Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Positive YT
Hou Yi
Level 160
God Stats
1W - 2L
1,511 SR
Queue Stats
76W - 61L
1,617 Elo+
Solo
Merlin
Merlin
Super ZXNitro
Merlin
Level 159
God Stats
4W - 6L
1,686 SR
Queue Stats
224W - 276L
1,427 Elo+
Solo
Hercules
Hercules
UnlimitedSoulss
Hercules
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 94L
1,564 Elo+
Solo
Xing Tian
Xing Tian
moasA
Xing Tian
Level 120
God Stats
4W - 5L
1,588 SR
Queue Stats
362W - 346L
1,644 Elo+
Solo
Team Averages
Level 139
1,557 SR
1,550 Elo+

VS

Team Averages
Level 104
1,561 SR
1,669 Elo+
Camazotz
Camazotz
 
Camazotz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
B_TR1LL_
Khepri
Level 142
God Stats
2W - 0L
1,837 SR
Queue Stats
59W - 51L
1,567 Elo+
Solo
Tiamat
Tiamat
Frank4Frisbee7
Tiamat
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,894 Elo+
Party 1
Sol
Sol
Kaweeb
Sol
Level 133
God Stats
2W - 1L
1,553 SR
Queue Stats
49W - 24L
1,759 Elo+
Party 1
Cupid
Cupid
Phronesls
Cupid
Level 87
God Stats
3W - 2L
1,415 SR
Queue Stats
233W - 202L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
4 / 3 / 9
10,278
791
16,034
15,259
8,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
18
6 / 5 / 6
10,553
812
17,846
15,395
8,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 4
9,332
718
12,311
11,233
5,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
0 / 3 / 10
8,982
691
10,388
24,964
30,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
moasA
Xing Tian
16
3 / 5 / 10
9,565
736
12,763
22,454
27,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
3 / 2 / 12
9,837
757
14,893
14,313
10,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
B_TR1LL_
Khepri
16
2 / 4 / 13
10,196
784
5,452
20,551
29,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 3 / 10
10,393
799
17,785
15,983
14,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
Kaweeb
Sol
17
3 / 4 / 16
10,069
775
23,073
18,882
9,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
Phronesls
Cupid
18
6 / 3 / 12
10,626
817
17,853
14,279
9,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
16
Kills
20
20
Deaths
16
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
3
9
2.83
W
Camazotz
 
Camazotz
3
2
12
4.5
W
Khepri
B_TR1LL_
Khepri
2
4
13
2.13
W
6
3
10
3.67
W
Sol
Kaweeb
Sol
3
4
16
2.75
W
Cupid
Phronesls
Cupid
6
3
12
4
L
Hou Yi
6
5
6
1.8
L
3
4
4
1.25
L
Hercules
0
3
10
1.67
L
Xing Tian
moasA
Xing Tian
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,342
Damage
79,056
89,305
Taken
84,008
80,060
Mitigated
73,610
28,641
Healing
33,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
16,034
7,916
4,141
4,376
15,259
8,493
1,632
8,738
6,521
0
33,891
W
Camazotz
 
Camazotz
14,893
2,192
200
6,845
14,313
10,116
1,165
4,055
10,124
0
25,944
W
Khepri
B_TR1LL_
Khepri
5,452
322
1,128
2,319
20,551
29,488
205
6,650
13,722
11,444
0
W
17,785
2,246
1,219
6,539
15,983
14,963
449
3,261
12,565
28,188
0
W
Sol
Kaweeb
Sol
23,073
11,125
1,283
7,687
18,882
9,946
3,913
6,082
12,626
49,987
0
W
Cupid
Phronesls
Cupid
17,853
10,811
3,105
3,196
14,279
9,097
2,520
4,078
9,897
0
33,915
L
Hou Yi
17,846
6,596
1,227
2,331
15,395
8,307
1,843
8,938
6,457
0
30,130
L
12,311
944
1,467
871
11,233
5,852
222
7,469
3,764
30,309
0
L
Hercules
10,388
1,983
579
8,335
24,964
30,206
567
12,188
12,776
0
19,005
L
Xing Tian
moasA
Xing Tian
12,763
1,357
2,506
2,808
22,454
27,202
458
8,977
13,477
16,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,710
Gold Earned
51,121
159
Minions Killed
137
0
Camps Cleared
0
1,130,462
Distance Traveled
1,218,130
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,278
791
51
4
0
233,429
1
W
Camazotz
9,837
757
19
1
0
268,812
4
W
Khepri
10,196
784
8
1
0
230,220
1
W
Tiamat
10,393
799
26
2
0
243,356
1
W
Sol
10,069
775
44
3
0
224,189
1
W
Cupid
10,626
817
40
3
0
251,553
0
L
Hou Yi
10,553
812
33
3
0
233,938
1
L
Merlin
9,332
718
45
3
0
193,972
0
L
Hercules
8,982
691
17
1
0
237,681
4
L
Xing Tian
9,565
736
13
1
0
231,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role