Player Matchup

Morgan Le Fay
Morgan Le Fay
ILoveNurseJoy
Morgan Le Fay
Level 44
God Stats
5W - 3L
1,418 SR
Queue Stats
15W - 17L
1,460 Elo+
Party 3
Bellona
Bellona
P00NCRUSHER
Bellona
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,460 Elo+
Party 3
Vamana
Vamana
deathstrokecold5
Vamana
Level 43
God Stats
3W - 3L
1,426 SR
Queue Stats
186W - 99L
1,640 Elo+
Party 1
Ullr
Ullr
iamchiiL
Ullr
Level 47
God Stats
1W - 3L
1,195 SR
Queue Stats
59W - 62L
1,481 Elo+
Solo
Artio
Artio
klicer2764
Artio
Level 119
God Stats
38W - 23L
1,646 SR
Queue Stats
300W - 191L
1,611 Elo+
Party 1
Team Averages
Level 61
1,437 SR
1,531 Elo+

VS

Team Averages
Level 88
1,473 SR
1,436 Elo+
Susano
Susano
BigCountryBlack
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
CrunkBunny
Cabrakan
Level 95
God Stats
20W - 24L
1,462 SR
Queue Stats
182W - 195L
1,395 Elo+
Party 2
Vulcan
Vulcan
ZombieGunner240b
Vulcan
Level 120
God Stats
41W - 43L
1,457 SR
Queue Stats
116W - 153L
1,392 Elo+
Party 2
Freya
Freya
princessk3nny
Freya
Level 147
God Stats
17W - 23L
1,498 SR
Queue Stats
266W - 292L
1,497 Elo+
Solo
Horus
Horus
reioku1S0M
Horus
Level 61
God Stats
55W - 53L
1,449 SR
Queue Stats
244W - 304L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ILoveNurseJoy
Morgan Le Fay
19
6 / 0 / 15
13,065
1,089
30,475
10,140
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
P00NCRUSHER
Bellona
19
4 / 3 / 14
12,471
1,039
21,113
17,001
12,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 0 / 12
15,028
1,252
29,261
24,518
24,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
19
4 / 1 / 10
12,242
1,020
14,549
16,724
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
19
4 / 0 / 18
14,001
1,167
19,828
31,405
46,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

254

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 2
10,935
911
19,276
23,270
14,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
CrunkBunny
Cabrakan
17
0 / 4 / 3
12,285
1,024
12,895
30,652
55,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 2 / 1
11,434
953
24,867
9,086
4,949
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 1
11,545
962
22,600
22,881
13,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
17
1 / 10 / 2
11,529
961
10,239
35,067
44,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
13
29
Kills
4
4
Deaths
29
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Cabrakan
CrunkBunny
Cabrakan
0
4
3
0.38
W
Morgan Le Fay
ILoveNurseJoy
Morgan Le Fay
6
0
15
13.5
W
Bellona
P00NCRUSHER
Bellona
4
3
14
3.67
L
1
2
1
0.75
W
11
0
12
17
W
Ullr
4
1
10
9
W
Artio
4
0
18
13
L
2
5
1
0.5
L
Horus
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,226
Damage
89,877
99,788
Taken
120,956
95,192
Mitigated
133,390
36,887
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,276
2,811
0
0
23,270
14,246
0
8,807
14,463
0
33,326
L
Cabrakan
CrunkBunny
Cabrakan
12,895
1,588
434
3,551
30,652
55,906
0
15,691
14,961
28,264
0
W
Morgan Le Fay
ILoveNurseJoy
Morgan Le Fay
30,475
2,933
370
1,939
10,140
4,928
0
6,591
3,549
57,112
0
W
Bellona
P00NCRUSHER
Bellona
21,113
9,559
0
2,917
17,001
12,015
0
9,584
7,417
0
37,589
L
24,867
12,837
339
207
9,086
4,949
0
4,034
5,052
48,440
0
W
29,261
15,731
2,427
8,098
24,518
24,576
0
14,182
10,336
2,325
50,884
W
Ullr
14,549
7,619
0
78
16,724
6,799
0
11,927
4,797
0
37,918
W
Artio
19,828
1,510
8,429
12,629
31,405
46,874
0
18,078
13,327
38,752
0
L
22,600
7,829
0
4,170
22,881
13,813
0
10,448
12,433
53,110
0
L
Horus
10,239
5,519
3,401
3,371
35,067
44,476
0
13,454
21,613
0
23,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,807
Gold Earned
57,728
230
Minions Killed
213
12
Camps Cleared
4
1,214,892
Distance Traveled
1,104,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,935
911
40
3
2
212,361
0
L
Cabrakan
12,285
1,024
23
2
0
230,493
0
W
Morgan Le Fay
13,065
1,089
52
4
4
250,686
0
W
Bellona
12,471
1,039
33
3
0
199,316
0
L
Vulcan
11,434
953
69
6
1
244,359
2
W
Vamana
15,028
1,252
55
5
4
272,192
0
W
Ullr
12,242
1,020
57
5
2
230,592
0
W
Artio
14,001
1,167
33
3
2
262,106
0
L
Freya
11,545
962
60
5
0
216,837
0
L
Horus
11,529
961
21
2
1
200,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role