
0
0
L
Charybdis
Sportsman06
Charybdis
0
5
0
0
W
Ah Muzen Cab
byVury
Ah Muzen Cab
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,349
Damage
14,498
20,895
Taken
24,883
13,019
Mitigated
14,845
14,045
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,190
1,072
1,184
1,897
9,892
7,941
0
1,222
8,670
0
7,041
W
Bellona
Mithos XVI
Bellona
7,409
3,612
0
1,594
7,778
6,086
138
2,384
4,980
0
12,813
W
Aphrodite
RedeemRainn
Aphrodite
3,096
337
4,046
4,038
5,455
3,192
190
2,196
2,889
20,125
0
L
8,120
617
0
1,678
6,011
3,890
0
1,230
4,781
30,261
0
L
Charybdis
Sportsman06
Charybdis
4,188
1,982
0
464
8,980
3,014
0
971
8,009
0
8,117
W
Ah Muzen Cab
byVury
Ah Muzen Cab
10,844
5,546
0
4,367
7,662
3,741
1,445
2,804
4,636
0
41,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,048
Gold Earned
17,527
134
Minions Killed
100
6
Camps Cleared
3
574,747
Distance Traveled
523,561
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,810
581
16
2
0
198,937
3
W
Bellona
6,986
699
13
1
2
213,246
2
W
Aphrodite
7,263
726
42
4
2
183,773
4
L
Tiamat
6,289
629
73
7
3
192,306
0
L
Charybdis
5,428
543
11
1
0
132,318
1
W
Ah Muzen Cab
7,799
780
79
8
2
177,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role