Player Matchup

Ymir
Ymir
CrouchnTortuga
Ymir
Level 139
God Stats
2W - 8L
1,090 SR
Queue Stats
84W - 84L
1,488 Elo+
Party 2
Arachne
Arachne
Fadedxfantom
Arachne
Level 116
God Stats
34W - 31L
1,562 SR
Queue Stats
72W - 60L
1,544 Elo+
Party 2
Neith
Neith
callmeGIMLI
Neith
Level 17
God Stats
19W - 20L
1,501 SR
Queue Stats
19W - 22L
1,409 Elo+
Party 2
Zeus
Zeus
trickalloy
Zeus
Level 69
God Stats
19W - 16L
1,625 SR
Queue Stats
72W - 77L
1,481 Elo+
Party 2
Chaac
Chaac
yuckyjewueld
Chaac
Level 39
God Stats
13W - 11L
1,712 SR
Queue Stats
151W - 173L
1,470 Elo+
Solo
Team Averages
Level 76
1,498 SR
1,478 Elo+

VS

Team Averages
Level 53
1,384 SR
1,399 Elo+
Pele
Pele
BO_OBA225
Pele
Level 28
God Stats
1W - 2L
1,235 SR
Queue Stats
58W - 61L
1,395 Elo+
Party 3
Chang'e
Chang'e
Bigburrito2003
Chang'e
Level 62
God Stats
23W - 27L
1,491 SR
Queue Stats
179W - 215L
1,436 Elo+
Party 1
Cerberus
Cerberus
Many6557
Cerberus
Level 44
God Stats
4W - 6L
1,626 SR
Queue Stats
134W - 153L
1,427 Elo+
Party 1
Susano
Susano
Percedal__
Susano
Level 86
God Stats
3W - 3L
1,489 SR
Queue Stats
510W - 455L
1,462 Elo+
Party 3
Neith
Neith
polxity
Neith
Level 44
God Stats
0W - 4L
1,079 SR
Queue Stats
21W - 64L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,902
590
5,241
5,305
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Fadedxfantom
Arachne
8
2 / 4 / 0
5,254
525
5,437
8,066
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 2
5,276
528
2,391
3,257
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 2 / 0
5,687
569
2,222
3,692
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,795
580
3,557
6,984
3,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
3 / 0 / 1
5,551
555
3,180
6,197
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 3 / 2
5,661
566
3,944
7,061
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Many6557
Cerberus
9
1 / 2 / 0
5,240
524
2,400
7,035
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Percedal__
Susano
10
1 / 2 / 3
5,881
588
5,147
9,485
3,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
polxity
Neith
2
0 / 1 / 0
3,540
354
840
1,185
372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
8
9
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
3
0
1
3.5
L
3
3
2
1.33
W
2
0
4
4
W
Arachne
Fadedxfantom
Arachne
2
4
0
0.5
L
Cerberus
Many6557
Cerberus
1
2
0
0.5
L
Susano
Percedal__
Susano
1
2
3
1.25
W
0
1
2
1
L
Neith
polxity
Neith
0
1
0
0
W
3
2
0
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
15,511
27,304
Taken
30,963
13,429
Mitigated
13,065
8,135
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,180
1,100
0
1,640
6,197
2,061
1,204
241
5,956
0
33,524
L
3,944
395
352
1,792
7,061
2,875
0
4,642
2,419
29,161
0
W
5,241
1,223
153
2,129
5,305
4,161
0
2,182
3,123
30,034
0
W
Arachne
Fadedxfantom
Arachne
5,437
3,867
0
1,701
8,066
3,240
0
1,240
6,826
0
28,849
L
Cerberus
Many6557
Cerberus
2,400
201
0
1,013
7,035
3,786
0
1,497
5,538
25,062
0
L
Susano
Percedal__
Susano
5,147
1,337
0
3,601
9,485
3,971
0
391
9,094
0
38,071
W
2,391
1,163
0
950
3,257
1,296
225
978
2,279
0
29,036
L
Neith
polxity
Neith
840
353
0
378
1,185
372
0
692
493
0
4,283
W
2,222
266
0
250
3,692
1,198
962
1,944
1,748
30,894
0
W
3,557
885
0
2,952
6,984
3,534
692
0
6,984
0
36,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
25,873
254
Minions Killed
275
0
Camps Cleared
0
925,566
Distance Traveled
840,131
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,551
555
69
7
0
233,801
1
L
Chang'e
5,661
566
54
5
0
196,795
2
W
Ymir
5,902
590
32
3
0
180,953
2
W
Arachne
5,254
525
45
5
0
219,146
4
L
Cerberus
5,240
524
65
7
0
182,119
3
L
Susano
5,881
588
78
8
0
195,937
3
W
Neith
5,276
528
59
6
0
172,372
0
L
Neith
3,540
354
9
1
0
31,479
0
W
Zeus
5,687
569
52
5
0
161,342
0
W
Chaac
5,795
580
66
7
0
191,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role